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garoboldy

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made a Barb yesterday and noticed it will not use any fury builders at all. Bash and Cleave both don't ever get used and it just tries to use Hammer without any fury. Is this a current bug? Or am I not setting something up properly.

Trinity Build: 2.13.81
 
I'm not sure. I use barbs (I use all classes), but I think that your problem is that trinity works with the most used builds. If you're leveling a barb from zero, maybe trinity tries to use certain builds (hota or ww) and tries to spam those abilities.

I don't remember if there's any option in trinity to configure that, but I think there's not, so your best option is to change some abilities or leveling your character manually first.
 
You mean Hammer of the Ancients, right? I'll check it out and see if I can fix it.
 
You mean Hammer of the Ancients, right? I'll check it out and see if I can fix it.

Correct, and it just may be like @destroyer57 stated , that I'm using it to level the barb and it may require later abilities that it just doesn't have yet.

I will get a proper log for you as soon as possible today.
 
Just a heads up, I tried to reproduce this and couldn't replicate the issue. So I'm gonna need you to paste your build here for me
 
Just a heads up, I tried to reproduce this and couldn't replicate the issue. So I'm gonna need you to paste your build here for me

Ok

Barb - Level 11
Primary: Bash - frostbite
Secondary: Hammer of the Ancients - rolling thunder
Defensive: Ground Stomp
Might: Overpower
Passive 10: Ruthless

I'm going to fire it up now and get a log as well.
 
Log from test just now attached.

I see it using bash now but it's very random. I'm wondering if it's trying to use something else instead when there's not enough fury, overpower maybe? I let it go through a bounty until it died from standing and not using any abilities with the "not enough fury" issue and also dumped the build to the log as well for good measure.
 

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I was able to fix it now, thanks for the bug report garoboldy. This fix should be in the next official release.
 
I was able to fix it now, thanks for the bug report garoboldy. This fix should be in the next official release.

Glad to hear it. Thank you for the assistance in getting it resolved for the next release.
 
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