I have been randomly running the rings by hand every so often ill knock 1-3 out in a row or if i see my bot in a new game ill pause and do it real quick. I thought I was down to a small amount about 10ish puzzle rings left, then after leaving my bot running for 3 days I came back to find literally 25-30 rings more. I deleted bovine bardiche from pickup until theres a working cow level run for that, vault is starting to get so-so. I have ran a hundred vaults easy, have about 80b+ gold collected, 78b gold currently. S4 seems like boon gem/vault is almost completely useless aside from the fact you get 3 guaranteed goblins per vault and odious/blood goblins make it very much worth doing for the mats/shards.
Most users don't realize that Trinity is updated much more frequently than the Stable/Beta releases.
Suggestion is always to do a fresh install of the latest BETA before using the latest Trinity, but often times I can get away with replacing the folders. If I see anything acting buggy, I opt for a fresh install.
Place to find latest Trinity:
Plugins > Trinity section
Added support for the Bane of the Hammerdin build (except for hexing pants stutter step) (jubisman)
Monk
Attempt to fix bot dashing away from progression globes occasionally (jubisman)
completely reworked Epiphany logic (user has more control over when to cast it now - similar to the way WOTB works for barbs) (jubisman)
Barbarian
Fixed an issue which was causing Ignore Pain to be cast while the buff is active (TarasBulba)
Removed using WW for movement for WotW sets when BK's oath is not detected (Jubisman)
Rend with Lamentation equipped should now cast it twice in a row. (xzjv/jubisman)
Fixed using WOTB when below emergency health even when the option was unchecked (jubisman)
Should now use HotA at nearest enemies if they're blocking your path (jubisman)
Technical
Technical: Added minimum avoidance distance for FindSafeZone with non-kiting classes.
Bot now waits for before spell delay like its supposed to.
Changed default wait before casting spells to 5ms (was 66).
Fix for SpellHistory removing the last spell added when at history size limit.
Excluded progression globes from LoS, RayCast and ZDiff checks.
QuestTools 3.5.13 - changes since 3.5.10
Added 'maxItems' attribute to GetItemFromStashTag
Fixed exceptions with CustomCondition ItemCount
CustomCondition ItemCount now supports counts for non-stackable items.
Added BackpackCount and StashCount CustomConditions
It is best to do a 'fresh install' for all new plugin versions. That means, make a new folder, download the latest DemonBuddy Beta and extract it to the new folder. Go into the plugins folder that comes with with DB Beta and delete Trinity and other plugins you intend to update. Download new version of your plugins and extract them to the plugins folder. This ensures that there are no old files which could cause conflicts.
For profiles have a look at the /Profiles/ directory included with your DB beta install, there are some profiles there to get you started, including a new Keywarden profile by Nesox. We'll be including more profiles with the build in the future.
Note about DB Auto-Updater!
There is an issue with DB's auto updater not replacing trinity properly, you will have to DELETE your old plugins\trinity folder and then use the new version attached to this post below.
Most users don't realize that Trinity is updated much more frequently than the Stable/Beta releases.
Suggestion is always to do a fresh install of the latest BETA before using the latest Trinity, but often times I can get away with replacing the folders. If I see anything acting buggy, I opt for a fresh install.
Place to find latest Trinity:
Plugins > Trinity section
Hi, the downloaded file doesnt seem to contain the profile for farming vault, is it ExploreGoblinRealm.xml in Plugin file?
If so, where can we get the working beta DB client? I tried it with current released stable db version and its giving me an error when loading the profile.
Hi, the downloaded file doesnt seem to contain the profile for farming vault, is it ExploreGoblinRealm.xml in Plugin file?
If so, where can we get the working beta DB client? I tried it with current released stable db version and its giving me an error when loading the profile.
be sure to have beta 571.. both .59 trinity and qt .13 enabled.. the profile you load is in the plugin/trinity/profile folder and be on adventure mode.. thats all i can really think of.. i ran like 70 puzzle rings in the last couple of days and only ran into issues with breakables.. LoS issues but it would just blacklist them and move on.. good luck