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[Beta] Demonbuddy daily beta builds

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@nesox sometimes the UseTownPortaltag gets "stuck" i guess is the best word to use, it will successfully cast town portal and return to town, but after returning to town it will never move past UseTownPortal. there is nothing in the log that indicates any kind of error. it only happens on occasion, like once every hour or two.

im guessing youve never experienced this or it would probably have been fixed, its not exaclty easy to reproduce either because it seems to happen randomly.

heres a part of the log from where it happened just recently. removed my name from the profile directory.


i havent seen anyone report this issue before so i think its odd that im the only one :|

you are not the only one, I have this problem for each bot at least once a day, don't have time to trace back and watch but after it tele back to town, it pops out the same error as yours
 
New build up!
Changelog .82
  • Loot targeting now ignores lootables that isn't in line of sight.
  • Combat targeting now ignores units that are too far above or below the player.
 
New build up!
Changelog .82
  • Loot targeting now ignores lootables that isn't in line of sight.
  • Combat targeting now ignores units that are too far above or below the player.

amazing, seems to have completely fixed the getting stuck in keep depths lvl 2
 
New build up!
Changelog .82
  • Loot targeting now ignores lootables that isn't in line of sight.
  • Combat targeting now ignores units that are too far above or below the player.
thanks! nice
 
Now go add built-in authenticator support with winauth, since plugins won't get compiled until login. =)
 
You did it nesox, build 82 is rock stable for me.
If you are looking for a new feature which increases stability even further:
- new pickup based inactivity timer
- death handling, loading next profile on X amount of deaths like with atom plugin
 
Logs are filling up quickly with loot rule debug messages for some reason

Code:
[20:36:49.145 D] Rule  matched all AND logical operators for item Worthy Kwan Dao of Malice
[20:36:49.145 D] Rule  was successfully matched for Worthy Kwan Dao of Malice
[20:36:49.145 D] Rule  matched all AND logical operators for item Astral Greaves
[20:36:49.145 D] Rule  was successfully matched for Astral Greaves
[20:36:49.146 D] Rule  matched all AND logical operators for item Sinister Mask
[20:36:49.146 D] Rule  was successfully matched for Sinister Mask
[20:36:49.146 D] Rule  matched all AND logical operators for item Stalwart Heavy Baldric of Assault
[20:36:49.146 D] Rule  was successfully matched for Stalwart Heavy Baldric of Assault
[20:36:49.146 D] Rule  matched all AND logical operators for item Vigorous Armplates of Valor
[20:36:49.146 D] Rule  was successfully matched for Vigorous Armplates of Valor
[20:36:49.147 D] Rule  matched all AND logical operators for item Stonebow of Malice
[20:36:49.147 D] Rule  was successfully matched for Stonebow of Malice
[20:36:49.147 D] Rule  matched all AND logical operators for item Grim Sagaris of Discord
[20:36:49.147 D] Rule  was successfully matched for Grim Sagaris of Discord
[20:36:49.181 D] Rule  matched all AND logical operators for item Worthy Kwan Dao of Malice
[20:36:49.181 D] Rule  was successfully matched for Worthy Kwan Dao of Malice
[20:36:49.181 D] Rule  matched all AND logical operators for item Astral Greaves
[20:36:49.181 D] Rule  was successfully matched for Astral Greaves
[20:36:49.181 D] Rule  matched all AND logical operators for item Sinister Mask
[20:36:49.181 D] Rule  was successfully matched for Sinister Mask
[20:36:49.182 D] Rule  matched all AND logical operators for item Stalwart Heavy Baldric of Assault
[20:36:49.182 D] Rule  was successfully matched for Stalwart Heavy Baldric of Assault
[20:36:49.182 D] Rule  matched all AND logical operators for item Vigorous Armplates of Valor
[20:36:49.182 D] Rule  was successfully matched for Vigorous Armplates of Valor
[20:36:49.182 D] Rule  matched all AND logical operators for item Stonebow of Malice
[20:36:49.182 D] Rule  was successfully matched for Stonebow of Malice
[20:36:49.183 D] Rule  matched all AND logical operators for item Grim Sagaris of Discord
[20:36:49.183 D] Rule  was successfully matched for Grim Sagaris of Discord
[20:36:49.262 D] Rule  matched all AND logical operators for item Worthy Kwan Dao of Malice
[20:36:49.262 D] Rule  was successfully matched for Worthy Kwan Dao of Malice
[20:36:49.263 D] Rule  matched all AND logical operators for item Astral Greaves
[20:36:49.263 D] Rule  was successfully matched for Astral Greaves
[20:36:49.263 D] Rule  matched all AND logical operators for item Sinister Mask
[20:36:49.263 D] Rule  was successfully matched for Sinister Mask
[20:36:49.263 D] Rule  matched all AND logical operators for item Stalwart Heavy Baldric of Assault
[20:36:49.263 D] Rule  was successfully matched for Stalwart Heavy Baldric of Assault
[20:36:49.264 D] Rule  matched all AND logical operators for item Vigorous Armplates of Valor
[20:36:49.264 D] Rule  was successfully matched for Vigorous Armplates of Valor
[20:36:49.264 D] Rule  matched all AND logical operators for item Stonebow of Malice
[20:36:49.264 D] Rule  was successfully matched for Stonebow of Malice
[20:36:49.264 D] Rule  matched all AND logical operators for item Grim Sagaris of Discord
[20:36:49.264 D] Rule  was successfully matched for Grim Sagaris of Discord
[20:36:49.299 D] Rule  matched all AND logical operators for item Worthy Kwan Dao of Malice
[20:36:49.299 D] Rule  was successfully matched for Worthy Kwan Dao of Malice
[20:36:49.299 D] Rule  matched all AND logical operators for item Astral Greaves
[20:36:49.299 D] Rule  was successfully matched for Astral Greaves
[20:36:49.300 D] Rule  matched all AND logical operators for item Sinister Mask
[20:36:49.300 D] Rule  was successfully matched for Sinister Mask
[20:36:49.300 D] Rule  matched all AND logical operators for item Stalwart Heavy Baldric of Assault
[20:36:49.300 D] Rule  was successfully matched for Stalwart Heavy Baldric of Assault
[20:36:49.300 D] Rule  matched all AND logical operators for item Vigorous Armplates of Valor
[20:36:49.300 D] Rule  was successfully matched for Vigorous Armplates of Valor
[20:36:49.301 D] Rule  matched all AND logical operators for item Stonebow of Malice
[20:36:49.301 D] Rule  was successfully matched for Stonebow of Malice
[20:36:49.301 D] Rule  matched all AND logical operators for item Grim Sagaris of Discord
[20:36:49.301 D] Rule  was successfully matched for Grim Sagaris of Discord
[20:36:49.384 D] Rule  matched all AND logical operators for item Worthy Kwan Dao of Malice
[20:36:49.384 D] Rule  was successfully matched for Worthy Kwan Dao of Malice
[20:36:49.384 D] Rule  matched all AND logical operators for item Astral Greaves
[20:36:49.384 D] Rule  was successfully matched for Astral Greaves
[20:36:49.384 D] Rule  matched all AND logical operators for item Sinister Mask
[20:36:49.384 D] Rule  was successfully matched for Sinister Mask
[20:36:49.385 D] Rule  matched all AND logical operators for item Stalwart Heavy Baldric of Assault
[20:36:49.385 D] Rule  was successfully matched for Stalwart Heavy Baldric of Assault
[20:36:49.385 D] Rule  matched all AND logical operators for item Vigorous Armplates of Valor
[20:36:49.385 D] Rule  was successfully matched for Vigorous Armplates of Valor
[20:36:49.385 D] Rule  matched all AND logical operators for item Stonebow of Malice
[20:36:49.385 D] Rule  was successfully matched for Stonebow of Malice
[20:36:49.385 D] Rule  matched all AND logical operators for item Grim Sagaris of Discord
[20:36:49.385 D] Rule  was successfully matched for Grim Sagaris of Discord
[20:36:49.418 D] Rule  matched all AND logical operators for item Worthy Kwan Dao of Malice
[20:36:49.418 D] Rule  was successfully matched for Worthy Kwan Dao of Malice

