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[Azyul Project] Dungeon Farming, Gold Farming, Mount Farming, Transmog Farming, and more!

With the drop of this new patch lots of changes have been made in not only the bots internal code, but also in the game client itself.
With that said, don't expect things to work.

While I do appreciate bug reports - having to read 50 log files that contain a half-million lines of text takes a lot of time and 9/10 the issue isn't even profile related.
Let the core-developers iron out Honorbuddy before reporting your bugs.




Anyhow, to more interesting matters:

From my understanding, level 85s are lot more 'powerful' due to the stat-crunch.
With that said, it's also expected that MoP will be merged into the battlechest - bringing the average farming level up to 90.
A few people have claimed that even the Heavy pulls aren't enough for their level 85 farmers - so with this, I'll be making heavier pull densities when I get time.


At the moment, I'm developing for the new Wildstar bot Wildbuddy.
We're sending out a test-release tomorrow, so things have been busy on my end (hence my signature.)

Once things die down a bit on the Wildstar end, I'll be adding new pull densities along with tweaking the existing ones to suit the new WoD expectations.
 
Last edited:
With the drop of this new patch lots of changes have been made in not only the bots internal code, but also in the game client itself.
With that said, don't expect things to work.

While I do appreciate bug reports - having to read 50 log files that contain a half-million lines of text takes a lot of time and 9/10 the issue isn't even profile related.
Let the core-developers iron out Honorbuddy before reporting your bugs.




Anyhow, to more interesting matters:

From my understanding, level 85s are lot more 'powerful' due to the stat-crunch.
With that said, it's also expected that MoP will be merged into the battlechest - bringing the average farming level up to 90.
A few people have claimed that even the Heavy pulls aren't enough for their level 85 farmers - so with this, I'll be making heavier pull densities when I get time.


At the moment, I'm developing for the new Wildstar bot Wildbuddy.
We're sending out a test-release tomorrow, so things have been busy on my end (hence my signature.)

Once things die down a bit on the Wildstar end, I'll be adding new pull densities along with tweaking the existing ones to suit the new WoD expectations.

Shao-Tien Mogu profiles look like are having issues opening the plundered treasures. Is this a mentioned HB issues or a possible quick fix to the profile? Thanks!
 
prompt and 12 minutes by underground passage way it should be? my character was Gundrak 7 minutes as a result of a further 5 stands on the site)
 
The gundrak when it runes everytime runs 5 mins then says run to quick so stops for 6 mins then goes again big gph drop and doesnt sell everything
 
Hey,
now the bot doesnt sell all the goods
he try to sell ( items get grey )
but for some reason he sell just maybe the first bag...
any solutions?
selling with itemremover dont work for me^^
 
Shao-Tien Mogu profiles look like are having issues opening the plundered treasures. Is this a mentioned HB issues or a possible quick fix to the profile? Thanks!
It's most-likely a Honorbudd issue considering there was no problems before the update.




The gundrak when it runes everytime runs 5 mins then says run to quick so stops for 6 mins then goes again big gph drop and doesnt sell everything
Put this file here:
Honorbuddy Folder -> Quest Behaviors -> Misc ->

View attachment 146124





Hey,
now the bot doesnt sell all the goods
he try to sell ( items get grey )
but for some reason he sell just maybe the first bag...
any solutions?
selling with itemremover dont work for me^^
I don't know what the problem is, nor do I have a solution.
We can only assume it's an issue in Honorbuddy itself - and it'll be fixed by the core developers.
 
I am testing gundrak - sell everything. All the dungeon goes smooth, the bot enters the istance and kills everything but at the end he stays there (it does not exit from the istance) and honorbddy says waiting 6 minutes.... why isn't it just exiting out and resetting?
 
First: Hi EchoTiger

I have a question: Is it normal that the BOT finish his run and after finish near the exit portale he waits for 6min19sec? Every single time.
This happens in Gundrak - Guild Bank Money+Frostweave, it's a very waste of time, how to fix it?
My runs are about 5min.

Thanks a lot!
 
