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Anyone else getting more D3 freezing recently?

roflcopter

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Within the last 24h I've gotten 5 freezes. To put it in context, I usually get 1 freeze maybe in 48 hours. But I have had runs as long as 100 hours.


Log snippet:

[17:52:11.533 D] Navigator.Clear
[17:52:11.594 D] Replaced hook [ProfileOrderBehavior_Hook] 89252f6b-4f70-405c-bad0-9fc8ef3c92fd
[17:52:11.596 D] Generating path to UNKNOWN - <1214.136, 1061.833, -19.9>
[17:52:11.605 D] Successfully generated path from {X=175,Y=190} to {X=136,Y=197} in 00:00:00.0012786 with 40(7) hops
[17:52:11.605 D] Client path generated.
[17:52:11.605 D] Generated path to <1214.136, 1061.833, -19.9> () with 7 hops.
[17:52:24.200 D] System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
at Zeta.MemoryManagement.Executor.Execute(String debugMessage)
at Zeta.Internals.Actors.DiaActivePlayer.UsePower(SNOPower power, Vector3 clickPos, Int32 worldDynamicId, Int32 targetACDGuid)
at GilesTrinity.GilesPlayerMover.MoveTowards(Vector3 vMoveToTarget)
at Zeta.Navigation.DefaultNavigationProvider.(String )
at Zeta.Navigation.DefaultNavigationProvider.MoveTo(Vector3 destination, String destinationName, Boolean useRaycast)
at Zeta.Navigation.Navigator.MoveTo(Vector3 destination, String destinationName, Boolean useRaycast)
at Zeta.CommonBot.CommonBehaviors..(Object )
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.CommonBot.BotMain.()
[17:52:34.295 D] [Stuck Handler] We're stuck at <1210.814, 1094.671, -19.69173>
[17:52:44.296 D] System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
at Zeta.MemoryManagement.Executor.Execute(String debugMessage)
 
TO be clear, its D3 that is crashing not, db.

+1 demonbuddy usually stays running after crash (i dont use the latest build that re-enabled DB to close)
however demonbuddy does kinda act funny afterwards, hence prob it is good to close it after a D3 crash
 
+1 demonbuddy usually stays running after crash (i dont use the latest build that re-enabled DB to close)
however demonbuddy does kinda act funny afterwards, hence prob it is good to close it after a D3 crash

To clarify, D3 freezes. There is an error at the same time in DB, something about failing to inject. I don't know what happens first, the DB error or D3 freezing. This started 24 hours ago. It had never happened before.

Edit: I reinstalled DB 222 and Giles trinity and rad's profile manager. Downloaded new profiles (A3 champ) and it still freezes.
 
Last edited:
To clarify, D3 freezes. There is an error at the same time in DB, something about failing to inject. I don't know what happens first, the DB error or D3 freezing. This started 24 hours ago. It had never happened before.
Edit: I reinstalled DB 222 and Giles trinity and rad's profile manager. Downloaded new profiles (A3 champ) and it still freezes.

Open Trinity up, change this line (is within the 50 lines);
public const bool bUnsafeCasting = true;
To this;
public const bool bUnsafeCasting = false;

WARNING: May cause combat to act "weird/screwy" etc. as I haven't done much work with this setting, but it will change the way DemonBuddy sends attack commands to Diablo 3 - so I don't recommend it for long-term use, but just as a test aid to see if all crashes clear up or not.

If it continues to crash, then you could try enabling the "TPS" setting in the Advanced tab, and lowering it below 10 - again I don't recommend this long-term, but just to see if that reduces crashing (will reduce how frequently it loads all data from Diablo 3 memory).

Beyond that, if you're running it in any kind of Virtual Machine - VM's are known to cause problems (especially when you run more than 1 VM) - and there's always blind-luck. Mine rarely crash at all anymore (I think I've only had a single crash on one client once in the past 7 days or so), running with Trinity at full-tilt (no TPS throttling, no unsafecasting set to false) - I don't run in a VM, and I run multiple clients all on the same machine (1 separate D3 folder for each client).
 
Giles, thanks for suggestions.

Tried enabling unsafe casting, it makes bot efficiency go down too low to be worth it. I could enable it for when i go to bed so that the game doesnt crash, but otherwise I wont use it.

I don't use VMs.

I will try the TPS setting next. I'm assuming that the default TPS is 10, even withou thaving the setting enabled. So I will lower it to 8 and see if stability increases.
 
I got this too alot, roflcopter if you're using RadsAtom and are doing champion farming could you please help me to setup a .bat file to get my D3 up and running again. Some help would be much, much appreciated!
 
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