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AllRounder

yep Raise Skeletons wont work right now i heard about that.
will be fixed with new Update, today oder tomorrow
 
Tenshi, you seriously need to update your template file... as many of the comands there are not compatible with latest version aka OnlyBosses for instance.
 
I need some help with my Marauder.

I would like for it to use Leap Slam as a gap closer. And then use Ground Slam if 3 or more enemies close together. And to kill bosses use Dual Strike. And if there is 5 or more mobs around it should cast Rejuvenation Totem. And as the normal attack it should use Dual Strike. But right now all it does is the first spell i put in (Leap Slam) all the time.

Code:
#Basic Settings
FightDistance = 50
PotHealth = 75
PotMana = 40
UseQuicksilverFlask_EnemyDistance = 80
UseQuicksilverFlask = true

//gap closer
Name = Leap Slam
EnemyDistance = 80
CastEnd 

//aoe attack
Name = Ground Slam
EnemyDistance = 15
Mobsarround_Distance = 10
Mobsarround_Count = 3
Mobsarround_Target = 0
CheckForMobsarround = true
CastEnd

//bossattack
Name = Dual Strike
OnlyBosses = true
CastEnd

//Rejuvenation Totem
Name = Rejuvenation Totem
EnemyDistance = 10
Mobsarround_Distance = 10
Mobsarround_Count = 5
CheckForMobsarround = true
IsTotem = true
MaxCount = 1
CastEnd

//Unlimited Attack
Name = Dual Strike
CastEnd

In the EB log I can see it tries to cast other spells
Code:
Allrounder(Cast): Dual Strike
Allrounder(Cast): Casted Dual Strike
CanCast(Dual Strike) Check for Cast
Allrounder(Cast): Dual Strike
Allrounder(Cast): Casted Rejuvenation Totem
CanCast(Dual Strike) Check for Cast
Allrounder(Cast): Dual Strike
Allrounder(Cast): Casted Dual Strike
But all is do is spam the first skill
Code:
 //gap closer
Name = Leap Slam
EnemyDistance = 80
CastEnd
 
No coz it dont work for me :(

Yeah, I'm getting the following error when trying to open the CR Config in the latest beta build:
Unhandled exception
System.ArgumentNullException: Value cannot be null.
Parameter name: value
at System.Windows.Forms.TabControl.TabPageCollection.IndexOf(TabPage page)
at Allrounder.AllrounderSettings.LoadSettings() in d:\testex\Routines\Allrounder\SettingsWindow.cs:line 68
at Allrounder.AllrounderSettings..ctor() in d:\testex\Routines\Allrounder\SettingsWindow.cs:line 19
at Allrounder.Allrounder.OnGuiButtonPress() in d:\testex\Routines\Allrounder\Allrounder.cs:line 672
at BotGui.MainWindow.RoutineConfigButtonClick(Object sender, RoutedEventArgs e)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
at System.Windows.Controls.Primitives.ButtonBase.OnClick()
at System.Windows.Controls.Button.OnClick()
at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e)
at System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e)
at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
at System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
at System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)
at System.Windows.Input.InputManager.ProcessStagingArea()
at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
 
Cant replicate the error right now..
I am on another project now. will update it in ca 1 hour so that this evening will be a new update stay tuned and thanks for your patience
 
Cant replicate the error right now..
I am on another project now. will update it in ca 1 hour so that this evening will be a new update stay tuned and thanks for your patience
No worries, man! The CR still works perfectly fine using the config file to create
 
how could i add enduring cry ? thanks

#Basic Settings
FightDistance = 70
PotHealth = 60
PotMana = 0
UseQuicksilverFlask_EnemyDistance = 80
UseQuicksilverFlask = true

Name = Warlord's Mark
MinManaPercent = 60
Mobsarround_Distance = 20
Mobsarround_Count = 3
Mobsarround_Target = 1
CheckForMobsarround = true
IsCurse = true
CastEnd

Name = Leap Slam
EnemyDistance = 40
#Mobsarround_Distance = 10
#Mobsarround_Count = 1
#Mobsarround_Target = 0
#CheckForMobsarround = true
CastEnd

Name = Ground Slam
Mobsarround_Distance = 15
Mobsarround_Count = 2
Mobsarround_Target = 0
CheckForMobsarround = True
CastEnd

Name = Heavy Strike
CastEnd
 
how could i add enduring cry ? thanks

#Basic Settings
FightDistance = 70
PotHealth = 60
PotMana = 0
UseQuicksilverFlask_EnemyDistance = 80
UseQuicksilverFlask = true

Name = Warlord's Mark
MinManaPercent = 60
Mobsarround_Distance = 20
Mobsarround_Count = 3
Mobsarround_Target = 1
CheckForMobsarround = true
IsCurse = true
CastEnd

Name = Leap Slam
EnemyDistance = 40
#Mobsarround_Distance = 10
#Mobsarround_Count = 1
#Mobsarround_Target = 0
#CheckForMobsarround = true
CastEnd

Name = Ground Slam
Mobsarround_Distance = 15
Mobsarround_Count = 2
Mobsarround_Target = 0
CheckForMobsarround = True
CastEnd

Name = Heavy Strike
CastEnd
This is not added in this version
 
New Version is out!!
Changelog:
Fully rewritten for speed changes.
Fixed the CRConfig Menu.
Added Chargesupport :Frenzy, Enduring, Power and Viper_Strike_Orb
Fixed some minnor bugfixes
 
