Hello,
I have been using Demonbuddy before the lifetime key change. After quitting the game for a few years i decided to get into one more time as the new patch is near, so i bought a DB key to try out the bot again.
So far when using the latest beta version the FPS issue seem acceptable (still notice a major fps drop, but playable between 18-30). I mainly tested the normal rift profile and there are a few bugs i need your help with
1. While doing rift, the bot usually zones back and forth at the gates to the next floor. IE: 1st to 2nd then 2nd back to 1st, or town to 1st and turn back to town. Inactivity timer doesn't seem to work when this happen although i did set the timer to 2 minutes in basic setting and trinity setting.
2. While doing a town run, after gambling at kadala, the bot runs back to blacksmith and salvages junks. But immerdiately after salvage all, the game disconnect.
3. D3 client usually crash when i open the trinity setting window. Not everytime but seem like 1 of 4 attemp will trigger the crash. i don't know why.
I have been using Demonbuddy before the lifetime key change. After quitting the game for a few years i decided to get into one more time as the new patch is near, so i bought a DB key to try out the bot again.
So far when using the latest beta version the FPS issue seem acceptable (still notice a major fps drop, but playable between 18-30). I mainly tested the normal rift profile and there are a few bugs i need your help with
1. While doing rift, the bot usually zones back and forth at the gates to the next floor. IE: 1st to 2nd then 2nd back to 1st, or town to 1st and turn back to town. Inactivity timer doesn't seem to work when this happen although i did set the timer to 2 minutes in basic setting and trinity setting.
2. While doing a town run, after gambling at kadala, the bot runs back to blacksmith and salvages junks. But immerdiately after salvage all, the game disconnect.
3. D3 client usually crash when i open the trinity setting window. Not everytime but seem like 1 of 4 attemp will trigger the crash. i don't know why.