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[Azyul Project] Dungeon Farming, Gold Farming, Mount Farming, Transmog Farming, and more!

Also have a question, would there be possible to edit for me so toon does sell items once every two runs instead waiting bags to fill up, just in case rans fresh instance with couple slots avialable
The default check is 10 or less bagslots. Once the player hits 10 slots (or less) it will go to vendor after the current dungeon is complete.
This value can be changed to any number you want.

Just tell me the profile you're running and the minimum you want.
I'll send you an edited version.

A lot of people will get the average "bagslot consumption per run" and set the average of that as their minimum.

On a side note, I do plan on making a plugin that provides a user-friendly GUI that will let you change this.
 
The default check is 10 or less bagslots. Once the player hits 10 slots (or less) it will go to vendor after the current dungeon is complete.
This value can be changed to any number you want.

Just tell me the profile you're running and the minimum you want.
I'll send you an edited version.

A lot of people will get the average "bagslot consumption per run" and set the average of that as their minimum.

On a side note, I do plan on making a plugin that provides a user-friendly GUI that will let you change this.

Thank you so much, I do Gundrak lvl90. The potions and frostwave cloth a long with some food stuff and meats are these come in one category with MoP? I mean I kinda not doing AH on these items, If im not asking to much, would there be possible to vendor them as well? Thank you ;)
 
Hmm, I'll see if I can find a solution for the Potions.
Right now the BattleNET login servers are "busy" so I can't check any of the bot settings. D:

I've talked with one of the Core devs.
They said the Refreshment plugin will automatically look for the "Highest Level" food in your bag and protect it so the bot won't sell it.
So that's why the food was being held hostage.

But as for the potions, they said make sure your bot is completely closed out when editing the Protected Items file.
If it's still not selling them, the only thing I could suggest (at the moment) is to add them to your "ForceMail" list so the bot mails them off.
Then just vendor them on your Mail Recipient. xD


One alternative is if instead of using Honorbuddy's vendor routine, I could just make the bot interact with the vendor, then make it execute a custom script that will force the bot to sell everything in the player's bags.
Example:

Code:
for bag=0,4,1 do
	for slot=1,GetContainerNumSlots(bag),1 do
		local name=GetContainerItemLink(bag,slot)
		if name and string.find(name,"") 
			then UseContainerItem(bag,slot)
		end
	end
end

Of course this code could also be used to mail / bank items also.
Plus, items can be excluded/included from it.
Really cool - but tbh, It should just be able to vendor it normally when removed from the protected list. did the people upstairs give any furter feedback on it ? Cuz I tried just about anything :P it's clearly a little error in hb itself imo. unless anyone else can prove me wrong ofcourse ^^
I poked em a few times - but they kept saying I gotta use plugins. ._.

Now I just trow the potions into my guildbank when mobile banking ze gold :)
 
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Thank you so much, I do Gundrak lvl90. The potions and frostwave cloth a long with some food stuff and meats are these come in one category with MoP? I mean I kinda not doing AH on these items, If im not asking to much, would there be possible to vendor them as well? Thank you ;)
In order to vendor these items, you need to edit your "Protected Items.xml" file.
The Protected Items file is located where your Honorbuddy.exe is.

Any entry in this file will not be sold by the bot, so to sell them you must simply remove the entry.
After you remove it, you must then restart your bot for the changes to take effect.

However, people claim that even after they've removed the food from the Protected Items file, it still won't sell them.
If this happens, you must disable your "Refreshment Detection" plugin.
 
Really cool - but tbh, It should just be able to vendor it normally when removed from the protected list. did the people upstairs give any furter feedback on it ? Cuz I tried just about anything :P it's clearly a little error in hb itself imo. unless anyone else can prove me wrong ofcourse ^^
I poked em a few times - but they kept saying I gotta use plugins. ._.

Now I just trow the potions into my guildbank when mobile banking ze gold :)
Nah, that's about all I got.
I have a few of them on Skype, but I don't like bothering them too much.

It 'seems' that the Refreshment Plugin would be what's protecting the potions too.
Since it would make sense for the player to "out-grow" the potions after leveling so much just as they would with the food or water.

Perhaps there's something in Singular that's protecting the potions. Since combat is usually associated with instant healing/mana.

