thebrodieman
Well-Known Member
- Joined
- Sep 11, 2011
- Messages
- 6,015
It's in another part of HB. maybe we can try, but I think it's impossible because dungeon has its own moving part.
Totally doable. But not within the (current) scope of my plugin, so probably not something ill be adding anytime soon. Movement control is CR based during combat, same as in the outside world, so in theory should work just fine. And since its always in the same spots, with a bit of research and work, could set it to avoid spells with higher accuracy than outdoor mobs.