[01:14:49.584 D] Activity: Moving to game object Sentry Brazier for quest Set Them Ablaze!.
[01:14:57.461 D] Activity: Using Sentry Brazier for quest Set Them Ablaze!.
[01:14:57.474 D] Stop and dismount...
[01:14:58.046 D] Flushing timed movement. Direction: AllAllowed
[01:14:58.073 D] InteractDebug:577685016
[01:14:58.083 D] Interact Done:577685016
[01:14:59.696 D] [QDBG] Done with forced behavior [ForcedQuestObjective Objective: [UseGameObjectObjective GameObjectId: 149032, Count: 1]].
[01:14:59.698 D] [QDBG] Starting behavior [ForcedQuestObjective Objective: [UseGameObjectObjective GameObjectId: 149025, Count: 1]].
[01:14:59.698 D] Goal: Goal: Use Sentry Brazier x 1
[01:14:59.719 D] Unloading tiles!
[01:14:59.730 D] Activity: Loading Tile/s
[01:14:59.730 D] Loading Azeroth_34_44
[01:14:59.924 D] Loading Azeroth_34_45
[01:15:00.023 D] Loading Azeroth_33_44
[01:15:00.122 D] Loading Azeroth_33_45
[01:15:00.251 D] Loading Azeroth_35_44
[01:15:00.351 D] Successfully generated path from {-6910.682, -1069.553, 257.9932} to {-7003, -1119, 258.9604} in 329 milliseconds
[01:15:04.209 D] Activity: Moving to game object Sentry Brazier for quest Set Them Ablaze!.
[01:15:04.718 V] [Singular] [CombatLog] SPELL_CAST_FAILED Devastate#20243 failure: 'Not yet recovered'
[01:15:05.149 V] [Singular] [CombatLog] SPELL_CAST_FAILED Shield Slam#23922 failure: 'Not yet recovered'
[01:15:05.899 V] [Singular] [CombatLog] SPELL_CAST_FAILED Shield Slam#23922 failure: 'Another action is in progress'
[01:15:06.116 V] [Singular] [CombatLog] SPELL_CAST_FAILED Shield Slam#23922 failure: 'Not yet recovered'
[01:15:07.419 V] [Singular] [CombatLog] SPELL_CAST_FAILED Charge#100 failure: 'Target too close'
[01:15:08.198 V] [Singular] [CombatLog] SPELL_CAST_FAILED Charge#100 failure: 'Target too close'
[01:15:09.793 V] [Singular] [CombatLog] SPELL_CAST_FAILED Charge#100 failure: 'Target too close'
[01:15:10.336 V] [Singular] [CombatLog] SPELL_CAST_FAILED Devastate#20243 failure: 'Not yet recovered'
[01:15:10.646 V] [Singular] [CombatLog] SPELL_CAST_FAILED Shield Slam#23922 failure: 'Not yet recovered'
[01:15:11.027 V] [Singular] [CombatLog] SPELL_CAST_FAILED Revenge#6572 failure: 'Not yet recovered'
[01:15:12.001 D] Changed POI to:Type: Loot, Name: Dark Iron Lookout
[01:15:12.109 D] InteractDebug:1003418820
[01:15:12.117 D] Interact Done:1003418820
[01:15:12.130 D] [Lua.Events] Attached to event LOOT_OPENED with handler
[01:15:13.022 N] Looting Dark Iron Lookout Guid:0xF1302176002BBD8B
[01:15:13.022 V] Blacklisting F1302176002BBD8B for 00:15:00 [Type: Loot]
[01:15:13.022 V] Blacklisting F1302176002BBD8B for 00:00:02 [Type: Loot]
[01:15:13.031 D] ItemId: 0, IsCurrency: 0, IsCoinage: 1, Byte6: 0, Byte7: 0, TextureId: 0, Quantity: 108, Int10: 0, Int14: 0, Status: 5
[01:15:13.032 D] ItemId: 4338, IsCurrency: 0, IsCoinage: 0, Byte6: 0, Byte7: 0, TextureId: 7384, Quantity: 3, Int10: 680222208, Int14: 0, Status: 3
[01:15:13.032 D] ItemId: 62916, IsCurrency: 0, IsCoinage: 0, Byte6: 0, Byte7: 0, TextureId: 65910, Quantity: 2, Int10: 680222208, Int14: 0, Status: 5
