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AlwaysStealth - Auto-Stealth

kavex

Member
Joined
Oct 4, 2014
Messages
65
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This is just a simple script that hits stealth for you. Very useful for tradepack runs.

Click the start button in the plugin manager to start and stop

1. Make a folder in plugins called AlwaysStealth
2. Open plugin manager to paste and save alwaysStealth.cs to AlwaysStealth folder
3. hit compile

Code:
using System;
using System.Drawing;
using System.Windows.Forms;
using System.Threading;
using System.Collections.Generic;
using System.Linq;
using ArcheBuddy.Bot.Classes;

namespace DefaultNameSpace{
   public class DefaultClass : Core
   {
       public static string GetPluginAuthor()
       {
           return "Kavex";
       }

       public static string GetPluginVersion()
       {
           return "1.0.0.0";
       }

       public static string GetPluginDescription()
       {
           return "AlwaysStealth: Auto-Stealth";
       }

       //Call on plugin start
       public void PluginRun()
       {         
           while (true){
                while (skillCooldown("Stealth") != 0L) {
                    Thread.Sleep (50); 
           }
           UseSkill ("Stealth",true,false); 
}

       }
       //Call on plugin stop
       public void PluginStop()
       {
       }
   }
}
 
Last edited:
This is just a simple script that hits stealth for you. Very useful for tradepack runs.

Click the start button in the plugin manager to start and stop

1. Make a folder in plugins called AlwaysStealth
2. Open plugin manager to paste and save alwaysStealth.cs to AlwaysStealth folder
3. hit compile

Code:
using System;
using System.Drawing;
using System.Windows.Forms;
using System.Threading;
using System.Collections.Generic;
using System.Linq;
using ArcheBuddy.Bot.Classes;

namespace DefaultNameSpace{
   public class DefaultClass : Core
   {
       public static string GetPluginAuthor()
       {
           return "Kavex";
       }

       public static string GetPluginVersion()
       {
           return "1.0.0.0";
       }

       public static string GetPluginDescription()
       {
           return "AlwaysStealth: Auto-Stealth";
       }

       //Call on plugin start
       public void PluginRun()
       {         
           while (true){
                while (skillCooldown("Stealth") != 0L) {
                    Thread.Sleep (50); 
           }
           UseSkill ("Stealth",true,false); 
}

       }
       //Call on plugin stop
       public void PluginStop()
       {
       }
   }
}

Great idea! Thanks for the plug-in! I won't have to set up macros on keyboard anymore. =)
 
Thank you for this, I was thinkiing about this the other day. Great minds think alike!
 
This is just a simple script that hits stealth for you. Very useful for tradepack runs.

Click the start button in the plugin manager to start and stop

1. Make a folder in plugins called AlwaysStealth
2. Open plugin manager to paste and save alwaysStealth.cs to AlwaysStealth folder
3. hit compile

Code:
using System;
using System.Drawing;
using System.Windows.Forms;
using System.Threading;
using System.Collections.Generic;
using System.Linq;
using ArcheBuddy.Bot.Classes;

namespace DefaultNameSpace{
   public class DefaultClass : Core
   {
       public static string GetPluginAuthor()
       {
           return "Kavex";
       }

       public static string GetPluginVersion()
       {
           return "1.0.0.0";
       }

       public static string GetPluginDescription()
       {
           return "AlwaysStealth: Auto-Stealth";
       }

       //Call on plugin start
       public void PluginRun()
       {         
           while (true){
                while (skillCooldown("Stealth") != 0L) {
                    Thread.Sleep (50); 
           }
           UseSkill ("Stealth",true,false); 
}

       }
       //Call on plugin stop
       public void PluginStop()
       {
       }
   }
}

How would we change this code so that if I have a buff like Double Recurve it will only use it every 30 mins instead of when the cool down expires.
 
How would we change this code so that if I have a buff like Double Recurve it will only use it every 30 mins instead of when the cool down expires.
Something like this:

If (buffTime("Double Recurve") < 1)
{
UseSkill("Double Recurve");
}
 
can someone update this? I cant seem to compile it..
 
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