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[Bot] Fpsware's LazyBoxer - RAF the way it was meant to be

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I cannot understand any of this... Even tho i read everything and set everything up as OP told us, when i start Fpsware's lazyboxer on my "slave" he doesnt do ANYTHING.. i'm playing the second character by hand and when i run around and turn quests in and so on, my "slave" is not doing anything what so ever.. his just standing there..


EDIT: I realised that the mistake was that i set "Leader: automatic" instead of the name of the character i'm playing by hand
 
FPS,

Thanks for your efforts! Question I have been using this quite a bit in LFR running 3 heals really close together but when you have to move from shit it never fails one or both of the followers will stand there and keep healing and fail. It will eventually move but not before much damage is taken. I have combat follow on btw with 1 set as range. Any help would be great!
 
Been using LazyBoxer on 5 new accounts, Running dungeons with the party leader running DB.

At first it ran horribly even at 25 fps which should be enough.
The bots would lose track of the Leader too often and not follow him at the set distance.

After enabling Framelock the problem disappeared and it now runs correctly (even at 5 ticks for framelock)
But since the cpu usage went up, i tried lowering the Ticks per second in LazyBoxer from 30 to 15. not much impact on performance but a little less cpu.

So they run perfectly in dungeons for the combat part.
The leader Queues for the dungeon and they accept and carry on till the finish. That's where they bug up since the leader "Leaves" the dungeon and they either can't navigate or just walk randomly towards the leader into walls and such

I have to "Leave" the instance with each toon to re-queue.

Any solution to that? can't find anything that relates in the settings of LazyBoxer...
 
Been using LazyBoxer on 5 new accounts, Running dungeons with the party leader running DB.

At first it ran horribly even at 25 fps which should be enough.
The bots would lose track of the Leader too often and not follow him at the set distance.

After enabling Framelock the problem disappeared and it now runs correctly (even at 5 ticks for framelock)
But since the cpu usage went up, i tried lowering the Ticks per second in LazyBoxer from 30 to 15. not much impact on performance but a little less cpu.

So they run perfectly in dungeons for the combat part.
The leader Queues for the dungeon and they accept and carry on till the finish. That's where they bug up since the leader "Leaves" the dungeon and they either can't navigate or just walk randomly towards the leader into walls and such

I have to "Leave" the instance with each toon to re-queue.

Any solution to that? can't find anything that relates in the settings of LazyBoxer...


Any reason you cant use DB for all 5 accounts? DB will que them all and leave when its done (and it loots which currently is having issues on my version).
 
Any reason you cant use DB for all 5 accounts? DB will que them all and leave when its done (and it loots which currently is having issues on my version).
Didn't know DB could handle the whole party.. my bad >.<

Got it all setup and running now!
 
FPSWare's raf bot is for when you hand play one char and just want the other chars doing support. Though you can have them pull if setup right. I use this bot when im on timeless or when soloing a raid.
 
Any reason you cant use DB for all 5 accounts? DB will que them all and leave when its done (and it loots which currently is having issues on my version).

There are several bosses db just can't do so it's easier just to play one by hand and let the rest follow. Like the walkways with the wind blowing that you always get knocked off of and then everyone kicks you. Lei Shen can't do at all and the one where the little hurricanes keep knocking you back while your trying to weave through them. etc DB needs a lot of work! That's why I started using this.
 