I'm working on ideas/methods to "fix" it until I can figure out a real solution.
 
When I found that problem - I just trew that plugin right out the window ^^
but it is indeed something in honorbuddy that wants to keep those potions since it's usable for my lvl 85 bots - same way the food and drinks did.

However - trowing the plugin, drinkpotions into the bin didn't really do the trick. Might be able to change something inside it ?


The only thing I could find related to the potions in singular class config is drink potions at % hp option. Putting it at 0% didn't help.
changing option 'use flasks' to False didn't work either.



Inside the singular routine xml was this that's abit odd.

if (IsPluginEnabled("DrinkPotions"))
{
Logger.Write(Color.White, "info: disabling DrinkPotions plugin, conflicts with Singular potion support");
SetPluginEnabled("DrinkPotions", false);
 
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When I found that problem - I just trew that plugin right out the window ^^
but it is indeed something in honorbuddy that wants to keep those potions since it's usable for my lvl 85 bots - same way the food and drinks did.

However - trowing the plugin, drinkpotions into the bin didn't really do the trick. Might be able to change something inside it ?


The only thing I could find related to the potions in singular class config is drink potions at % hp option. Putting it at 0% didn't help.
changing option 'use flasks' to False didn't work either.



Inside the singular routine xml was this that's abit odd.

if (IsPluginEnabled("DrinkPotions"))
{
Logger.Write(Color.White, "info: disabling DrinkPotions plugin, conflicts with Singular potion support");
SetPluginEnabled("DrinkPotions", false);
Hmh, a plugin designed specifically to selling potions when the vendor routine is called could be created.
Lol.

I may look into it sometime today if I get time.
 
If you had issues downloading the ZIP/SVN anytime between now and yesterday night (10:00PM EST) - the servers were offline due to a power surge.

Everything should be back to normal now though.
 
After vendoring on with the nexus profile it will get stuck on a mountain heading towards the next dungeon. It's happened on 3 different characters now, here is the latest log.
 

Attachments

After vendoring on with the nexus profile it will get stuck on a mountain heading towards the next dungeon. It's happened on 3 different characters now, here is the latest log.
Lol, from the looks of it - while your character was fighting a mob it used Roll to get to them quicker.
When the bot used Roll, it rolled off the cliff (in the huge room where Anomalus is at) which caused it to die instantly.

When your character died, it tried navigating to the next coordinate in the dungeon, which caused it to run off in a random direction.

If your combat routine didn't use roll, it would've been fine.
 
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Hi there, first, thank you for this gold make. :)
Then, can i modificate the number of slots left by my self ?
He just block on Gundrak on one of my char at a moment, and everytime, he have full bags.

Thank you a lot !
 
Hi there, first, thank you for this gold make. :)
Then, can i modificate the number of slots left by my self ?
He just block on Gundrak on one of my char at a moment, and everytime, he have full bags.

Thank you a lot !
Are you asking if it's possible to modify the minimum required bagslots for the bot to go vendor+mail?
 
Are you asking if it's possible to modify the minimum required bagslots for the bot to go vendor+mail?

Yes, i already modificate the protected list for sell all the things that i don't want to keep ( i don't wanna make any sold on HV ). But i just want to make the sold limit slot at 15;20 ?
 
Yes, i already modificate the protected list for sell all the things that i don't want to keep ( i don't wanna make any sold on HV ). But i just want to make the sold limit slot at 15;20 ?
Some dungeons use different detection methods. So it may be too complicating if I try to explain it.
Tell me which profile you want edited - and the minimum amount of bagslots and I'll set it for you.
 
Oh, i just resolute my problem by my own, don't worry. :D
( i just put big bags on it, and it run smooth )
 
Oh, i just resolute my problem by my own, don't worry. :D
( i just put big bags on it, and it run smooth )
Lol, alright.
My testers use Royal Satchels, and never have problems with it.
I recommend getting some of those if you don't mind the investment.
 
don't those cost a shietton ? :p
They dropped to about 2.3k per on my realm.
With all the extra gold from testing, I decided to just buy them.
It keeps you in the "grind" a lot longer, and cuts down on vendoring by a lot.
 
He is blocked again. :(
Can you send me a profile with a 25 slots trigger ? :D
 
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