Error while initializing memorySystem.Exception: Could not setup Executor; unknown func passed to hook
at GreyMagic.Executor.InjectDetour()
at GreyMagic.Executor.InitializeDetour()
at GreyMagic.Executor..ctor(ExternalProcessMemory memory, IntPtr hookLocation, Int32 copyBytes, Boolean veh)
at GreyMagic.ExternalProcessMemory.Init(Process p, Boolean startupExecutor, Boolean dx9, Boolean startupRasm, IntPtr hookFunc, Boolean defaultCacheValue, Int32 copyBytes, Boolean veh)
at GreyMagic.ExternalProcessMemory..ctor(Process p, Boolean startupExecutor, Boolean dx9, Boolean startupRasm, IntPtr hookFunc, Boolean defaultCacheValue, Int32 copyBytes, Boolean veh)
at Zeta.Game.ZetaDia.TryInitialize(Process proc, String& reason)
Error attaching to Diablo III, Reason:System.Exception: Could not setup Executor; unknown func passed to hook
at GreyMagic.Executor.InjectDetour()
at GreyMagic.Executor.InitializeDetour()
at GreyMagic.Executor..ctor(ExternalProcessMemory memory, IntPtr hookLocation, Int32 copyBytes, Boolean veh)
at GreyMagic.ExternalProcessMemory.Init(Process p, Boolean startupExecutor, Boolean dx9, Boolean startupRasm, IntPtr hookFunc, Boolean defaultCacheValue, Int32 copyBytes, Boolean veh)
at GreyMagic.ExternalProcessMemory..ctor(Process p, Boolean startupExecutor, Boolean dx9, Boolean startupRasm, IntPtr hookFunc, Boolean defaultCacheValue, Int32 copyBytes, Boolean veh)
at Zeta.Game.ZetaDia.TryInitialize(Process proc, String& reason)