I faced a 4/9 Grommash Hellscreem, whitch was not enraged yet. The bot chose to Rockbiter->attack with Doomhammer twice to kill it. The hero took 14 damage. Tempo wise it is fine, to trade some HP vs killing a minion, but taking 14 is way too much. So maybe you can set a rule to not do it if the hero is gonna take e.g. >8 in total or sth.
You can find the logfile here It was on turn 16.
Edit: I have written some penalties for those cases. You can find it here and the raw code here ,but I think there should be another, much better way to set this up properly.
You can find the logfile here It was on turn 16.
Edit: I have written some penalties for those cases. You can find it here and the raw code here ,but I think there should be another, much better way to set this up properly.
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