That and the "Using town portal" message spams A LOT (at normal level)
 
I can confirm that the newest DB beta build work with Alkaizer ACT3 profile and unified GilesTrinity 0.41. I watched my bot do 4 full runs and it didn't get stuck at any point, usually at the current release build stucks happen very often.
 
I can confirm that the newest DB beta build work with Alkaizer ACT3 profile and unified GilesTrinity 0.41. I watched my bot do 4 full runs and it didn't get stuck at any point, usually at the current release build stucks happen very often.

i was goin to do the same post, but i dont know if it is related to the current Load on the DB Nav Serv (if that can affect it idk), or anything else cause , some hours ago i tried and was finding it the exact same.
Waiting for updates , as random dungeon seems to be the only limit that remain for complete act 3 farming. (not that is "necessary" but still...also for other acts would be nice)
 
"Combat targeting now ignores units that are too far above or below the player."

My bot was trying to get to a Treasure Goblin in Tower of the Damned (i think) and it was far below and unreachable, but it was trying all the night, 8 hours...
 
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Upgraded from v284 to Beta v82.
- I'm getting an increase in amount of Stucks/Deaths which results in my XP rate dropping by 40%.
- CPU utilization of Diablo III.exe + Demonbuddy.exe has increased from 15% to 27% even with a clean install.
- A crash every 20 min to 30min
 
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Disconnection from town-run (identifying items) is completely disappeared with this build.

Thx a lot.


But, it seems a little bit slower than i expect. This is very stable, but may be not optimum yet.
I hope There's a little more faster delay time that makes no problem during town-run.
 
Upgraded from v284 to Beta v82.
- I'm getting an increase in amount of Stucks/Deaths which results in my XP rate dropping by 40%.
- CPU utilization of Diablo III.exe + Demonbuddy.exe has increased from 15% to 27% even with a clean install.
- A crash every 20 min to 30min

Don't get me wrong i do not want to insult u in any way but are u sure,did u redownloaded all the new plugins/profiles. From what i have seen on my bot and from what people say here they are all full of great words on the new build. I was usually running standard ACT3 Champ farming, now switched to Alkaizer run where i usually got stuck like 10 times per run and now i can run it whole night very fast and reliable.
 
Authenticator support is already there, it just won't get executed in time!

Now go add built-in authenticator support with winauth, since plugins won't get compiled until login. =)
No, better compile and run plugins INDEPENDENT from any D3 stuffs (D3 start, login, whatever)!


It has already been admitted that it should not be that way:
Added to my todo for tomorrow. This shouldn't have been like this in the first place!

And it has already been promised as fixed:
It's fixed now. :)
What???


In my opinion, this is currently the biggest obstacle for long time afk!

And I am curious: Is there a big technical problem with that, or was it just forgotten?


best regards
?Golem
 
Nesox....

Having issues with advanceconversation with cow king. Should it work with him?
 
I've fixed it, should work in next build :)
Example usage:
PHP:
  <Order>
    <MoveTo questId="1" x="353.5782" y="700.9295" z="-14.7" />
    <AdvanceConversation questId="1" numTimes="10" statusText="Advancing boring conversation..." />
    <WaitTimer questId="1" waitTime="5000" />
  </Order>

Sweet thanks Nesox
 
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