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Assisting XXXX with Decrepit Darkhound
[Singular] Casting Frostfire Bolt on Decrepit Darkhound.5E0C @ 100.0% at 27.9 yds
[Singular] Casting Frostfire Bolt on Decrepit Darkhound.5E0C @ 92.1% at 30.6 yds
[Singular] Casting Fire Blast on Decrepit Darkhound.5E0C @ 57.5% at 32.4 yds
[Singular] Bot TargetList is empty, no targets available
[Singular] EnsureTarget: no valid target set -- skipping spell priority
[FCB] Assisting XXXXX with Decrepit Darkhound
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Assisting xxxxxx with Tirisfal Farmhand
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[Singular] Casting Frostfire Bolt on Tirisfal Farmhand.4D1C @ 75.0% at 37.0 yds
[Singular] Casting Frostfire Bolt on Tirisfal Farmhand.4D1C @ 60.3% at 37.0 yds
[Singular] Casting Frostfire Bolt on Tirisfal Farmhand.4D1C @ 28.9% at 38.7 yds
[FCB] Assisting XXXXXX with Tirisfal Farmhand
[Singular] Bot TargetList is empty, no targets available
[Singular] EnsureTarget: no valid target set -- skipping spell priority
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Assisting XXXX with Tirisfal Farmer
[Singular] Casting Frostfire Bolt on Tirisfal Farmer.4528 @ 92.1% at 31.7 yds
[FCB] Assisting xXX with Tirisfal Farmhand
[Singular] Casting Frostfire Bolt on Tirisfal Farmhand.56EC @ 100.0% at 33.8 yds
[Singular] Casting Fire Blast on Tirisfal Farmhand.56EC @ 92.1% at 22.5 yds
[FCB] Assisting XXXX with Tirisfal Farmhand
[Singular] Current target invalid. Switching to aggroed mob Tirisfal Farmer.4528!
[Singular] Casting Frostfire Bolt on Tirisfal Farmer.4528 @ 24.2% at 8.3 yds
[Singular] Casting Frostfire Bolt on Tirisfal Farmer.4528 @ 20.0% at 8.3 yds
[Singular] Bot TargetList is empty, no targets available
[Singular] EnsureTarget: no valid target set -- skipping spell priority
[FCB] Assisting XXXX with Tirisfal Farmer
[Singular] EnsureTarget: no valid target set -- skipping spell priority
[FCB] Assisting XXXX with Tirisfal Farmhand
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Assisting XXXXX with Tirisfal Farmhand
[Singular] Casting Frostfire Bolt on Tirisfal Farmhand.5A6D @ 90.7% at 28.4 yds
[Singular] Casting Frostfire Bolt on Tirisfal Farmhand.5A6D @ 30.4% at 19.4 yds
[Singular] Bot TargetList is empty, no targets available
[Singular] EnsureTarget: no valid target set -- skipping spell priority
[FCB] Assisting XXXXXX with Tirisfal Farmhand
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
[FCB] Interactable object found: Tirisfal Pumpkin
Thats my "log" that i copied and pasted. It won't loot anything unless I manually walk it ontop of the lootable corpse/interactive item. The settings I am using goes like this.
Leader:(my tank)
Distance 6
Always maintain LOS Always
Interact with npc always
pick up auto
turn in auto
chose quest reward no
object interaction auto
looting range world 40 loot range instance 10
looting always
skin/herb/minning never
targeting assist leader
raid mark no
face target always
mvoe to target never
sorry if im being retarded and fucking everything up i've read the post about 5 times and cant find my problem. thanks!
also, how do i make it so the bot doesnt mess with my tank? it clicks randomly making it look super botish.
 
Turn on Move to Target.

I had the same problem, using a hunter as a slave, and I figured "ranged class, move to target would be silly!" and it gave me the issue where it would never move to ANY target. So I turned it on, and it not only started moving to loot again, it also still fought properly, at range.
 
Turn on Move to Target.

I had the same problem, using a hunter as a slave, and I figured "ranged class, move to target would be silly!" and it gave me the issue where it would never move to ANY target. So I turned it on, and it not only started moving to loot again, it also still fought properly, at range.
Ahh thanks thats wierd it worked yeah i thought the same
 
DungeonBuddy is pretty messed up right now, and about 2/3 of the dungeons actually function 100% correctly. I'd love to run it afk with my own 5 mans... But that's simply not possible. It stops eventually and errors out because some script isn't added or supported. :(
 
DungeonBuddy is pretty messed up right now, and about 2/3 of the dungeons actually function 100% correctly. I'd love to run it afk with my own 5 mans... But that's simply not possible. It stops eventually and errors out because some script isn't added or supported. :(
I have been going in and modifying them all to work locally. I try to fix everyone i come across - it's not my original work I'm just fixing defaults. So I cant really upload them as my own
 
Nah like 2 pages too late. Fucking terrible phone. This bot base rocks btw been leveling many chars using this and its an enjoyablr breeze
 
I love using this botbase to level characters with. Currently running 3 at the same time with it. Main problem I've had though is when I have my main character mounted on my Traveler's Tundra Mammoth mount. I boot the two merchants off and make the other 2 bots hop on it so I can travel easier and safer (at least in my opinion). The problem is the botbase keeps trying to cast a spell like power word shield or self buffs while it's on my mount. I was hoping their was a way around this or something.

The other problem if they are on separate mounts my priest keeps trying to put a feather or power word shield someone on a mount for them to go faster and in result dismounts.
 
Hi there. Both those sound like combat rotations issues not bot base issues. Check the settings to see if there's a way to not use it while out of combat. I've been using singular and I don't have those issues. Are you using another cr?
 
I love using this botbase to level characters with. Currently running 3 at the same time with it. Main problem I've had though is when I have my main character mounted on my Traveler's Tundra Mammoth mount. I boot the two merchants off and make the other 2 bots hop on it so I can travel easier and safer (at least in my opinion). The problem is the botbase keeps trying to cast a spell like power word shield or self buffs while it's on my mount. I was hoping their was a way around this or something.

The other problem if they are on separate mounts my priest keeps trying to put a feather or power word shield someone on a mount for them to go faster and in result dismounts.

Hi there. Both those sound like combat rotations issues not bot base issues. Check the settings to see if there's a way to not use it while out of combat. I've been using singular and I don't have those issues. Are you using another cr?

^^ This is the correct answer.
 
I have been going in and modifying them all to work locally. I try to fix everyone i come across - it's not my original work I'm just fixing defaults. So I cant really upload them as my own

You can post fixes for us HV allows for custom scripts there's even instructions for custom scripts folder :)
 
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