Enforced combat mode is basically the same as continues healing. Pulses out of combat.Nom great job!!!!!!!!!!!!!!!!!!!!!!!!!!!
Could we have an explanation for the 2 new options within Enyo
Enable Forced Combat Mode & Enforce Enyo's Navigation Blocker please
But again great job thanks for the update
Entirely correct. It replaces HB's default meshnavigator with Enyo's own navigator, preventing any move calls to be handled.I believe the Nav blocker, blocks CRs from making your character move.
See the release noteswhy remove " Removed ClickToMove functionality"??? was perfect...
I don't have your routine to test with, so need you to test.Don't know what's wrong but since new update if your healing and you select a target you can no longer move! It's making the routines go crazy as it tries to cast.
I don't have your routine to test with, so need you to test.
Edit: Ok, tested with Leaves and it works just properly. I can target friendly AND hostile and move around - With both enyo navigator disabled and enabled.
Good to hear, maybe use Name.Contains("Enyo")?Found the issue. The name change caused the movement detection to kick in as it was an unknown botbase. Pushing update now on my routines.
Found the issue, will be fixed next release!what happened to letter C in hotkeys ? my pause hotkey used to be Alt+C but now there is no C)
Disable PureRotation as Streamed Product!View attachment 173661 nomnomnom
i love enyo but the update you just did that has the overlay it keeps disabling it tho the desktop comp is enabled then it locks hb up
Good to hear, maybe use Name.Contains("Enyo")?
Found the issue, will be fixed next release!
done and still disabled it.............
Disable PureRotation as Streamed Product!
...done and still disabled it.............
Post a new logfile...done and still disabled it.............