Log?
Seems to be working for me.
Nuok,
the health globe range is actually my pickup radius? or how far away will it move to pickup a globe?
and is it possible to add an option to use leap during normal movement?
It has it's own setting in the settings menu, under general. It is not linked to the pickup radius.
Yea should be possible.
Last time I looked, vault is not used during combat, only for moving around quickly. Routines\DemonHunter.cs would be the file that handles combat logic if you want to tackle it yourself. Probably a pretty big change though.I'm being lazy but I can't find where vault on my demon hunter is being used. If it's not too much trouble, can someone tell me where to edit it so vault is only cast at low hp? Only using vault for health globes would also be nice![]()
Last time I looked, vault is not used during combat, only for moving around quickly. Routines\DemonHunter.cs would be the file that handles combat logic if you want to tackle it yourself. Probably a pretty big change though.
new Decorator(ctx => ctx != null &&
Zeta.CommonBot.PowerManager.CanCast(SNOPower.DemonHunter_Vault) &&
ZetaDia.Me.HitpointsCurrentPct < 0.45,
new Sequence(
new Action(ctx =>
ZetaDia.Me.UsePower(SNOPower.DemonHunter_Vault, ((DiaObject)ctx).Position, ZetaDia.Me.WorldDynamicId)
),
new Action(ctx => Logger.Write("Vaulting to Health Globe, set to use below {0}%", 100 * BelphegorSettings.Instance.HealthGlobeHP)),
new Action(ctx => _GlobeTimer.Reset()),
new Action(ctx => Logger.WriteVerbose("Health Globe, Found one at {0}, Distance = {1}", ((DiaItem)ctx).Position, ((DiaItem)ctx).Distance))
)
),
found outside of combat at BelphegorPlayerMover.cs![]()
if (ZetaDia.Me.Position.Distance(to) > 20f && ZetaDia.Me.Position.Distance(to) < 35f && [B]notInCombat[/B])
Hmm, updated to DB 185 and the GUI no longer works. Worked fine on 180.