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[Beta][CoRo] Monkee CR

New version uploaded:
1.0.8b:
- Improved Chi burst support(use on single target manually)
- Zen sphere support ( Uses 1 sphere on myself and 1 sphere on focus target. If no focus found it will cast on nearby friendly)
- Fixed SEF ( there was a bug, where CR canceled aura, if other monk debuff was on my current target)
- Fixed Grasping Earth on Kromog
 
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Maybe you activated manual mode on gruul? What version do you use?
Overlay disappears, when you stop CR in honorbuddy.[/QUOTE]

I was using .7 version, it is posible that i canceled but im sure i didn't. it is yet to happen again though so it may have been me for sure... Love the CR keep up the great work :)
 
Ok, I tested today on raid and the problem continues. But i think that i know where starts, it is just when you finish the "burst" routine and uses the palm, is all time trying to put palm again and dont starts or moves to "normal" routine. Could you check it friend? Thanks in advance, i can upload a log if needed.
 
Upload log pls and write me your talent choice. Do you started fight with full chi?
What a bug do you have?
 
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Hello Deemon, i hope this helps:

Clean version: Honorbuddy v2.5.13042.771
Monkee v1.0.8b revision .37

Problem starts, when after Serenity tries to put in Tiger Palm, then it starts in a loop.

About your questions, yes, i wait for always full chi before entering combat, made a log with a dummie, happends the same.

Talents:

Tier 1: Momentum
Tier 2: Chi Wave
Tier 3: Chi Brew
Tier 4: Leg Sweep
Tier 5: Dampen Harm
Tier 6: Invoke Xuen, The White Tiger
Tier 7: Serenity
 

Attachments

That is strange, because I have never had such a problem on dummies.
Try new revision 38, maybe it would resolve the issue.
 
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The problem continues, but...there is somethng with generating "chi", if i click manually "jab" to generate some chi the routine continues, but i need to be clicking on jab or any skill to generate chi, there is something with jab or the skills to generate chi. could check it please? thanks.

P.D1:

I was cheking code and i noticed that you spared spellJab, by ID ( weapons ) Could it be the reason? Could you think that adding a line of code in:

#region [Method] - Spell List

spellJab = 100780,

Will fix it? I can't check it myself because there is a problem with HB just now, it's crashing on startup, so i will check and reply back with any new.

P.D2:

Noticed that there is no space in this line too, could be the reason?

public static int spellJab =100780;

thanks in advance Deemon
 
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It has nothing to do with it.
The space between =100780 will make no difference.
As you see at the bottom, there is a function, that sets actual ID based on equipped weapon on your char.
What weapon do you use?
I think it stucked somewhere in rotation trying everytime to cast something, that requieres chi, but fails and never gets to jab to generate it.
 
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Incredible...

When i use The bladefistx2 ( 113591 ) it works, but...when i use in main hand Hans'gar's Forgehammer ( 113897 ) and The Bladefist ( 113591 ) the problem is there...Any idea friend? thanks.

No words...If i use The bladefist on main and Forgehammer on offhand, it works too...
 
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Strange, because I have tested it with Hans'gar's Forgehammer in main hand. Can u try something else in offhand with this mace?
 
No worries any more friend and huge thanks for your effort. Thanks Deemon.

Suggestion: Is it possible to add in the GUI Xuen and Touch of Death by manual options? I mean to use it manually, there are some fights that you need it on certain phase and could be "off". Maybe for next upgrades? thanks anyway.
 
Hi deemon.

I got some suggestion for Brewmaster

* Elusive Brew
- Auto
- Manual

* Tiger Palm buff must be on before serenity can be used

*Option for Guard
- At which % health
- Activate Manually

* Use Expel Harm at %

* Ingame overlay
- So we can see if target is " In Range "
- Is X option ON or OFF

* Only use Serenity if mob have X times amount of health. Its for avoding using serenity on a mob with not alot of health

Thanks for the awesome routine
-Ferhal
 
Hi Ferhal,

Im playing currently only WW and cannot focus on brew, because WW have some bugs and missing features still. After finishing WW, I will focus on brew.

* Ingame overlay
- So we can see if target is " In Range "
- Is X option ON or OFF

There is range determination in overlay. In game overlay like vitalic's one is not what I can do, because it's Dx injection in wow process and it is prohibited by hb rules.
 
Added new version:
Code:
1.0.9b:
- Fixed bug with non equipped weapon
- Added glyph determination
- Fixed bug with Glyph of Jab
- Support Glyph of Touch of Death now
- Improved TEB+FOF usage
- Added new settings for Auto Cooldowns usage (disable to use it manually) -- NOT FULLY TESTED, IT MAY HAVE SOME BUGS, BECAUSE OF CONFLICTS IN ROUTINE
 
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YOU ARE THE MAN!!!!!!!!!!!! just messed around with the CR and its great... the new options added are exactly what was needed... if i have any iddue ill pm a log to you... alos if u need any testers ill help ya out... again great job
 
Really amazing job friend...not fully tested, but atm, is amazing...CONGRATS!!
 
There is still bug with SEF. I have found it yesterday on Maidens. Fix is comming soon. Need only to test it first.
 
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