It is happening when the inventory fills and id items starts, get a dc/new game loop.
I've already reverted to the only get gold rules so I don't have a log, but there is no real need for it, this is exactly what happens:
1.Full inveteracy detected
2.TP to Town
3.DC before an item can be IDed
4.New game
goto 1
As a developer I know logs are useful, but sometime they serve no use at all. This is most likely one of those times.
loot rules to bypass bug
<?xml version="1.0" encoding="utf-8" ?>
<ItemRules name="Default Item Rules" useRoundedValues="true">
<!-- The order in which item rules are evaluated. Typically, this is fine for almost all rule sets.
However, you may want to switch things around sometimes if you want to force-sell things that may match keep rules. -->
<Priority priority1="Keep" priority2="Salvage" priority3="Sell" />
<Categories>
<Category ruleType="PickUp">
<!-- Pick up all magic+ items -->
<ItemRule>
<StatRules>
<Rule quality="Legendary" />
</StatRules>
</ItemRule>
<!-- Pick up gold, at least in stacks of 100 -->
<ItemRule itemName="Gold" stack="100" />
<!-- Pick up all pages and tomes, blacksmithing/jewelcrafting -->
<ItemRule itemName="Page of*" stack="1" />
<ItemRule itemName="Tome of*" stack="1" />
<!-- Gems -->
<ItemRule itemName="*Square Ruby*" stack="1" />
<ItemRule itemName="*Square Emerald*" stack="1" />
<ItemRule itemName="*Square Topaz*" stack="1" />
<ItemRule itemName="*Square Amethyst*" stack="1" />
<!-- Health potions -->
<ItemRule itemName="*Mythic Health Potion*" stack="1" />
</Category>
<Category ruleType="Keep">
<!-- Pick up all pages and tomes, blacksmithing/jewelcrafting -->
<ItemRule ruleType="Keep" itemName="Page of*" stack="1" />
<ItemRule ruleType="Keep" itemName="Tome of*" stack="1" />
<!-- Gems -->
<ItemRule ruleType="Keep" itemName="*Square Ruby*" stack="1" />
<ItemRule ruleType="Keep" itemName="*Square Emerald*" stack="1" />
<ItemRule ruleType="Keep" itemName="*Square Topaz*" stack="1" />
<ItemRule ruleType="Keep" itemName="*Square Amethyst*" stack="1" />
<ItemRule ruleType="Keep" description="Rare and better items!">
<StatRules>
<Rule quality="Legendary" />
</StatRules>
</ItemRule>
</Category>
<Category ruleType="Sell">
<ItemRule description="Sell Everything">
<StatRules>
<Rule quality="Magic1" />
</StatRules>
</ItemRule>
</Category>
<Category ruleType="Sell">
<ItemRule description="Sell Everything">
<StatRules>
<Rule quality="Rare4" />
</StatRules>
</ItemRule>
</Category>
</Categories>
</ItemRules>
[02:26:00.387 D] Start/Stop Button Clicked!
[02:26:00.388 D] Forcing profile reload.
[02:26:00.672 N] Loaded profile Carguy's Ultimate Sarkoth v1.3 - 12ms
[02:26:00.672 D] Starting bot Order Bot
[02:26:00.673 D] Added new hook [OutOfGame] b1f42b95-2fc2-44f5-8538-b2ad6fef9f11
[02:26:00.673 D] Added new hook [Death] fd70f6a2-4136-4ce8-abe2-219d6bc83096
[02:26:00.673 D] Added new hook [RoutineBuffs] 47da59db-5292-41a7-b595-7f7b366cc503
[02:26:00.673 D] Added new hook [RoutineCombat] b6a639cd-9711-4523-8f80-356a1767eabf
[02:26:00.673 D] Added new hook [Combat] 20b12577-bc32-4296-b677-1578a6079fb3
[02:26:00.673 D] Added new hook [VendorRun] e60016be-3080-4753-8aff-7aa97f8c9d52
[02:26:00.673 D] Added new hook [Loot] 3fdf17c1-2ea8-4657-aa95-a26f9bbb4d45
[02:26:00.673 D] Replaced hook [BotBehavior] d334a62b-e8ea-4428-9669-0a8ec16c7693
[02:26:00.673 D] Spooling up bot thread.
[02:26:00.673 D] Bot thread started.
