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[BETA] ArchaeologyBuddy - An Archaeology Bot (with flying)

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gave me this message "[ArchBuddy v1.0.0.187]:No digsites on the map" when all dig sites were located in un'goro crater
 
Code:
[1:18:13 PM:189] Spell_C::CastSpell(80451, 0, 0x0, 0)
[1:18:13 PM:219] System.InvalidOperationException: Sequence contains no elements
   at System.Linq.Enumerable.Max(IEnumerable`1 source)
   at ArchaeologyBuddy.ArchBuddy.(Object )
   at TreeSharp.Action.RunAction(Object context)
   at TreeSharp.Action.a.a()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.a.b()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.Decorator.a.a()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.a.b()
   at TreeSharp.Composite.Tick(Object context)
   at Styx.Logic.BehaviorTree.TreeRoot.b()
[1:18:13 PM:219] Cleared POI

This is spammed in log when it decides to keep casting the survey

log attached (800kb)
 

Attachments

hmm...authentication is failing,meshes are sporadically failing to download,

me thinks word of this plugin got out and all the botters are coming out of the woodwork to get it
 
Bugs out when the survey points into a wall or tree, maybe add a standing still check to recast survey.
 

Attachments

First digsite went really well! And the good thing about this is that I got 27600 XP from a single dig lol thats insane xp :P
Its going to the next site now, ill edit as it goes.

EDIT: Stuck now on downloading mesh, seems its really slow now :P

EDIT2: Got the same bug as Nuok now, it just stops when running into a tree or wall. Got the same log text as him.
 
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gave me this message "[ArchBuddy v1.0.0.187]:No digsites on the map" when all dig sites were located in un'goro crater

that seems to be due to a localozation issue.. I tried witth the german client and got the same message. Then I switched to the us version of the client and it works.

anyway this is A GREAT Plugin!!!! Thanks a lot for that. It?s even the most decent way to level, since we get so many xp per dig!!

:) while writing this my little pala went down all the way to the ground, seems he unmounts still in the air sometimes
 
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Looks good. Sometimes he lands on top of a pillar or something though and just stops there since theres no way down for the current navigation. good job in either case =)
 
ArchaeologyBuddy not showing up

I have downloaded the attached file in the correct folder but when I open HB on the pull down menu I only see:
Grind Bot
PvP
Mixed
RaF - Combat Assist
Questing - Beta

I have double checked all file paths, reset HB and everything. Any one know whats going on?
 
Im getting an error
13:49:39:762] System.InvalidOperationException: Sequence contains no elements
at System.Linq.Enumerable.Max(IEnumerable`1 source)
at ArchaeologyBuddy.ArchBuddy.(Object )
at TreeSharp.Action.RunAction(Object context)
at TreeSharp.Action.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.b()
[13:49:39:762] Cleared POI
[13:49:39:917] Spell_C::CastSpell(80451, 0, 0x0, 0)
[13:49:39:927] System.InvalidOperationException: Sequence contains no elements
at System.Linq.Enumerable.Max(IEnumerable`1 source)
at ArchaeologyBuddy.ArchBuddy.(Object )
at TreeSharp.Action.RunAction(Object context)
at TreeSharp.Action.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.b()
[13:49:39:927] Cleared POI

Then if move the Char abit he goes on doing the survey
 
I have downloaded the attached file in the correct folder but when I open HB on the pull down menu I only see:
Grind Bot
PvP
Mixed
RaF - Combat Assist
Questing - Beta

I have double checked all file paths, reset HB and everything. Any one know whats going on?

Do you have life time?? Or the newest version of HB (2.0.0.3740)?
 
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You got the new version of HB? Because I see some more things missing there :p
 
suggestion: use max vertical distance for each zone. when changing zone recheck the vertical hight then use it
 
Giving it a try now, to see how it runs on my DK to level his Arch. Will report back any errors or issues I see.
 
Its free atm, but you need buddylifetime to use it.
 
Awesome bot from a good developer... good job!


Everytime i clear a poi (after surveying) i get the following error, however the bot still works as intended.( i know this isnt a full log, however it seems that it may just be a line of code or argument that might not be needed?) i'm not sure as the bot works.


[8:06:48 AM:97] Cleared POI
[8:06:49 AM:500] System.InvalidOperationException: Sequence contains no elements
at System.Linq.Enumerable.Max(IEnumerable`1 source)
at ArchaeologyBuddy.ArchBuddy.(Object )
at TreeSharp.Action.RunAction(Object context)
at TreeSharp.Action.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.b()
 
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looked a little deeper and saw that this was already covered under another thread.
 
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