What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

(Barb) Avalanche 1.8.12 not aiming at the right spot

Rintf

Member
Joined
Jun 15, 2012
Messages
31
Reaction score
1
Using the latest trinity 1.8.12 and notice barb Avalanche not aiming at the right spot instead aiming most of time not in the mob cluster zone. Anyone experience it and know of ways to fix it?
 
Yes i noticed the same weird thing ! Often when the bot fight only one or two mobs
 
I modify the codes to be more efficient. make sure to use With tectonic Rift Rune

New codes are below

Try this. It works perfectly fine for me.
Find this 'public static bool CanUseAvalanche'
in \Plugins\Trinity\Combat\Abilities\BarbarianCombat.cs Replace it.
 
Last edited:
Using the latest trinity 1.8.12 and notice barb Avalanche not aiming at the right spot instead aiming most of time not in the mob cluster zone. Anyone experience it and know of ways to fix it?

Same issue here. It even uses Avalanche on empty spots making the move sorta useless.

Try this. It works perfectly fine for me.

Where do I use or enter this coding into? Sorry I'm not that experienced with DB.
 
This does not compile. Check your syntax, maybe got messed up when you pasted it.
 
Are you using 1.8.13?
There's no syntax error I can find. It's exactly same with mine.

Anyway, I just edited avalanche skill parts only in 1.8.13 original barbarian combat rules and attached.

Try and tell me how it goes.

New codes are below and Attached file is deleted
 
Last edited:
Has any one found this to help? I downloaded the above zip and installed it as stated but I find no difference at all.
 
Now I'm using this for Trinity v1.8.17
Try this one.

Code:
        public static bool CanUseAvalanche
        {
            get
            {
                return !UseOOCBuff && !IsCurrentlyAvoiding && CombatBase.CanCast(SNOPower.X1_Barbarian_Avalanche_v2, CanCastFlags.NoTimer) &&
                       ((!(TargetUtil.IsEliteTargetInRange(90)) && TargetUtil.AnyMobsInRange(24, 5) && (TimeSincePowerUse(SNOPower.X1_Barbarian_Avalanche_v2) >= 1000)) || (TargetUtil.IsEliteTargetInRange(18)));
		    //1) Use when more than 5 mobs are in 24 yards and Without any Elites in 90 yards And  2) Elites  within 90yards,, Save up avalanche to fucus on elites.  3) Put 1 second delay not to use avalanche on weak monsters too fast continuously.
		    //Any elites in 18 yards.
            }
        }
        public static TrinityPower PowerAvalanche 
	{
		get 
		{ 
			Vector3 bestClusterPoint = TargetUtil.GetBestClusterPoint(12f, 24f); //Calculate the best cluster point not too far from the player Since Monsters far from players tend to keep moving.
			return new TrinityPower(SNOPower.X1_Barbarian_Avalanche_v2, 24, bestClusterPoint); 
		} 
			
	}
 

Attachments

Nope still no difference for me!! Still dumps at 12:00 position and about 20 yards away from player.
 
Last edited:
after db update my barb aims with avalanache like fukin retard again, do I have to replace that file everytime they update db? whhat the hell. Get your shit together devs and fix that avalanache pls
 
after db update my barb aims with avalanache like fukin retard again, do I have to replace that file everytime they update db? whhat the hell. Get your shit together devs and fix that avalanache pls


try this one
 

Attachments

try this one

uhm I just tried your combat.cs and made a quick test on manglemaw it is still firing avalanche to 12 oclock direction still couldnt fix this problem :(
 
itraxx thanks mate, I will try it when db starts working again normally (right now bounties profiles dont work as good as they did before for me). I'm just angry that we have to do that manually. I used the anotherid's file and it worked GREAT. Why the hell don't they (or a person responsible for trinity) implement that piece of code so everyone has working avalanche? Why do we have to change it ourselves? :/

@thx itraxx, ur file seems to be working good for me.

btw do any1 know how can i make my barb spam War Cry everytime its not on cooldown (ofc not when its salvaging or some other town stuff thats more important)? Because when I'm e.g. 80/160 fury I would like to use it, and DB rather waits for fury to drop around ~~60 and then use this spell.
 
Last edited:
Back
Top