rrrix
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- Jul 11, 2010
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Hi Nesox,
Getting an error using my Demonhunter, only QuestTools plugin enabled on a fresh install.
Seems it's here, in Routines\Belphegor\Settings\DemonHunterSettings.cs:
Getting an error using my Demonhunter, only QuestTools plugin enabled on a fresh install.
Code:
[13:15:35.530 V] [Belphegor All-in-One 1.0.1184.86] Error occured: Object of type 'System.Single' cannot be converted to type 'System.Int32'.
[13:15:35.530 D] System.ArgumentException: Object of type 'System.Single' cannot be converted to type 'System.Int32'.
at System.RuntimeType.TryChangeType(Object value, Binder binder, CultureInfo culture, Boolean needsSpecialCast)
at System.RuntimeType.CheckValue(Object value, Binder binder, CultureInfo culture, BindingFlags invokeAttr)
at System.Reflection.MethodBase.CheckArguments(Object[] parameters, Binder binder, BindingFlags invokeAttr, CultureInfo culture, Signature sig)
at System.Reflection.RuntimeMethodInfo.InvokeArgumentsCheck(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at System.Reflection.RuntimePropertyInfo.SetValue(Object obj, Object value, BindingFlags invokeAttr, Binder binder, Object[] index, CultureInfo culture)
at System.Reflection.RuntimePropertyInfo.SetValue(Object obj, Object value, Object[] index)
at Zeta.Common.Xml.XmlSettings.()
at Zeta.Common.Xml.XmlSettings..ctor(String path)
at Belphegor.Settings.DemonHunterSettings..ctor()
at Belphegor.Settings.BelphegorSettings.get_DemonHunter()
at Belphegor.Routines.DemonHunter.<DemonHunterMovement>b__5b(Object ctx)
at Belphegor.Composites.SpellCast.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Belphegor.BelphegorPlayerMover.MoveTowards(Vector3 to)
Seems it's here, in Routines\Belphegor\Settings\DemonHunterSettings.cs:
Code:
[XmlElement("VaultDistance")]
[DefaultValue(0)]
[Setting]
[Category("Movement")]
[DisplayName("Vault Distance")]
[Description("The distance inbetween points before Vaulting")]
[Limit(35, 100)]
public float VaultDistance { get; set; }
[XmlElement("VaultDiscipline")]
[DefaultValue([COLOR=#ff0000][B]35f[/B][/COLOR])]
[Setting]
[Category("Movement")]
[DisplayName("Vault discipline")]
[Description("The discipline threshold for Vaulting")]
[Limit(0, 100)]
public [B][COLOR=#ff0000]int [/COLOR][/B]VaultDiscipline { get; set; }