[01:15:13.052 D] Cleared POI - Reason Waiting for loot flag
[01:15:13.052 D] Cleared POI
[01:15:13.486 V] [Singular] [CombatLog] SPELL_CAST_FAILED Shield Slam#23922 failure: 'Invalid target'
[01:15:14.287 V] [Singular] [CombatLog] SPELL_CAST_FAILED Shield Slam#23922 failure: 'Invalid target'
[01:15:15.657 V] [Singular] [CombatLog] SPELL_CAST_FAILED Shield Slam#23922 failure: 'Not yet recovered'
[01:15:15.856 V] [Singular] [CombatLog] SPELL_CAST_FAILED Shield Slam#23922 failure: 'Not yet recovered'
[01:15:17.269 V] [Singular] [CombatLog] SPELL_CAST_FAILED Revenge#6572 failure: 'Not yet recovered'
[01:15:17.786 V] [Singular] [CombatLog] SPELL_CAST_FAILED Charge#100 failure: 'No target'
[01:15:18.832 N] [Singular] We have no food/drink. Waiting to recover our health/mana back
[01:15:23.866 N] [Singular] We have no food/drink. Waiting to recover our health/mana back
[01:15:25.602 N] [Singular] Still moving... waiting until Bot stops
[01:15:28.994 N] [Singular] We have no food/drink. Waiting to recover our health/mana back
[01:15:34.144 N] [Singular] We have no food/drink. Waiting to recover our health/mana back
[01:15:39.261 N] [Singular] We have no food/drink. Waiting to recover our health/mana back
[01:15:44.362 N] [Singular] We have no food/drink. Waiting to recover our health/mana back
[01:15:49.046 D] Updating repair cost for current equipped items. New value: [0g77s7c]
[01:15:52.229 D] [CGSpellBook::CastSpell] Override ID: 472, KnownIndex: -1
[01:16:20.023 D] Dismount for attacker.
[01:16:20.023 D] Stop and dismount... Reason: Combat
[01:16:20.481 D] Dismount for attacker.
[01:16:20.481 D] Stop and dismount... Reason: Combat
[01:16:33.809 N] Used Superior Healing Potion!
[01:16:59.698 D] Activity: Using Sentry Brazier for quest Set Them Ablaze!.
[01:17:00.375 D] InteractDebug:577687640
[01:17:00.411 D] Interact Done:577687640
[01:17:02.505 D] [QDBG] Done with forced behavior [ForcedQuestObjective Objective: [UseGameObjectObjective GameObjectId: 149025, Count: 1]].
[01:17:02.506 D] [QDBG] Starting behavior [ForcedQuestObjective Objective: [UseGameObjectObjective GameObjectId: 149030, Count: 1]].
[01:17:02.506 D] Goal: Goal: Use Sentry Brazier x 1
[01:17:04.259 D] Activity: Releasing from corpse
[01:17:04.259 D] Activity: Releasing corpse
[01:17:04.259 N] I died!
[01:17:04.323 D] Activity: Releasing from corpse
[01:17:04.952 D] Activity: Moving to corpse
[01:18:00.374 N] There are 18 hostile mobs.
[01:18:00.420 D] Activity: Loading Tile/s
[01:18:00.420 D] Loading Azeroth_33_46
[01:18:00.520 D] Loading Azeroth_34_46
[01:18:00.708 D] Loading Azeroth_35_45
[01:18:00.852 D] Changed POI to:Type: Corpse, Loc: <-6978.142, -1104.074, 260.6952>
[01:18:00.853 D] Activity: Moving to instance portal, since we died inside!
[01:18:00.865 N] Moving to Type: Corpse, Loc: <-6978.142, -1104.074, 260.6952>
[01:18:05.920 D] Activity: Grabbing corpse
[01:18:05.952 N] Clicking corpse popup...
