can you link the build at the poe forums? (or PM)
doable with ~10 Ex gear?
if they nerf flame totem some day i need new ideas![]()
*hm*
Solaris Lorica Copper Plate is cheap, only 1 chaos.
i wonder what happens if i don't use "Chaos Damage does not bypass Energy Shield" running merciless.
i guess there are too many mobs around with chaos damage... -.- http://pathofexile.gamepedia.com/Chaos_damage#Monsters
Maybe i try such a build with new league, but the banrate is higher (compared to standard league) as far as i know...
I don't care if the build gets expensive later (when u want to run maps) - the most important thing is the compatibility with the Bot -> default routine....
do you run bladefall with default routine?
also any movement skill? (LW doesn't work....)
*whoohow* customplayermover (LW or WB) is back?!? or did you already use something else before?
https://www.thebuddyforum.com/exile...ofiles/209165-plugin-extendedplayermover.html
seriously - i hope when i use LW/WB again i don't receive a ban faster.
The last 2 months were safe. Either i did a few things the right way this time or just lucky...
i hope it's still "safe" as before, even with movement skills... it doubles the fun watching the bot.
back2topic:
so the bot can handle linked curses/auras to blasphemy?? haven't tried yet.
i don't understand exactly how this selfcast-crap is working. how are auras/curses applied if i use this combination? blasphemy, WM, AM, Enfeeble... ?
+ fast movement
+ no need for life flasks?
+ cheap to start
- not sure which iiq/iir equip would fit
wHat CR are you guys using for tHis?
Old Routine handles this setup just fine. Im sure toNyx has his own personal tweaks in there, but the default routine has no issues running this.
Nope, using stock routine from last update, no changes in it, it works![]()
How are you getting whirling blade to apply / refresh fortify? Using Alcors playermover is amazing, but this will rarely apply fortify. Im not even sure how important it is to this build to keep up the fortify buff, but i was going to add in a "if !playerhasbuff fortify && besttargetdistance <=8 then use WB" type of deal to keep up fortify.
Again, it may not even be worth at all, but fortify is a pretty good defensive buff to have running.
EDIT:Ok so Alcor updated playermover thread and explained what "Ignore Mobs" actually does. It should probably be renamed to "Ignore Mob Position" for less confusion ;p But with this box checked, it is keeping up the fortify buff a fairly decent amount. Still need to test for myself which is better / safer. Staying at ranged or letting the playermover throw you into melee range and keeping your buffs up. For now will allow it to throw me into melee as it allows the curses to get applied faster + keeps up fortify.
how lvl is your cwdt? And btw in flashhelper you check running lowlife builds or use energy shield for threshholdssame problem^^
I use a rare high dmg wand now with
Molten + cwdt + Tempest shiled.
It gives a decend def bonus aswell
lvl 91 atm![]()
how lvl is your cwdt? And btw in flashhelper you check running lowlife builds or use energy shield for threshholds
voltaxic is just amazing .Udont care about reflect anymore and u high pool map to roll.But need at least 3 ex to started (tabula+volaxic La).With some level gem u 1shot pack map <lv 73.But this build so poor with single target boss....Idont want know what to do.If bot know use blast rain on map boss this build so sick