evilking
Member
- Joined
- Jun 26, 2013
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I think i found a fix for 2.13.7. Change the order of GetPower() and place the furious charge after HOTA :
View attachment BarbarianCombat.cs
// HOTA Elites
if (IsNull(power) && CanUseHammerOfTheAncientsElitesOnly)
power = PowerHammerOfTheAncients;
// Furious Charge
if (IsNull(power) && CanUseFuriousCharge)
power = PowerFuriousCharge;
View attachment BarbarianCombat.cs