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ralisa

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Joined
Dec 26, 2010
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Does anyone have a fix for twin peaks where you run into the gate than back peddle and repeat until the BG starts? really doesn't look good : /
 
Give us your log as attachment plz
 
Same issue here. Using it on a warrior with Singular's profile.
In EotS similar issue, with character going wild running from left to right when the game is starting on the mount, fed my gnome too much sugar maybe :<.

Just joined today so bit new;

Where can you find the log if they are saved somewhere? Will try to post it then.
 
View attachment log.zip

Added log as zip since it was too big 4+ mb.

Error happened in battle of gilneas. After small while I prevented bot from moving further but letting the log run still.

Not sure if the EotS report is in there too.
 
[11:44:18:600] Could not generate path from {2142.6, 175.918, 43.6513} to {1404.654, 973.584, 7.346243} (time used: 0 milliseconds) @ FindEndPoly

clear your mesh folder and try again
 
Still doing the same thing and i just cleared my mesh folder,
Its spaming
[11:55:38 AM:284] Activity: Moving to Bridge
[11:55:38 AM:398] Activity: Moving to gate
 

Attachments

Hey guys, I did a plugin last week to fix the alliance gates bug.

View attachment TwinFix.cs

It replaces the default stuck handler that backpeds for 3 seconds by one that will stop movement for 20 seconds if it detects you are at one of the three gates.
 
hey guys, i did a plugin last week to fix the alliance gates bug.

View attachment 18967

it replaces the default stuck handler that backpeds for 3 seconds by one that will stop movement for 20 seconds if it detects you are at one of the three gates.


i love you so much!!!!!!!!!!!!
 
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