What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal
RebornBuddy Forums

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

[PAID] BGFarmer - An Advanced Battleground Bot Base

Millz,

Absolut the random jumping, now it just sends a " " instead of just sending the jump command.

This is extra annoying if you are running The bot and chatting in The guild.
 
Millz,

Absolut the random jumping, now it just sends a " " instead of just sending the jump command.

This is extra annoying if you are running The bot and chatting in The guild.

Hey

Yeah that's how it's jumping at the minute. I'll change it to use lua to jump though.

Cheers
 
Hi Millz

How would this work with HBRelog.
how can I set the BGFarmer to run with HBRelog.

Thanks
 
Hi Millz

How would this work with HBRelog.
how can I set the BGFarmer to run with HBRelog.

Thanks

Hey - I believe HBRelog needs updating to be compatible with the store. May be better asking in the HBRelog thread.

Cheers
 
Hey Millz, i used your trial version too test it out. But in the Gilneas bg it only stands on the start point (Horde) and open the map and then do nothing? I will buy your BgFarmer cause i use all your other cc´s too but with this bug it isnt very well. So can u help me with this problem?
 
Hey Millz, i used your trial version too test it out. But in the Gilneas bg it only stands on the start point (Horde) and open the map and then do nothing? I will buy your BgFarmer cause i use all your other cc´s too but with this bug it isnt very well. So can u help me with this problem?

Post a log

Ref: How To Attach a Log
 
Hey, first thanks for the nice botbase, but my Holy Pala makes some bad decisions. I think it's not intended that my holy paladin runs -alone- in an enemy base defended by 5 players and tries to capture the base, or 3 times in a row at the beginning of the BG the but doenst move with the pack but runs alone and attacks alone the completly enemy zerg ... look's like a charm as heal. Some suggetions?
 
Hey, first thanks for the nice botbase, but my Holy Pala makes some bad decisions. I think it's not intended that my holy paladin runs -alone- in an enemy base defended by 5 players and tries to capture the base, or 3 times in a row at the beginning of the BG the but doenst move with the pack but runs alone and attacks alone the completly enemy zerg ... look's like a charm as heal. Some suggetions?

Hey - Which BG is it doing this in?
 
Hey - Which BG is it doing this in?

In Deepwind Gorge he tried permanently to capture the middle base - alone and defended. In Twin Peaks at the beginning he runs over the ramp alone to the other side of the river straight into the enemies - 2 bgs in row. Also in Twin Peaks he tries to attack the flag carrier and not deff our flag carrier .. also a little bit stupid as healer. In the bot config i set up to target lowest hp, healer etc. Is it possible something like as healer he tries to get sticked to friendly players? he also tries to do 1v1 etc - so something like "dont run alone as healer" ..
 
In Deepwind Gorge he tried permanently to capture the middle base - alone and defended. In Twin Peaks at the beginning he runs over the ramp alone to the other side of the river straight into the enemies - 2 bgs in row. Also in Twin Peaks he tries to attack the flag carrier and not deff our flag carrier .. also a little bit stupid as healer. In the bot config i set up to target lowest hp, healer etc. Is it possible something like as healer he tries to get sticked to friendly players? he also tries to do 1v1 etc - so something like "dont run alone as healer" ..

Can you post a log please?
 
Of course!
And except these things the Bot is working very well, looks like a real player! :)
View attachment 139684

Ah I can see what's going on with the center mine thing. Will look into it.

Can you grab me a TP or WSG one with it going to attack the enemy flag carrier instead of defending ours please (as a healer)?
 
Nice!
I think there should be a TP in there!

View attachment 139686

It's focusing on protecting our friendly flag carriers right through that log - It may have moved to engage in battle when no flags were being carried (as you've got collecting flags disabled) - but there's no focused attempts to attack an enemy flag carrier.

If you search through the log for..

"is carrying our flag. Let's get them!" - There's 0 occurrences.

"is carrying their flag. Let's protect them!" - There's 37 occurrences.

There's 14 times where it doesn't know what to do though... "Unsure on the next objective. Let's just attack someone." - It just moves and attacks anyone in this situation.

There's no specific bad behaviour in there, it just needs some improvements to prevent it not knowing what to do (maybe moving to the enemy base and waiting for a friendly flag carrier?).
 
It's focusing on protecting our friendly flag carriers right through that log - It may have moved to engage in battle when no flags were being carried (as you've got collecting flags disabled) - but there's no focused attempts to attack an enemy flag carrier.

If you search through the log for..

"is carrying our flag. Let's get them!" - There's 0 occurrences.

"is carrying their flag. Let's protect them!" - There's 37 occurrences.

There's 14 times where it doesn't know what to do though... "Unsure on the next objective. Let's just attack someone." - It just moves and attacks anyone in this situation.

There's no specific bad behaviour in there, it just needs some improvements to prevent it not knowing what to do (maybe moving to the enemy base and waiting for a friendly flag carrier?).
Hey, looked trough a TP BG and saw it this way: Flags are picked up, bot is dead. The bot is alive, runs to the enemy flag carrier, attacks the flag carrier and 4 secs later in Honorbuddy the ""is carrying their flag. Let's protect them!" comes up and the bot tries to escape and runs to our flag carrier - happened 3 times. May the same as you wrote - bot knows not what to do, attacks carrier, message comes .. and then he gets it.

Yeah, the idea with the waiting for flag carrier sounds good. Or searching for friendly low lifed player and helping them or something like that
 
Hey, looked trough a TP BG and saw it this way: Flags are picked up, bot is dead. The bot is alive, runs to the enemy flag carrier, attacks the flag carrier and 4 secs later in Honorbuddy the ""is carrying their flag. Let's protect them!" comes up and the bot tries to escape and runs to our flag carrier - happened 3 times. May the same as you wrote - bot knows not what to do, attacks carrier, message comes .. and then he gets it.

Yeah, the idea with the waiting for flag carrier sounds good. Or searching for friendly low lifed player and helping them or something like that

I'll make it move to heal the nearest 'damaged' friendly player when on a healer and unsure on the next objective. Should help with this.
 
This is probably the dumbest question ever, but i just bought it via the store. where do i get the download?
 
[27/Aug/2014]
- Jumping now uses lua rather than sending the space key on the keyboard.
- No longer uses jump as anti-afk. Instead just resets the afk flag.
- [AB / DG / BfG / EotS] Added some more conditions to determining a 'Good' base to attack.
- [CTF] Added logic for healers to heal near damaged players, instead of attacking enemies when unsure on an objective.
- [EotS] The flag is now the fallback location when the bot can't determine where to go.
- [EotS] Fixed selecting a random landmark to attack instead of going to Mage Tower when the BG starts.
- Improved some targeting logic which will prevent some running back and forth behaviours.

Just pushed to store, so may take a little while for it to be approved.
 
Back
Top