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Amplify - Development Discussion Thread - What do you wanna see?

CodenameG

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alright, so ive been working on amplify for the last few months, and its been slow going. but so far Heres what i got done.

Fixed Sheep Re-targeting - it will attack the sheeped target if theres one left on the field.
Totem Re-targeting - Fixes those "In Combat" null errors when dealing with shamans.
ManaGems - They actually work now.
AoE Logic - Speedup and reworked - No More Sleeps
Frost Elemental Freeze! - Speedup no more blind waiting for the AoE Circle to Appear


what i need now is
Rotations - PVP, PVE, Instances

if you think you can help me out let me know.
 
A better arcane setup would be nice. As well as a better Combat Targeting when I use this in BGs i actually have to use the CombatHelper.Cs because hes just runs by everything untill he maybe targets a enemy or he gets hit by one. The Combat Helper makes a huge differnce with it just an idea.
 
ill run a few pvp tests and see, it should be re-targeting pretty much everything, but sometimes HB has issues handing over the correct target to the CC.
 
Okay sorry for speaking out when I clearly havent tested it properly, and thanks for your wizardry!
 
Arcane Rotation;

If Evocation cooldown < 30:
Pop Mana Gem
Pop Arcane Power
Pop Images
Pop Flame Orb
Spam Arcane Blast until < 10% mana
Evocation till it ends


All else:


Arcane Blast to 3-4 stacks (3 is what most mages do, I tend to go for 4)
If missiles are up, pop them, otherwise, pop Arcane Barrage
Keep orb on CD


If the user has Incanter's Absorption talent, then make sure Mana Shield is always up.


... thats it.
 
Yeah I'd love it to do what Apoc just posted that would be deal and go with the 4 Blast stack....
 
Yeah I'd love it to do what Apoc just posted that would be deal and go with the 4 Blast stack....
the problem is during normal grinding, and even in most instances you NEVER get to 4 stacks before the thing dies. so then waiting for 4 stacks is kind of pointless cause then you just waste it.
 
This is true... maybe an option for it for case to case scenerios not sure if thats to difficult to add no biggie if not it still would do wonders without.
 
I think what most people really want you to do is make a pure PVE raiding for Arcane, considering the Rotation is easy, and they want it to be perfect by using HB. I dont think they are so worried about what it will do in a 5 man so much, or leveling.
 
for the 4 stack in instances maybe make it to where it looks for mobs that have 1mil+ health but I have no idea how that would work
 
for the 4 stack in instances maybe make it to where it looks for mobs that have 1mil+ health but I have no idea how that would work
All targetting while using Instancebuddy is handled by Instancebuddy itself. Amplify doesn't choose what to target in this case. It is forced to target whatever the tank is targetting, which if it's an annoying tank they switch targets every .5 seconds, which also caused problems while testing the capabilities of this CC in instances.
 
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