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Archon unbuff after 5 min (for the buffs) plz help rixxx :)

hey nice to hear, good idea and sure :)
min mobcount in mobdistance after archon time -> unbuff

Archon Debuff: yes no

Archon Time: 120-300 sec (nn to track buffs here since they rebuffed all 15 sec before archon)

Mob Count: 0-20 (0 for unbuff allways after archon time)

Mob Distance: 18-50 yards <- this we can skip and norm at 35 yards (dont know how far db can check without high cpu usage higher is better cause nonelit range = 18-40 is common with extend at kill)

would be nice :)
 
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I think what you are trying to say is getting lost in translation :) I'm not sure how to interpret what you've posted.
 
[table="width: 500, class: grid, align: center"]
[tr]
[td]#[/td]
[td]GUI OPTION[/td]
[td]Type[/td]
[td]Description[/td]
[td]Exists[/td]
[td]REASON/LOGIC[/td]
[/tr]
[tr]
[td]1[/td]
[td]KITE[/td]
[td]Slider[/td]
[td]Distance to kite[/td]
[td]YES[/td]
[td]For kiting builds.[/td]
[/tr]
[tr]
[td]2[/td]
[td]KITE[/td]
[td]Checkbox[/td]
[td]Only kite when in Archon form.[/td]
[td]YES[/td]
[td]For hybrid builds, using both CM/Freeze and an Archon for added DPS.[/td]
[/tr]
[tr]
[td]3[/td]
[td]KITE[/td]
[td]Checkbox[/td]
[td]Only kite when in Regular form.[/td]
[td]NO[/td]
[td]For Archon builds. After Archon runs out and in regular form EHP drops considerably. Most deaths happen at this time.[/td]
[/tr]
[tr]
[td]4[/td]
[td]ARCHON[/td]
[td]Checkbox[/td]
[td]Cancel Archon if ARMOR Buff expires.[/td]
[td]NO[/td]
[td]Monitor Armor buff (Ice/Force/Storm) and if expires it cancels Archon.[/td]
[/tr]
[tr]
[td]5[/td]
[td]ARCHON[/td]
[td]Checkbox[/td]
[td]Cancel Archon if all Buffs expires.[/td]
[td]NO[/td]
[td]Monitor all 3 buffs (Armor/Familiar/Magic Weapon) and if all expire cancel archon.[/td]
[/tr]
[/table]

Notes:
1. I hope that this is what you wanted Rrrix.
2. I explained in earlier post why only Armor buff or all buffs expiring are worth to be monitored. This is true no matter what passives or runes the user chooses. TLDR version is that Armor expire first, either at 2 or at 4 minutes, and MW/Fam expire both after 5 minutes.
3. IMPORTANT. The new logic must ONLY cancel Archon. Afterwards, the existing logic takes over [ so recasting all buffs, and casting Archon only when needed]. The alternative [which is bad] was that the new logic cancel, rebuff and then cast again Archon. By only canceling Archon, the existing logic will rebuff and will only cast Archon when enemies are on screen. This prevents things like recasting Archons during townruns or backtracking.
4. I've added also a checkbox for kiting in Regular form. This option I miss during my Archon runs. If Archon expired and is in cooldown I want the bot to kite for added survivability. When in Archon I have no such problems with the huge boost to both Armor and All Resists that Archon provide for.
 
hmm not much to translate its kinda math~~ plz look at it again 18-50 means its a range .... a slider

ALL underlined are OPTION POINTS that should be in #GUI

Kakru gui dont include mobcount and mobdistance will be nasty for advanced users

[Archon Time] && ([Mob Count] in [Mob Distance]) == [Unbuff] maybe this logic is more easy for you rrrix

AnythingWithinRange[RANGE_35] >= 12 <- this function will be the most importend 35 is [mob distance] and 12 is [mob count]

if (!bCurrentlyAvoiding && GilesUseTimer(SNOPower.Wizard_Archon var.archontime) && AnythingWithinRange[RANGE_var.mobdistance] >= var.mobcount)
{
return new *unbuff archon* this is the function i really need then i can do it on my own
}
Archon Time = GilesUseTimer(SNOPower.Wizard_Archon) hits true after expire

gtarchon.png


PS i really wanna prevent unbuff in town or backtrack but if unbuff is included i could easy edit it

if you unbuff while backtracking you loose the high armor and res and wait till archon is recastet with normal logic allways vs elits: will often run out after or vs 3 normal mobs since range is 25 an non elit combat on 40 long time without archon ~~ and some kind of randomness for new archon life

if its possible to check 50 yards i will change it too: AnythingWithinRange[RANGE_50] >= 16 this way i instantly gain +16 sec on archon and i will have 100% upptime
 
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