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Barbarian still messed up

Thric3

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I'd posted a few days ago about what I thought was a "fix" for barbs just melee hitting everything, but I've continued to watch it and I notice that even against white mobs he still does it.

The previous fix was just turning off TPS modification from max to auto....


But it's either back, or never left... Either way it's sad to watch him melee with max fury and die to a group of white mobs...

Please help...
 
Yes, at first I thought the bot was just using Bash against Reflect Damage elites... but it wasn't that. Sometimes it won't WW no matter what.
 
"Enable TPS modification"? Is that what you mean? Gonna give it a try.
 
Had it turned off from the beginning, turning it on didn't help either
 
Guys mine works again now. Do you guys have "only use wotb on hard elites" checked? If so, uncheck it. Its one of the things I did en route to this working for me again.

The other thing I did was install the newest beta, and am now using that. I'm almost certain that unchecking what I mentioned above was the fix though, as I think when I fired up the bot after installing the beta, I think my barb went up and bashed the first set of elites. I then unchecked that box and have been running flawlessly.
 
Well, I can confirm it's not the last beta, as I'm always running the latest... Gonna try unchecking the hard elites box.
 
Well, I can confirm it's not the last beta, as I'm always running the latest... Gonna try unchecking the hard elites box.

Report back and let us know. It seemed to work for me. I was literally not finishing games when it was a problem for me. I was always getting enough deaths that I left the game, so I wasn't collecting crap for gold or items.
 
Seems to be working, tough I've only watched for ~5min. I've gotta go, I'll report if I see them doing it again.
 
I run with wotb on hard elites only not enabled, and with TPS modifications enabled with it set to 16, and the cache refresh rate set to 65. I currently only have the problem on a few mobs, such as blood clan occultists.
 
Anyone thats had this problem, can you comment on whether you have the "use wotb only on hard elites" box checked? I haven't ran through RRIX's code, but there may be some caveat that says if the elite isn't hard enough to use WOTB on then maybe it wont WW either.
 
That is not the case. If you watch it long enough, you will notice that it it only does not ww on certain mobs in certain situations, for example I'll use the blood clan occultists to whom I have been referring:

Scenario 1: Fighting a pack of 3 blood clan occultists(which im going to abbreviate as BCO), without trash nearby or any particularly troublesome affixes, the BCO never got in close proximity to one another, and thus the bot preferentially bashed.

Scenario 2: Fighting a pack of 3 BCO with the desecrate affix but without any trash nearby, the bot would only ww in after detecting that it was standing in desecrate (which took a good 2-4 seconds, i estimate) OR when two BCO were within close proximity to one another (ie close enough for both to easily be hit by ww, sorry I don't have an exact distance).

Scenario 3: Fighting a pack of BCO without any troublesome affixes but with other trash mobs nearby. The bot would preferentially bash until at least 2 mobs were nearby, after which it would ww until only the BCO elite mob that it was targeting at that time remained.

I have been trying to come up with a reason for this, changing the CPU usage settings (TPS, cache) to determine if it was a reaction time issue-- with some success in regard to survivability, but not fixing the single target issue. I tried toying with the min trash mob pack size and trash pack cluster radius, as well as toying with multi-target zigzag and wotb on hard elites only. As you can likely tell by my posting here, I haven't had a great deal of success.
 
Apologies for the double post, but as I was finishing that, I noticed that under the trinity settings under barb, the tooltip for Selective WW target specifically mentions occultists, to which I assume is BCO. Testing it out now. I will report back relatively soon.

Edit:
in an effort to not triple post, I thought I would post what I found. Unchecking "Selective ww target" does resolve the issue that I was referring to in regard to preferentially bashing.
What I am curious about now is, what other mobs are on the list other than 'goblins, occultists.' Moreover, I've been trying to come up with a scenario where this is advantageous...
 
Last edited:
Apologies for the double post, but as I was finishing that, I noticed that under the trinity settings under barb, the tooltip for Selective WW target specifically mentions occultists, to which I assume is BCO. Testing it out now. I will report back relatively soon.

Edit:
in an effort to not triple post, I thought I would post what I found. Unchecking "Selective ww target" does resolve the issue that I was referring to in regard to preferentially bashing.
What I am curious about now is, what other mobs are on the list other than 'goblins, occultists.' Moreover, I've been trying to come up with a scenario where this is advantageous...

I always wondered what that option did, and what it was originally intended for. I don't use it personally.

It's hooked up to this list of ActorSNO's in Trinity:

Code:
        /// <summary>
        /// A special list of things *NOT* to use whirlwind on (eg because they move too quick/WW is ineffective on)
        /// </summary>
        internal static HashSet<int> hashActorSNOWhirlwindIgnore = new HashSet<int> {
            4304, 5984, 5985, 5987, 5988,
         };

This is really, old, legacy stuff here, from Giles. You may or may not have been around way back when Trinity was being worked on by him.

Anyways, maybe one your occultists ActorSNO is in this list :)
 
Well, i'm proud to say that I answered one of rrrix's questions :P. If he was involved in d2jsp programming or any diablo 2 bots in general, I probably was familiar with his work there.

Regarding that bit of code you linked, which would've been amazing to have a few days ago, btw :P. I would like to say though, ww really is not effective against these mobs if sprint is active. If anything, it would be a situation where the bot would have to somehow access environmental factors in combination with monster affixes (and if wotb is active, on cd, or waiting to be used), in order to better gauge the 'best' way to proceed with combat.

I believe that two of those would be ocultists (there are two different mob IDs with very similar models / abilities etc); furthermore, in the tooltip, goblin is mentioned. I believe this is referring to treasure goblins. However I have observed my bot wwing them... Although I know there are plenty of goblins in the game, so... That tooltip really isn't very helpful :P.
 
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