Free decision-making. I want to be able to decide specific things for myself. I have the archeology agility polearm Spear of Xuen - fully upgraded and enchanted it's the far superior choice for a warrior than any green beginner 2h weapon, simply due to its raw dps. In the old autoequip i could disable the weapons slot and he kept it until I decided for the toon to use something else. Now i cannot control that in any way.
For the average user, more settings does not equal a better experience. This is why we chose to keep the user interface pretty simplistic.
There's a setting you can use to control whether to equip weapons or not, but you have to access it either through your settings file, or through the console. To do it through the console, press Developer Tools, go to the 'Console' tab and enter this:
Code:
CharacterSettings.Instance.AutoEquipWeapons = false;
Then press 'Run' in the top right corner. This will disable auto equipping weapons on the current toon. To reenable it, enter this code instead:
Code:
CharacterSettings.Instance.AutoEquipWeapons = true;
If there is enough demand for more advanced configuration of the character manager, we might expose a different UI to be able to accomplish it, but so far, the simplistic interface seems to work out for almost all users.
EDIT: Also, the integration was not a 1:1 integration. It was a complete rewrite with much better support for weapons, rolling, quest reward selection, heirlooms and in general better performance.