Isle of Conquest:
1. At hours when there are less humans playing the moving to biggest target thing is bad.
2. For some reason between docks and horde base its like a big camp fest for the bot at some point of the game. They all just chill there waiting for something not sure what. I was watching the bot and I saw ~5 alliance just chilling on their mounts watching, probably reporting all the names. If the alliance dismounted the bots would all go after the person but if they were mounted they wouldn't.
3. Really wish the bot would be a bit smarter, try and cap certain nodes as priority.
4. The bot never attacks the real boss at the end. So many times have I watched a few days ago the bot just sit there watching all the people fight the boss and will only target alliance if they come in the room.
Arathi Basin:
1: At the start it thinks there isn't a gate and just runs and runs and does its botlike move back move side go a bunch of times very obvious bot. I saw ~5 people or more doing it in one game at 8AM.
Flag Carry maps: I see it say "Prioritizing flag carrier" but then it attacks for a few seconds then gets off after a certain distance.
Bridge maps: Found the bot a few times stuck in the water under the bridge --- This includes silvershard mines (north part it fell off and was stuck in water) and twin peaks at the horde base.
Temple: It never picks up orbs, and normally doesn't prioritize them enough.
Overall I think a lot smarter things can be implemented was just wondering if you guys are working toward these things I mentioned. I know when MOP came out there were a lot of issues you guys were working on and fixed some of them. It's just been a while and an entire season so far and there are a lot of things I wish were better.
Thanks. I have got ~4 characters full honor geared and 2 leveled.
1. At hours when there are less humans playing the moving to biggest target thing is bad.
2. For some reason between docks and horde base its like a big camp fest for the bot at some point of the game. They all just chill there waiting for something not sure what. I was watching the bot and I saw ~5 alliance just chilling on their mounts watching, probably reporting all the names. If the alliance dismounted the bots would all go after the person but if they were mounted they wouldn't.
3. Really wish the bot would be a bit smarter, try and cap certain nodes as priority.
4. The bot never attacks the real boss at the end. So many times have I watched a few days ago the bot just sit there watching all the people fight the boss and will only target alliance if they come in the room.
Arathi Basin:
1: At the start it thinks there isn't a gate and just runs and runs and does its botlike move back move side go a bunch of times very obvious bot. I saw ~5 people or more doing it in one game at 8AM.
Flag Carry maps: I see it say "Prioritizing flag carrier" but then it attacks for a few seconds then gets off after a certain distance.
Bridge maps: Found the bot a few times stuck in the water under the bridge --- This includes silvershard mines (north part it fell off and was stuck in water) and twin peaks at the horde base.
Temple: It never picks up orbs, and normally doesn't prioritize them enough.
Overall I think a lot smarter things can be implemented was just wondering if you guys are working toward these things I mentioned. I know when MOP came out there were a lot of issues you guys were working on and fixed some of them. It's just been a while and an entire season so far and there are a lot of things I wish were better.
Thanks. I have got ~4 characters full honor geared and 2 leveled.