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Banned

Joined
Apr 16, 2015
Messages
2
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was banned before on all, now started new:
in 3 days to 76 lvl, with some breaks, today went really fast from 50-76 (thats case of ban - 8h+ uptime on maprunner 40+ maps cleared with breaks for passives (total uptime today 20h)).

(was leveling 2 others in same time, but these 2 had pause (at lvl 60+/-) while 1st was running hard (test) - they are not banned)

my experience:

put the shit about hardware Id and mac adress to trash
(i reinstalled windows and downloaded poe client via vpn - was enough)

if you dont want to get accounts connected resulting in ban wave of all dont shuffle currency between bots (trading items for items via noticeboard - legit)

take your time at start

whats really important now - plugins that simulate human behaviour and old characters
stop all this bullshit technical stuff and focus on making your bots acting like humans

this happend right before ban

(character died didnt click ressurect at checkpoint - had to stop the bot and start again)

Code:
[Tick] Exception during execution:Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000000, Size: 2128
   at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
   at GreyMagic.MemoryBase.ReadBytes(IntPtr addr, Int32 count)
   at Loki.Game.LokiPoe.LocalData.()
   at Loki.Game.Utilities.PerCachedValue`1.get_Value()
   at Loki.Game.LokiPoe.LocalData.()
   at Loki.Game.LokiPoe.LocalData.get_TileHash()
   at Loki.Game.Utilities.PerAreaCachedValue`1.ShouldUpdateCache(Boolean force)
   at Loki.Game.Utilities.PerCachedValue`1.get_Value()
   at Loki.Game.LokiPoe.ObjectManager.()
   at Loki.Game.LokiPoe.ObjectManager.()
   at Loki.Game.Utilities.PerCachedValue`1.get_Value()
   at Loki.Game.LokiPoe.ObjectManager.get_Objects()
   at Loki.Game.LokiPoe.ObjectManager.()
   at Loki.Game.Utilities.PerCachedValue`1.get_Value()
   at Loki.Game.LokiPoe.ObjectManager.get_Me()
   at Loki.Bot.Pathfinding.ExilePather.PathDistance(Vector2i start, Vector2i end, Boolean ignoreWallHugging)
   at ExampleRoutine.ExampleRoutine.<Logic>d__54.MoveNext() in d:\look\get\Routines\ExampleRoutine\ExampleRoutine.cs:line 1513
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Loki.Bot.Logic.Bots.BasicGrindBot.CombatTask..()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Loki.Bot.v3.TaskManager..()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Loki.Bot.Logic.Bots.BasicGrindBot.BasicGrindBot..()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Buddy.Coroutines.Coroutine...()
   --- End of inner exception stack trace ---
   at Buddy.Coroutines.Coroutine.(Boolean )
   at Buddy.Coroutines.Coroutine.(Boolean )
   at Buddy.Coroutines.Coroutine.Resume()
   at Loki.Bot.Logic.Bots.BasicGrindBot.BasicGrindBot.Tick()
   at Loki.Bot.BotManager.(IBot )

The bot coroutine has finished in a state of Faulted
 
Last edited:
was banned before on all, now started new:
in 3 days to 76 lvl, with some breaks, today went really fast from 50-76 (thats case of ban - 8h+ uptime on maprunner 40+ maps cleared with breaks for passives (total uptime today 20h)).

(was leveling 2 others in same time, but these 2 had pause (at lvl 60+/-) while 1st was running hard (test) - they are not banned)

my experience:

put the shit about hardware Id and mac adress to trash
(i reinstalled windows and downloaded poe client via vpn - was enough)

if you dont want to get accounts connected resulting in ban wave of all dont shuffle currency between bots (trading items for items via noticeboard - legit)

take your time at start

whats really important now - plugins that simulate human behaviour and old characters
stop all this bullshit technical stuff and focus on making your bots acting like humans

this happend right before ban

(character died didnt click ressurect at checkpoint - had to stop the bot and start again)