[02:26:00.773 N] Creating new game, Params: <Act:A1 Difficulty:Inferno Quest:72221 QuestStep:35 ResumeFromSave:True IsPrivate:True>
[02:26:07.263 N] ###################### REPORT ######################
[02:26:07.263 N] Gold: 1073527
[02:26:07.265 N] Blues: 0
[02:26:07.267 N] Yellows: 3
[02:26:07.270 N] Legendaries: 0
[02:26:07.272 N] Set items: 0
[02:26:07.272 N] ####################################################
[02:26:07.273 D] Navigator.Clear
[02:26:08.412 D] Replaced hook [ProfileOrderBehavior_Hook] e9893b1d-a987-4d5d-945a-53b20d4f7936
[02:26:08.414 D] Navigator.Clear
[02:26:14.685 N] [Icool's Sarkoth farm helper v1.1] Disabeling KillMonsters & PickupLoot
[02:26:14.886 V] [ItemRules] Matched Runic Sling Pistol with rule: Good items!:Keep
[02:26:14.888 V] [ItemRules] Matched Higoyumi with rule: Good items!:Keep
[02:26:14.893 V] [ItemRules] Matched Spatha with rule: Good items!:Keep
[02:26:21.129 V] [ItemRules] Matched Runic Sling Pistol with rule: Good items!:Keep
[02:26:21.131 V] [ItemRules] Matched Higoyumi with rule: Good items!:Keep
[02:26:21.135 V] [ItemRules] Matched Spatha with rule: Good items!:Keep
[02:26:22.455 V] [ItemRules] Matched Runic Sling Pistol with rule: Good items!:Keep
[02:26:22.457 V] [ItemRules] Matched Higoyumi with rule: Good items!:Keep
[02:26:22.460 V] [ItemRules] Matched Spatha with rule: Good items!:Keep
[02:26:23.781 V] [ItemRules] Matched Runic Sling Pistol with rule: Good items!:Keep
[02:26:23.782 V] [ItemRules] Matched Higoyumi with rule: Good items!:Keep
[02:26:23.786 V] [ItemRules] Matched Spatha with rule: Good items!:Keep
[02:26:26.119 D] System.InvalidOperationException: Sequence contains no matching element
at System.Linq.Enumerable.First[TSource](IEnumerable`1 source, Func`2 predicate)
at Zeta.CommonBot.Logic.BrainBehavior.?(Object ret)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.CommonBot.BotMain.()
[02:26:26.219 N] Creating new game, Params: <Act:A1 Difficulty:Inferno Quest:72221 QuestStep:35 ResumeFromSave:True IsPrivate:True>
[02:26:28.073 D] Start/Stop Button Clicked!
[02:26:28.073 N] Stopping the bot.
[02:26:28.073 D] CurrentBot.Stop()
[02:26:28.074 D] Navigator.Clear()
[02:26:28.074 D] Navigator.Clear
[02:26:28.074 D] TreeHooks.Instance.ClearAll()
[02:26:28.074 D] OnStop event
[02:26:28.074 D] OnStop Event Invoking
[02:26:28.074 D] QuestOrderManager.OnBotStop(). Resetting caches.
[02:26:28.074 D] Resetting current behavior.
[02:26:28.074 D] QuestOrderManager.OnBotStop(). Resetting caches.
[02:26:28.082 N] Bot Thread Ended. Was this requested?
[03:21:42.315 N] Loaded profile Carguy's Ultimate Sarkoth v1.3 - 12ms
[03:21:44.360 D] Start/Stop Button Clicked!
[03:21:44.361 D] Forcing profile reload.
[03:21:44.648 N] Loaded profile Carguy's Ultimate Sarkoth v1.3 - 12ms
[03:21:44.648 D] Starting bot Order Bot
[03:21:44.648 D] Added new hook [OutOfGame] cb75df91-9265-4d2e-b863-d8d788d55213
[03:21:44.648 D] Added new hook [Death] 396b108a-27f3-4562-8ec8-fcbbc441892e
[03:21:44.648 D] Added new hook [RoutineBuffs] 908f56f2-0821-44b5-9a04-cc3e07556df7
[03:21:44.648 D] Added new hook [RoutineCombat] 37a280f1-e1ad-4ba2-8e93-3f8a6183a4fe
[03:21:44.648 D] Added new hook [Combat] bd80f2e9-4be9-43f0-90e1-f47ec55159a7
[03:21:44.648 D] Added new hook [VendorRun] ae88243c-70e4-47c0-b053-b56c5b3473e5
[03:21:44.648 D] Added new hook [Loot] cdcc6b23-0d1e-4412-a2c7-2a030ffc4b9c
[03:21:44.648 D] Replaced hook [BotBehavior] 6595dea5-3aec-4a5b-a8c0-c2b4488e421e
[03:21:44.648 D] Spooling up bot thread.