Just updated and started receiving the following error:
2013-11-22 19:43:10,591 [1] ERROR App (null) - Unhandled exception
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Allrounder.Functions.ReadConfig(String file)
at Allrounder.Functions.CheckForConfig()
at Allrounder.Allrounder.Initialize()
at Loki.Bot.RoutineManager.SetCurrent(ICombat routine)
at BotGui.MainWindow.cbRoutines_SelectionChanged(Object sender, SelectionChangedEventArgs e)
at System.Windows.Controls.SelectionChangedEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
at System.Windows.Controls.ComboBox.OnSelectionChanged(SelectionChangedEventArgs e)
at System.Windows.Controls.Primitives.Selector.InvokeSelectionChanged(List`1 unselectedInfos, List`1 selectedInfos)
at System.Windows.Controls.Primitives.Selector.SelectionChanger.End()
at System.Windows.Controls.Primitives.Selector.SelectionChanger.SelectJustThisItem(ItemInfo info, Boolean assumeInItemsCollection)
at System.Windows.Controls.Primitives.Selector.OnSelectedItemChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
at System.Windows.DependencyObject.OnPropertyChanged(DependencyPropertyChangedEventArgs e)
at System.Windows.FrameworkElement.OnPropertyChanged(DependencyPropertyChangedEventArgs e)
at System.Windows.DependencyObject.NotifyPropertyChange(DependencyPropertyChangedEventArgs args)
at System.Windows.DependencyObject.UpdateEffectiveValue(EntryIndex entryIndex, DependencyProperty dp, PropertyMetadata metadata, EffectiveValueEntry oldEntry, EffectiveValueEntry& newEntry, Boolean coerceWithDeferredReference, Boolean coerceWithCurrentValue, OperationType operationType)
at System.Windows.DependencyObject.SetValueCommon(DependencyProperty dp, Object value, PropertyMetadata metadata, Boolean coerceWithDeferredReference, Boolean coerceWithCurrentValue, OperationType operationType, Boolean isInternal)
at BotGui.MainWindow.<RoutinesReloaded>b__11()
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)

App.Application_DispatcherUnhandledException
 
Just updated and started receiving the following error:
2013-11-22 19:43:10,591 [1] ERROR App (null) - Unhandled exception
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Allrounder.Functions.ReadConfig(String file)
at Allrounder.Functions.CheckForConfig()
at Allrounder.Allrounder.Initialize()
at Loki.Bot.RoutineManager.SetCurrent(ICombat routine)
at BotGui.MainWindow.cbRoutines_SelectionChanged(Object sender, SelectionChangedEventArgs e)
at System.Windows.Controls.SelectionChangedEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
at System.Windows.Controls.ComboBox.OnSelectionChanged(SelectionChangedEventArgs e)
at System.Windows.Controls.Primitives.Selector.InvokeSelectionChanged(List`1 unselectedInfos, List`1 selectedInfos)
at System.Windows.Controls.Primitives.Selector.SelectionChanger.End()
at System.Windows.Controls.Primitives.Selector.SelectionChanger.SelectJustThisItem(ItemInfo info, Boolean assumeInItemsCollection)
at System.Windows.Controls.Primitives.Selector.OnSelectedItemChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
at System.Windows.DependencyObject.OnPropertyChanged(DependencyPropertyChangedEventArgs e)
at System.Windows.FrameworkElement.OnPropertyChanged(DependencyPropertyChangedEventArgs e)
at System.Windows.DependencyObject.NotifyPropertyChange(DependencyPropertyChangedEventArgs args)
at System.Windows.DependencyObject.UpdateEffectiveValue(EntryIndex entryIndex, DependencyProperty dp, PropertyMetadata metadata, EffectiveValueEntry oldEntry, EffectiveValueEntry& newEntry, Boolean coerceWithDeferredReference, Boolean coerceWithCurrentValue, OperationType operationType)
at System.Windows.DependencyObject.SetValueCommon(DependencyProperty dp, Object value, PropertyMetadata metadata, Boolean coerceWithDeferredReference, Boolean coerceWithCurrentValue, OperationType operationType, Boolean isInternal)
at BotGui.MainWindow.<RoutinesReloaded>b__11()
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)

App.Application_DispatcherUnhandledException
did u deleted your old CFG?
 
did u deleted your old CFG?
I tried that also, but no luck. It seems that it is trying to create a cfg file in the Exilebuddy root folder, maybe..

2013-11-22 20:13:55,657 [1] ERROR App (null) - Unhandled exception
System.IO.IOException: The process cannot access the file 'D:\exbeta\mycharactersname.cfg' because it is being used by another process.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFrom*****, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize)
at System.IO.File.Create(String path)
at Allrounder.Functions.CheckForConfig()
at Allrounder.Allrounder.Initialize()
at Loki.Bot.RoutineManager.SetCurrent(ICombat routine)
at BotGui.MainWindow.<RoutinesReloaded>b__11()
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)

App.Application_DispatcherUnhandledException
 
I've restarted both EB and my computer and I'm still running into the crash while EB loads up the routine :(
 
CanCast(Enduring Cry) Check for Cast
This Skill is on Cooldown. Timeleft 00:00:03.7239842
Allrounder(Cast): Trying to Cast Enduring Cry Truechecks 1:1

But he did it was never to cast, no cooldown

Name = Enduring Cry
KeepChargesUp = True
ChargeType = Endurance
MobsAroundTarget = Me
MobsAroundCount = 2
MobsAroundDistance = 200
CastEnd
 
CanCast(Enduring Cry) Check for Cast
This Skill is on Cooldown. Timeleft 00:00:03.7239842
Allrounder(Cast): Trying to Cast Enduring Cry Truechecks 1:1

But he did it was never to cast, no cooldown

Name = Enduring Cry
KeepChargesUp = True
ChargeType = Endurance
MobsAroundTarget = Me
MobsAroundCount = 2
MobsAroundDistance = 200
CastEnd
Have to Check it later
 
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