M mistahmikey New Member Joined Jun 29, 2015 Messages 161 Reaction score 3 Jan 28, 2016 #1 Looked though the docs and was hoping to see something like Player.IsZoning. Any way to detect this?
N newb23 Community Developer Joined Nov 26, 2014 Messages 397 Reaction score 15 Jan 29, 2016 #2 Not zoning technically, but this should do the trick: ff14bot.Behavior.CommonBehaviors.IsLoading
R RahlRB New Member Joined Sep 24, 2015 Messages 20 Reaction score 2 Jan 29, 2016 #3 I'm not exactly sure what you're trying to do.... but you could subscribe to the following event: ff14bot.NeoProfiles.GameEvents.OnMapChanged That event will fire every time you change zones.
I'm not exactly sure what you're trying to do.... but you could subscribe to the following event: ff14bot.NeoProfiles.GameEvents.OnMapChanged That event will fire every time you change zones.
N newb23 Community Developer Joined Nov 26, 2014 Messages 397 Reaction score 15 Jan 29, 2016 #4 Ah yes, events. Love those suckers... Just need to remember to use them.
M mistahmikey New Member Joined Jun 29, 2015 Messages 161 Reaction score 3 Feb 3, 2016 #5 RahlRB said: I'm not exactly sure what you're trying to do.... but you could subscribe to the following event: ff14bot.NeoProfiles.GameEvents.OnMapChanged That event will fire every time you change zones. Click to expand... I am just trying to ensure I don't try to do certain things while my character is teleporting or moving between zones.
RahlRB said: I'm not exactly sure what you're trying to do.... but you could subscribe to the following event: ff14bot.NeoProfiles.GameEvents.OnMapChanged That event will fire every time you change zones. Click to expand... I am just trying to ensure I don't try to do certain things while my character is teleporting or moving between zones.
mastahg Administrator Staff member Joined Feb 27, 2011 Messages 5,381 Reaction score 388 Feb 4, 2016 #6 If your using behavior tress just use Code: CommonBehaviors.HandleLoading for coroutines Code: await CommonTasks.HandleLoading();
If your using behavior tress just use Code: CommonBehaviors.HandleLoading for coroutines Code: await CommonTasks.HandleLoading();