Awesome job on the latest update! It is a HUGE improvement over the previous version. There are however a few small things that still need to be fixed/improved for monks.
-Mantras are absolutely beyond a shadow of a doubt high priority. Belphegor isn't handling them right and is quite often blowing all of your spirit on other things going into combat. Going into combat without a mantra up is like going in without a weapon or offhand.
-Sweeping wind is not an ability i want to use 100% of the time in combat. Only 2 or 3 non elite mobs it seems like a waste of spirit to use it.
-Lashing Tail Kick isn't needed for less than a certain amount of mobs in very close proximity(like 5 or 6 yards). It is also a waste of spirit if the mob is more than 5 or 6 yards away since it won't hit it. Personally I think this needs to be set yup so that I will only use it in the event of X amount of mobs within 5 yards and if above X amount of spirit. If DB can ever evolve to the point that it can determine that is unable to move because of a mob being in the way, or that the shortest distance to X,Y,Z coordinate is through that mob, adding logic so that it will use LTK to clear that path would be even more awesome!
-There still seems to be a problem with Belphegor just standing there doing nothing if it is blocked in by a mob/wall and it wants to move to either target a mob (treasure goblin is the worst offender) or is trying to move because of evasion routine. It needs to at least keep attacking until it is able to move, or in my case use LTK
There were a couple other things but I can't think of them right now. Once again awesome job on the new version!