mephuser1000
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No diff between 12% MS and 40%+ MS at 50k dps.
MS% has nothing to do with your dps..... MS is only for moving hence the name of the affix - it helps you move faster between the packs of mobs and run back after you've chased a goblin for 700 miles.
Eh, MS% does help overall DPS as it helps you deal continuous DPS by being where you need to be. I would at times take MS over AS tbh depending on breakpoints ect.
that does not make any sense Yori.... movement does not affect your dps... DPS is only valid when fighting you can't use the dps/movement speed statement as your MS doesn't help you kill anything or increase your damage - it "increase" the might contribute to the total amount of damage you do over a given time but it does not affect how fast you kill a given pack and/or mob. Ergo my previous statement will give more sense, as it will reduce 'downtime' between fights.
This thread would start making sense if you start talking about damage per hour, not damage per second.
This thread would start making sense if you start talking about damage per hour, not damage per second.
because it DOES NOT help you actually kill a monster faster, it will however help you move faster between mobs.
if two guys kill an identical mob lets say diablo with 100m hp, i have 24% IAS and you have 24% MS we both have same both have the exact same 1k dps weapon and other wise naked who will kill diablo fastest ?
Damage per hour / 60 / 60 = Damage Per Second... Its the same thing.This thread would start making sense if you start talking about damage per hour, not damage per second.