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Arcane Blast - Always cast in Archon

qutazs

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May 10, 2014
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Hi everyone,

Is it possible to make it fire "Arcane blast" every time it is not on CD while in Archon?

And if so, how? :-)

Hope someone can assist in this, as I don't see why it shouldn't just cast it every time it is available.
 
Hi

If you go to the advanced tab in trinity options, then click variables - scroll down and find Wizard.ArchonBlast - something like that

Change the value to something tiny, like 5

It should then use it every 5 milliseconds

I am unable to show screenshots etc atm but this is how you do that
 
The problem is, that it doesn't use it unless it really really close to enemies.

I just want it to use it once its in archon aslong as it is in combat. :-)

Thanks for the advise though, lots of stuff in there that might come in handy at some point.
 
Trinity isn't updated for the new archon rune names, so if you switch the rune to one that wasn't changed (such as teleport) until trinity is updated, then the bot will use archon properly.

from: Deliriation :)
 
Last edited:
Trinity isn't updated for the new archon rune names, so if you switch the rune to one that wasn't changed (such as teleport) until trinity is updated, then the bot will use archon properly.

from: Deliriation :)

It is using everything except for Fire Blast, its alright for now, it still melts stuff.. I guess I'll just wait for Fire Blast to be fixed :)
 
Also looking for this. Is there a plugin or addon that dumps the players SNOPower?

This seems trivial to add to the Wizard.cs file:
Code:
                //392692, 392693, 392691 == Arcane Blast, Ice Blast 
...
                HotbarSkills blastSkill = HotbarSkills.AssignedSkills
                    .FirstOrDefault(p => p.Power == SNOPower.Wizard_Archon_ArcaneBlast || p.Power == (SNOPower)392692 || p.Power == (SNOPower)392693 || p.Power == (SNOPower)392691);
 
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