[01:18:06.639 D] Cleared POI - Reason Grabbed corpse at safe spot
[01:18:06.639 D] Cleared POI
[01:18:06.672 N] [Singular] We have no food/drink. Waiting to recover our health/mana back
[01:18:11.678 N] [Singular] We have no food/drink. Waiting to recover our health/mana back
[01:18:16.805 N] [Singular] We have no food/drink. Waiting to recover our health/mana back
[01:18:21.808 N] [Singular] We have no food/drink. Waiting to recover our health/mana back
[01:18:26.838 N] [Singular] We have no food/drink. Waiting to recover our health/mana back
[01:18:32.030 N] [Singular] We have no food/drink. Waiting to recover our health/mana back
[01:18:37.139 N] [Singular] We have no food/drink. Waiting to recover our health/mana back
[01:18:38.336 N] [Singular] Casting Battle Shout on Me @ 66.0%
[01:18:38.338 D] [CGSpellBook::CastSpell] Override ID: 6673, KnownIndex: 20
[01:18:40.644 D] [CGSpellBook::CastSpell] Override ID: 470, KnownIndex: -1
[01:18:49.125 D] Updating repair cost for current equipped items. New value: [0g94s30c]
[01:18:52.763 D] Activity: Moving to game object Sentry Brazier for quest Set Them Ablaze!.
[01:19:06.429 D] Activity: Using Sentry Brazier for quest Set Them Ablaze!.
[01:19:06.484 D] Stop and dismount...
[01:19:07.127 D] Flushing timed movement. Direction: AllAllowed
[01:19:07.206 D] InteractDebug:577688952
[01:19:07.239 D] Interact Done:577688952
[01:19:08.857 D] [QDBG] Done with forced behavior [ForcedQuestObjective Objective: [UseGameObjectObjective GameObjectId: 149030, Count: 1]].
[01:19:08.858 D] [QDBG] Starting behavior [ForcedQuestObjective Objective: [UseGameObjectObjective GameObjectId: 149031, Count: 1]].
[01:19:08.859 D] Goal: Goal: Use object with ID 149031 1 times
[01:19:40.974 N] Used Superior Healing Potion!
[01:19:58.312 N] [Singular] Still moving... waiting until Bot stops
[01:20:01.169 N] [Singular] We have no food/drink. Waiting to recover our health/mana back
[01:20:06.304 N] [Singular] We have no food/drink. Waiting to recover our health/mana back
[01:20:11.353 N] [Singular] We have no food/drink. Waiting to recover our health/mana back
[01:20:16.493 N] [Singular] We have no food/drink. Waiting to recover our health/mana back
[01:20:21.529 N] [Singular] We have no food/drink. Waiting to recover our health/mana back
[01:20:25.703 N] [Singular] Still moving... waiting until Bot stops
[01:20:26.624 N] [Singular] We have no food/drink. Waiting to recover our health/mana back
[01:20:31.671 N] [Singular] We have no food/drink. Waiting to recover our health/mana back
[01:20:36.724 N] [Singular] We have no food/drink. Waiting to recover our health/mana back
[01:20:41.789 N] [Singular] We have no food/drink. Waiting to recover our health/mana back
[01:20:46.839 N] [Singular] We have no food/drink. Waiting to recover our health/mana back
[01:20:49.973 N] [Singular] Still moving... waiting until Bot stops
[01:20:51.857 N] [Singular] We have no food/drink. Waiting to recover our health/mana back
[01:20:56.945 N] [Singular] We have no food/drink. Waiting to recover our health/mana back
[01:21:02.012 N] [Singular] We have no food/drink. Waiting to recover our health/mana back
[01:21:08.366 D] [CGSpellBook::CastSpell] Override ID: 472, KnownIndex: -1
[01:21:16.015 D] Activity: Moving to game object for quest Set Them Ablaze!.
[01:21:16.125 D] Activity: Moving to game object Sentry Brazier for quest Set Them Ablaze!.
[01:21:24.698 D] Activity: Using Sentry Brazier for quest Set Them Ablaze!.
[01:21:24.715 D] Stop and dismount...
[01:21:25.282 D] Flushing timed movement. Direction: AllAllowed
[01:21:25.319 D] InteractDebug:577687640
[01:21:25.328 D] Interact Done:577687640
[01:21:26.921 D] [QDBG] Done with forced behavior [ForcedQuestObjective Objective: [UseGameObjectObjective GameObjectId: 149031, Count: 1]].
[01:21:26.922 D] [QDBG] Starting behavior [ForcedQuestObjective Objective: [CollectItemObjective ItemID: 62916, Count: 200]].
[01:21:26.922 D] Goal: Goal: Collect Dark Iron Bullet x 200