so, if it such simple to detect hundreds of botting accs just by using a few strings of code, why Trion dont doing it constantly? Rift could be The First game ever with no bots at all.
If it happens, it'll be in bulk, hence the name banwave.
ok, but there is no reason for Trion to stack botting accs a couple of weeks just to "scary" botters, if they COULD catch it all time in first 5-10 mins of logging (hope u catch what i mean), just using this simple code.Exactly. They want to catch as many as possible, not a little here and a little there. The bigger the impact, the more scared botters will get, the more downtime the bots are gonna have. Thats just how MMOs do it.
ok, but there is no reason for Trion to stack botting accs a couple of weeks just to "scary" botters, if they COULD catch it all time in first 5-10 mins of logging (hope u catch what i mean), just using this simple code.
bots in developing MMOs like Rift isnt enemy #1, there many many things like sales, in/out subscribers, other money questions, releasing content, bugfixing and so on.
While I have no knowlledge or understanding of the code you have posted, and although I doubt posting that code will have any benefits for the Ryftomate developers, or for Trion for that matter. Protection methods and anti protection methods arent suitable for a public forum. Hawker has said before he wont talk about his anti detection methods because no point giving all the secrets away. If youve got valid discussion to make about the security of the program, perhaps discuss in PM with the devs
sry, cant agree with you about "sinister" trion which are wiating for more botting accs, just to keep bot devs in dark.
all idea of ryftomate is .net operating, so it will be very difficult for Rmate devs just update it if Trion will use this method of detection. it might be another bot at all.
you informed us , ty, but what the point of this topic? scary rmate users, advicing them not to bot?)
Read the thread, and you will most likely figure it out. Im not gonna repeat myself all the time.
You know, i did try and tell the devs about this. But apparently they like to avoid the hard facts, it is only right for the users to know what risks they take using Ryftomate. And since the Devs wont directly listen, then maybe the users will.
Are you not happy to know this? You should be.
Code:You know, i did try and tell the devs about this. But apparently they like to avoid the hard facts, it is only right for the users to know what risks they take using Ryftomate. And since the Devs wont directly listen, then maybe the users will. Are you not happy to know this? You should be.
as i understood, you want us to think about your method of detection and how easy it does, but what the reason for you to start this topic with posting this code for public?
@rhainland you are just spreading panic. Show me the injection method that ryftomate does on rift, i bet you don't have a clue on that. If the injection is secure then is not that little piece of code that is gonna discover the bot.
You don't know jack.
Thank you Rhainland.
Since the ban wave i haven't used ryftomate and when i read something like this i will continue not to use it.
I'm a developer myself and - didn't tested it - if this super simple code works to detect ryftomate i really wonder if it is really you GB&HB team, that developed the bot.
I mean..seriously wtf?
I always prefered your products just because of one big thing: Security! Back in wow times there have been and are(!) several other good bots but i came here, paid a bit more but never had the slightest issues regarding security.
Now i am reading this and really really wonder...please, seriously, give a statement!
If you are using a bot, that is illegal according to ToS, and not expecting a ban, sorry mate, but you are plain dumb.