Code:
[Tick] Exception during execution:Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000000, Size: 2128
   at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
   at GreyMagic.MemoryBase.ReadBytes(IntPtr addr, Int32 count)
   at Loki.Game.LokiPoe.LocalData.()
   at Loki.Game.Utilities.PerCachedValue`1.get_Value()
   at Loki.Game.LokiPoe.LocalData.()
   at Loki.Game.LokiPoe.LocalData.get_TileHash()
   at Loki.Game.Utilities.PerAreaCachedValue`1.ShouldUpdateCache(Boolean force)
   at Loki.Game.Utilities.PerCachedValue`1.get_Value()
   at Loki.Game.LokiPoe.ObjectManager.()
   at Loki.Game.LokiPoe.ObjectManager.()
   at Loki.Game.Utilities.PerCachedValue`1.get_Value()
   at Loki.Game.LokiPoe.ObjectManager.get_Objects()
   at Loki.Game.LokiPoe.ObjectManager.()
   at Loki.Game.Utilities.PerCachedValue`1.get_Value()
   at Loki.Game.LokiPoe.ObjectManager.get_Me()
   at Loki.Bot.Pathfinding.ExilePather.PathDistance(Vector2i start, Vector2i end, Boolean ignoreWallHugging)
   at ExampleRoutine.ExampleRoutine.<Logic>d__54.MoveNext() in d:\look\get\Routines\ExampleRoutine\ExampleRoutine.cs:line 1513
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Loki.Bot.Logic.Bots.BasicGrindBot.CombatTask..()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Loki.Bot.v3.TaskManager..()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Loki.Bot.Logic.Bots.BasicGrindBot.BasicGrindBot..()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Buddy.Coroutines.Coroutine...()
   --- End of inner exception stack trace ---
   at Buddy.Coroutines.Coroutine.(Boolean )
   at Buddy.Coroutines.Coroutine.(Boolean )
   at Buddy.Coroutines.Coroutine.Resume()
   at Loki.Bot.Logic.Bots.BasicGrindBot.BasicGrindBot.Tick()
   at Loki.Bot.BotManager.(IBot )

The bot coroutine has finished in a state of Faulted

I put my 2 posts *cough* cents (lol.)
Your error is an IRQ issue (RAM shuffling addresses for the process) may be related to the priority/interfering programs

Fools think robots can be human, but they're far from reality.

What people should remember/consider about this post :
- Never have any relation between your bots (obviously not talking about sexual ones)
- A banwave is something spectacular, not 2/3 bans on a single user.
- Take your time at start, well, don't do 1 level per day but still, take your time.

whats really important now - plugins that simulate human behaviour and old characters
stop all this bullshit technical stuff and focus on making your bots acting like humans

Old accounts tend to be safer, but it's only speculation
Plugins that simulates human behavior? Tell us what the bot can't do? This game type is Hack&Slash, mostly you run around killing monsters, nothing really "WOW".
What comes along with it, is the Recipes, the Theorycrafting (very strong), the Diversity of builds.

Recipes are gonna be handled soon[SUP]TM[/SUP] so it's not gonna be a problem anymore.

Always, the same things. Want your bot look "human" ? you think it's human running 3 clients on the same computer/IP/MAC and playing each of 'em at the same time ? Silly botters. :D
 
I put my 2 posts *cough* cents (lol.)
Your error is an IRQ issue (RAM shuffling addresses for the process) may be related to the priority/interfering programs

Fools think robots can be human, but they're far from reality.

What people should remember/consider about this post :
- Never have any relation between your bots (obviously not talking about sexual ones)
- A banwave is something spectacular, not 2/3 bans on a single user.
- Take your time at start, well, don't do 1 level per day but still, take your time.



Old accounts tend to be safer, but it's only speculation
Plugins that simulates human behavior? Tell us what the bot can't do? This game type is Hack&Slash, mostly you run around killing monsters, nothing really "WOW".
What comes along with it, is the Recipes, the Theorycrafting (very strong), the Diversity of builds.

Recipes are gonna be handled soon[SUP]TM[/SUP] so it's not gonna be a problem anymore.

Always, the same things. Want your bot look "human" ? you think it's human running 3 clients on the same computer/IP/MAC and playing each of 'em at the same time ? Silly botters. :D
Hey All,
Oh Tony, you tell him. I like men like that.
On a serious note. If you want something done the way you think it's right, do it yourself.
 
i just read this "In 3 days to 76" I do bot too but i use it 4-8hours daily. my account is 2 years old. i started playing again poe 1 month ago and now im lvl 67. after 1 month! if you rush levels like this ofc you will be banned. you will get suspicious for the system and if they check you, you'll be banned. you should not wonder that you got banned. and yes GGG can check if 2 bots run on 1 system so i only play 1 accoutn ( my main) i play it mixed with hand and with bot afterwards but never more than 16 hours. ( mostly only at weekend to make it more realistic ). if you do it smart you will bot safe. i like when people bot like you and then they say : omg this bot is detectable! have no realistic human movement etc. bullshit you can move like a fucking bot and still not banned if you're smart and manage it well :) i would be banned already if it was

gg(g) :)
 
there is only 1 "problem":

the bot and the quest plugin actually work very nice.
it is impossible to tell the bot "ho ho ho, not that fast" :) even with selffound equip you cut trough the first 20 or 30 levels like butter :) the routing of the bot (like maphack) helps so much to progress fast...

but everyone hast to decide on his own how slow or fast. i have been banned a lot, so if i give advices it's kind of stupid :)
 
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