First: Hi EchoTiger

I have a question: Is it normal that the BOT finish his run and after finish near the exit portale he waits for 6min19sec? Every single time.
This happens in Gundrak - Guild Bank Money+Frostweave, it's a very waste of time, how to fix it?
My runs are about 5min.

Thanks a lot!
I am testing gundrak - sell everything. All the dungeon goes smooth, the bot enters the istance and kills everything but at the end he stays there (it does not exit from the istance) and honorbddy says waiting 6 minutes.... why isn't it just exiting out and resetting?



Put this file here:
Honorbuddy Folder -> Quest Behaviors -> Misc ->

View attachment 146124
 
Fixed, thank you Echo, now ... i confirm the bug that it doesn't sells everything... just one bag and MrItemRemoover does not help.

[QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
Goal: RunLua-v1728: In Progress (no associated quest)
[Ref: "Gundrak - Optimized Gold Farm - Heavy Pulls [$Rev: 1046 $]" @line 769]
Activity: RunLua: MerchantRepairAllButton:Click() for b=0,4 do for s=1,GetContainerNumSlots(b) do local n=GetContainerItemLink(b,s) if (n and strfind(n, "ff9d9d9d") or n and strfind(n, "ffffffff") or n and strfind(n, "ff1eff00") or n and strfind(n, "ff0070dd")) then print("|cFF3399FF[Azyul]|r: Selling "..n)UseContainerItem(b,s) end end end 1 number of times while waiting 0 inbetween
[QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
Goal: Nothing
[QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
Goal: WaitTimer-v1581: In Progress (no associated quest)
[Ref: "Gundrak - Optimized Gold Farm - Heavy Pulls [$Rev: 1046 $]" @line 778]
Goal: WaitTimer-v1581: In Progress (no associated quest)
Waiting for 11s
[Ref: "Gundrak - Optimized Gold Farm - Heavy Pulls [$Rev: 1046 $]" @line 778]
Activity: Wait time remaining... 10s of 11s.
Activity: Wait time remaining... 9s of 11s.
Activity: Wait time remaining... 8s of 11s.
Activity: Wait time remaining... 7s of 11s.
Activity: Wait time remaining... 6s of 11s.
Activity: Wait time remaining... 5s of 11s.
Activity: Wait time remaining... 4s of 11s.
Activity: Wait time remaining... 3s of 11s.
Activity: Wait time remaining... 2s of 11s.
Activity: Wait time remaining... 1s of 11s.
Activity: Wait time remaining... 0s of 11s.


This is the log on debug mode when he tryes to sell all.

Hope it helps
 
--snip--

This is the log on debug mode when he tryes to sell all.

Hope it helps
A full attached log is always needed.
However, this code is handled via Lua - meaning Honorbuddy won't be able to capture any issues it may have.
 
Ok, so i tried to use one macro to sell everything that first of 6.0.2 was working as a "manual" sell everything... and the code is this:

/run for bag=0,4,1 do for slot=1,GetContainerNumSlots(bag),1 do local name=GetContainerItemLink(bag,slot) if name and string.find(name,"") then DEFAULT_CHAT_FRAME:AddMessage("- Selling "..name) UseContainerItem(bag,slot) end end end

And the result is the same... all the items get grey but i have to run the macro 4 times at lease to get my bag cleared... so i think that the old macro does not work anymore... must be changed... XD
 
Changing current profile to Gundrak - Optimized Gold Farm - Heavy Pulls [$Rev: 1042 $]
Starting the bot!
Currently Using BotBase : Questing
Can not start quest bot - this profile does not contain a quest order!
now whats going on it was working before


View attachment 6556 2014-10-17 19.09.zip
 
Profilname: Gundrak - Sell Everything.

The 'Sell Everything' Makro wont work anymore, you have to use it about 10 Times till everything is selled because after he sold ~10 Items you get an error with 'Item is busy' and it wont sell the 'busy' items.

Furthermore the Guildbank Deposit Macro seems bugged with new hb/patch, he uses Mobile Banking => open bank frame but after that nothing happens.
 
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