did go bananas and suicided rushed on Elenberg (spelling?) like the tank was going to a WP on the other team side

Tank SU-8
se log;
[22:38:45.803] [Debug] Refreshing garage vehicles..
[22:56:35.787] [Debug] CheckForCaptcha concluded, no challenge.
[22:56:35.810] [Debug] Refreshing garage vehicles..
[22:56:47.633] [Debug] GetProfileBytesAsync called.
[22:56:47.633] [Debug] Invoking GetProfileBytes.
[22:56:47.633] [Debug] Callback registered.
[22:56:47.633] [Debug] GetProfileBytes invoked.
[22:56:47.893] [Debug] Callback reached.
[22:56:47.893] [Debug] Finishing invoke.
[22:56:47.893] [Debug] Result size: 68
[22:56:47.893] [Debug] Throwing event.
[22:56:47.893] [Debug] Loading profile.
[22:56:47.894] [Debug] OnProfileLoaded caught! Done!
[22:57:26.815] [Debug] Moving to: <314.3208, 13.41294, -23.40953>
[22:57:26.823] [Debug] Creating operation.
[22:57:26.823] [Debug] Invoking GetServerPath.
[22:57:26.823] [Debug] Callback registered.
[22:57:26.823] [Debug] Waiting for callback..
[22:57:26.823] [Debug] Generated path to <314.3208, 13.41294, -23.40953> in 277,10 ms
[22:57:26.906] [Debug] Moving to: <314.3208, 13.41294, -23.40953>
[22:57:27.278] [Debug] Callback hit.
[22:57:27.278] [Debug] Ending Invoke on GetServerPath.
[22:57:27.278] [Debug] Invoke ended. Result: <Start: (<65.15312, 1.799871, -385.1044>) / End: (<314.3208, 13.41294, -23.40953>)>
[22:57:27.278] [Debug] Unlocking sync lock.
[22:57:27.278] [Debug] Sync locked: False
[22:57:27.278] [Debug] Throwing event.
[22:57:27.278] [Debug] Setting CurrentPath.
[22:57:27.278] [Debug] CurrentPath: <Start: (<65.15312, 1.799871, -385.1044>) / End: (<314.3208, 13.41294, -23.40953>)>
[22:57:27.278] [Debug] OnPathGenerated fetched! Path generation done!
[22:57:27.342] [Debug] Moving to: <314.3208, 13.41294, -23.40953>
-----
Normal log
22:56:35.072] Queue priority: (0) SPGs SU-8, (1) Tank Destroyers SU-100, (2) Medium Tank T-43,
[22:56:35.805] Status: Queueing
[22:56:35.805] New state: Queueing
[22:56:35.997] Queueing for battle with with SPGs SU-8.
[22:56:47.902] Waiting for players.
[22:56:47.913] Status: WaitingForPlayers
[22:56:47.913] New state: WaitingForPlayers
[22:56:47.987] Waiting for players.
[22:56:56.723] Waiting for battle to start.
[22:56:56.737] Status: WaitingForGameStart
[22:56:56.737] New state: WaitingForGameStart
[22:56:56.813] Waiting for battle to start.
[22:57:26.747] Artillery waypoint set to <314.3208, 13.41294, -23.40953>!
[22:57:26.823] Moving to artillery spot <314.3208, 13.41294, -23.40953>
[22:57:26.852] Status: Moving
[22:57:26.852] New state: Moving
[22:57:26.910] Moving to artillery spot <314.3208, 13.41294, -23.40953>
[22:58:35.943] Status: Aiming
[22:58:35.943] New state: Aiming
[22:58:47.492] Fire!
[22:58:47.539] Status: Firing
[22:58:47.539] New state: Firing
[22:58:47.948] Fire!
[22:58:49.221] Status: Dead
[22:58:49.221] New state: Dead
[22:58:49.227] Kills: 0
[22:58:49.239] We're dead! Leaving battle!