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[BETA] Apsalar - Lady of Thieves - PvP Subtlety Rogue CC

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Guess i cannot locate bug till next guy having it shows up ;(

Try deleting those double slashes from file and enable FoK and tell me what happens.

still running past targets.

It was attacking things like it was supposed to just a little while ago. I never changed anything, but it just stopped.
 
What version of Apsalar are you using? I cant find version matching the logs, if it's the one you modified could you please post it zipped as attachment?
 
I'm pretty sure it works in PvE, however it is optimized for PvP and i would not expect 100% performance, like it would have for DPS optimized rotation.
 
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somehow I downloaded 0.6.4.

Will update as soon as my honorbuddy works.

----------------------

Wow, this cc is Beastly. Just sometimes attacks pets when the box is unchecked.
 
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Hmm, sometimes it doesn't get an opener off. It just humps the enemy in stealth.
 
Is this currently working? Just downloaded and nothing seems to be happening. Dragged it into the CustomClass folder, after extracting. Launched HB and got no option to choose it? :O

________________________

NVM, just me being retarded. Testing now.
 
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Talent

How do i get the talent for this CC ?

"[Talented] This build is not meant for you class! Please select another talent build"
Went to select talent only one i chuld find was "sublety rogue by Woofie" or something..
how do i set it so its perfect for this setup? :)

Thanks in advance!

Sorry for nabb q..
 
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There is no specific talent build for this CC. You just have to get some mandatory skills, like posted on the first page. The rest is up to you.
 
Makes bot fuck up

This CC renders my bot inoperable after using. Log attached.



EDIT: Temporarily fixed by disabling poisons. The log will state there is a problem in Apsalar.Poisons.cs:line 272

Disabling the poison options in the config no longer gives the repeat error in the log. Although, poisons are a vital part of being a rogue, and the movement speed and cast time poisons are pretty important.

But we will make due with what we have and await a response.
 

Attachments

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2nd problem

After disabing poisons, everything seemed fine till it began combat and tried to move around, here is the log:

This time it's in Apsalar.cs, running latest version on HonorBuddy, using plugins AutoPrecision, CombatHelper, BugSubmitter, and Refreshment.

It won't readily attack a target if stealthed, just follows it, and if out of stealth, seems to have problems getting to the target, while stealthed, only attacks if attacked first and brought out of stealth.


EDIT: It does like to spam Premeditation when not stealthed, and doesn't stealth before combat, which locks it up and won't let it cast anything else until it Vanish's or somehow stealths.
 

Attachments

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Executable Path: C:\Users\Alex\Downloads\Honorbuddy_2.0.0.5198 2\Honorbuddy.exe

You have wrong version of Honorbuddy. Current version is 2.0.0.5354
 
[4:20:12 AM:542] Honorbuddy v2.0.0.5354 started!


Please read the log carefully. It has been updated to the latest version.
 
large set of errors for you

Code:
[8:02:32 PM:270] System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.ThrowHelper.ThrowKeyNotFoundException()
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at Apsalar.ApsalarRoutine.<>c__DisplayClass59.<CreateCast>b__58(Object ret) in c:\Users\****\Desktop\Desktop\New folder (3)\CustomClasses\Apsalar\Apsalar.cs:line 74
   at TreeSharp.Decorator.CanRun(Object context)
   at TreeSharp.Decorator.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.Decorator.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.Decorator.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.Decorator.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.Decorator.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.Decorator.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
   at (Object )
   at TreeSharp.Composite.Tick(Object context)
   at Styx.Logic.BehaviorTree.TreeRoot.Tick()
[8:02:32 PM:270] Cleared POI - Reason Exception in Root.Tick()
[8:02:32 PM:270] Cleared POI
 
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Do you have newest HB version? This exact error is thrown by HB Api and i can do exactly nothing about it.
 
babkahjfb

Yaaaaa sooo past 3 days trying to get this going with no success I have tried the regular version of HB and the beta new one to see if was a problem with my install of HB etc. I constantly am getting deserter because he runs retarded down paths then just stands there? guessing it has to be the CC because Ive had 4 other accts going 1-85 perfectly as other classes at same time.

[2:37:13 PM:968] Stables => 2
[2:37:13 PM:968] Best: GoldMine, <1154, 856, -111>, IsHorde: False, LastPlayerCount: 6, IsDefault: False
[2:37:14 PM:146] System.NullReferenceException: Object reference not set to an instance of an object.
at Apsalar.ApsalarRoutine.<>c__DisplayClass59.<CreateCast>b__58(Object ret) in c:\Users\andrew\Desktop\j\CustomClasses\Apsalar\Apsalar.cs:line 74
at TreeSharp.Decorator.CanRun(Object context)
at TreeSharp.Decorator.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.Tick()
[2:37:14 PM:146] Cleared POI - Reason Exception in Root.Tick()
[2:37:14 PM:146] Cleared POI
[2:37:14 PM:535] Activity: Waiting for deserter to expire.
 
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