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esxcoe

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When I do lv 50+ G-rifts a lot of the time the bot will fight a Yellow Elite until about 30% or so and then decide to leave without finishing it off. I'm guessing this is some kind of time out function.
I also have a problem when I hit a conduit pylon the bot will run through the map without waiting until the mobs have died. Can anyone help me change these settings?

I'm Using Trinity and Adventurer profile
 
download latest adventurer for the conduit issue, sounds like the "safe zerg" option added some time ago (it was removed on later updates)
For the yellow mobs you should see if you have enabled the option to ignore them, if mob fights close to them they could get them to low health but if you have the ignore option checked they will mostly run away when they kill the trash
 
Same problem here. Bot ignores the last blue in the group or fight a yellow and just leave when its life is low. I do not have the option to ignore them enabled.
 
Same problem here. Bot ignores the last blue in the group or fight a yellow and just leave when its life is low. I do not have the option to ignore them enabled.
Did you move the slider for "always kill elites bellow % Health" to say 40? Mine's on 15 atm, and that seems to work for me. I know changing the range of trash mobs, enable/disable extended range after combat and the cluster radius also has an effect, but i can't help you with that only say: Look at the guides, they are made by people who know what they're doing
 
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