[03:21:44.648 D] Bot thread started.
[03:21:44.748 N] Creating new game, Params: <Act:A1 Difficulty:Inferno Quest:72221 QuestStep:35 ResumeFromSave:True IsPrivate:True>
[03:21:51.146 N] ###################### REPORT ######################
[03:21:51.146 N] Gold: 1073527
[03:21:51.148 N] Blues: 0
[03:21:51.152 N] Yellows: 3
[03:21:51.154 N] Legendaries: 0
[03:21:51.156 N] Set items: 0
[03:21:51.156 N] ####################################################
[03:21:51.158 D] Navigator.Clear
[03:21:52.296 D] Replaced hook [ProfileOrderBehavior_Hook] bba6754f-37e2-4e14-a96c-0d7a1a4509c5
[03:21:52.297 D] Navigator.Clear
[03:21:58.538 N] [Icool's Sarkoth farm helper v1.1] Disabeling KillMonsters & PickupLoot
[03:21:58.735 V] [ItemRules] Matched Runic Sling Pistol with rule: Good items!:Keep
[03:21:58.737 V] [ItemRules] Matched Higoyumi with rule: Good items!:Keep
[03:21:58.743 V] [ItemRules] Matched Spatha with rule: Good items!:Keep
[03:22:04.970 V] [ItemRules] Matched Runic Sling Pistol with rule: Good items!:Keep
[03:22:04.972 V] [ItemRules] Matched Higoyumi with rule: Good items!:Keep
[03:22:04.978 V] [ItemRules] Matched Spatha with rule: Good items!:Keep
[03:22:06.172 V] [ItemRules] Matched Runic Sling Pistol with rule: Good items!:Keep
[03:22:06.173 V] [ItemRules] Matched Higoyumi with rule: Good items!:Keep
[03:22:06.180 V] [ItemRules] Matched Spatha with rule: Good items!:Keep
[03:22:07.387 V] [ItemRules] Matched Runic Sling Pistol with rule: Good items!:Keep
[03:22:07.389 V] [ItemRules] Matched Higoyumi with rule: Good items!:Keep
[03:22:07.395 V] [ItemRules] Matched Spatha with rule: Good items!:Keep
[03:22:08.721 V] [ItemRules] Matched Runic Sling Pistol with rule: Good items!:Keep
[03:22:08.722 V] [ItemRules] Matched Higoyumi with rule: Good items!:Keep
[03:22:08.729 V] [ItemRules] Matched Spatha with rule: Good items!:Keep
[03:22:11.346 D] System.InvalidOperationException: Sequence contains no matching element
at System.Linq.Enumerable.First[TSource](IEnumerable`1 source, Func`2 predicate)
at Zeta.CommonBot.Logic.BrainBehavior.?(Object ret)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.CommonBot.BotMain.()
[03:22:11.446 N] Creating new game, Params: <Act:A1 Difficulty:Inferno Quest:72221 QuestStep:35 ResumeFromSave:True IsPrivate:True>
[03:22:17.786 D] Navigator.Clear
[03:22:25.180 N] [Icool's Sarkoth farm helper v1.1] Wooooa, seems like i just died, lets turn on the attack for 20s
[03:22:25.334 D] Navigator.Clear
[03:22:26.341 D] Start/Stop Button Clicked!
[03:22:26.341 N] Stopping the bot.
[03:22:26.341 D] CurrentBot.Stop()
[03:22:26.341 D] Navigator.Clear()
[03:22:26.341 D] Navigator.Clear
[03:22:26.341 D] TreeHooks.Instance.ClearAll()
[03:22:26.341 D] OnStop event
[03:22:26.341 D] OnStop Event Invoking
[03:22:26.341 D] QuestOrderManager.OnBotStop(). Resetting caches.
[03:22:26.341 D] Resetting current behavior.
[03:22:26.341 D] QuestOrderManager.OnBotStop(). Resetting caches.
[03:22:26.434 N] Bot Thread Ended. Was this requested?