I'm having 2 issues:
1. With multiple targets, I noticed that it casts sheep twice in a row before re-targeting the non-sheeped mob.
2. When walking up to a mob, the it starts to cast the pull spell (in this case FB), but at the same time, it tries to move close to the mob, so it ends up aggroing the mob before it even gets a cast.
[12:36:48 PM:207] Activity: Setting Perch Guardian at 24 yards as your target
[12:36:48 PM:207] Dismounting for combat.
[12:36:48 PM:207] Stop and dismount... Reason: SetTarget
[12:36:48 PM:937] Changed POI to:Type: Kill, Name: Perch Guardian
[12:36:49 PM:202] Spell_C::CastSpell(116, 0, 0xF13071550085E324, 0) [345]
[12:36:50 PM:236] Spell_C::CastSpell(116, 0, 0xF13071550085E324, 0) [346]
[12:36:51 PM:338] Spell_C::CastSpell(116, 0, 0xF13071550085E324, 0) [347]
Try out my plugin: http://www.thebuddyforum.com/honorb...177-[plugin]mage-helper-blinking-natural.htmlBug: interrupts invisibility (having low health)
enable movement Disable.having problems with this as fire (only spec i been testing sofar) it doesnt always (rarely) cast pyroblast or fireblast on proc, it seems to mostly only cast scorches and living bomb's - sometimes it just casts a single or 2 scorches then do nothing else. I been running it with lazyraider (supported?) in battlegrounds and tested it on the dummy. lastly im also having problems with it acting realy slow, taking its good time between casting its spells.
/edit any chance for dragon breath support in an upcoming version?
View attachment 29021
Zodder, if you want it supported then work with CnG, tell him when you would use such a thing, and also the other fire aoe spells.
He's really easy... to work with![]()
the reason why its not implemented is the same reason why Cone of Cold isnt used in Frost, that there's not that many times where its actually a good idea to cast it and it breaks up the rotation, but if you want i suppose i could add it for pvp, i just need to know how many players in front of it, and the distance in yards it needs to look for it to cast.I spose it would be something like, for pvp environment, use it whenever your within the set range of dragon breath while facing enemy player - perhaps maybe even set it up as an interrupt method if within range and facing enemy player, same goes for Impact proc fireblast use it as another interrupt method? make a small setting in the cc's config window 'save fireblast / dragon breath for interrupts or use at anytime when of cooldown'.
Codenamg, im gonna try what you suggested and get back.
im working on it, but no one else is complaining about it. give did you try restarting honorbuddy?Any word on freeze? Is it something on my end?
change the pull spell in the drop down menu, i believe ice lance is in the list.I got freeze to work, I had to reinstall a fresh copy of hb. I was wondering if there was a way to set it up so I would pull with ice lance is I had frost fingerz procked? I tend to kill the mob before I even use one charge of it from freeze and buy the time I go through the opening rotashion on the next pull frost fingers has worne off
your pull spell is your pull spell. i think the only time it would ever change is if the proc is up, but besides that it wont.Ill try it out when I get home. Will that default to frost bolt when fingers of frost is not up?
updated to version 1.8.3, thanks no1knowsy