EchoTiger
Official Profile and Singular Developer
- Joined
- Nov 28, 2012
- Messages
- 6,811
- Reaction score
- 631
Hm, the plugin is coded to click the "Release Spirit" menu itself.I just noticed because my bots barely ever die - with the <DisableBehavior Name="Death" /> , the bot no longer clicks Release spirit when it dies.
I'm sending a tester out to see what's going on.
May have to use an alternative rather than DisableBehavior.
Edit
Here's an edit.
View attachment DeathRun.cs
The version you were using sent a code in that would replace Honorbuddy's death routine when your player died.
I'm guessing for whatever reason your bot wasn't launching the replacement code when you died.
This new version will fire the replacement code as soon as Honorbuddy is activated.
So it should be constantly active.
Also, update your SVN/ZIP/EXE, I've removed the DisableBehavior.
Here's an edit.
View attachment DeathRun.cs
The version you were using sent a code in that would replace Honorbuddy's death routine when your player died.
I'm guessing for whatever reason your bot wasn't launching the replacement code when you died.
This new version will fire the replacement code as soon as Honorbuddy is activated.
So it should be constantly active.
Also, update your SVN/ZIP/EXE, I've removed the DisableBehavior.
Lol, that you'll probably die running that profile.When I start the insanity pull profile I get a message in red
"WARNING:
- You have been warned"
What does it mean?
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