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AllRounder

Update is Out:
Changelog:
Added a Configuremenu for the characterconfig. just click "CR Config" to open it
Enabled Debugmode. I couldnt find any errors in script so, I enabled Debugmode, there will everycastcheck spammed to Exilebuddy. so u could send me the LOG file as PN if u got any errors

Thanks for following my Routine
 
Update is Out:
Changelog:
Added a Configuremenu for the characterconfig. just click "CR Config" to open it
Enabled Debugmode. I couldnt find any errors in script so, I enabled Debugmode, there will everycastcheck spammed to Exilebuddy. so u could send me the LOG file as PN if u got any errors

Thanks for following my Routine
Thank you,looks awesome
 
Update is Out:
Changelog:
Added a Configuremenu for the characterconfig. just click "CR Config" to open it
Enabled Debugmode. I couldnt find any errors in script so, I enabled Debugmode, there will everycastcheck spammed to Exilebuddy. so u could send me the LOG file as PN if u got any errors

Thanks for following my Routine
did u try summoner spells for me not working

FightDistance = 100
PotMana = 20
PotHealth = 70
Name = Ice Spear
CastEnd
Name = Raise Zombie
IsSummon = True
MaxCount = 3
MinManaPercent = 50
CastEnd
Name = Summon Skeletons
IsSummon = True
MaxCount = 4
MinManaPercent = 50
CastEnd


For me working only Ise Spear from my cfg
 
did u try summoner spells for me not working

FightDistance = 100
PotMana = 20
PotHealth = 70
Name = Ice Spear
CastEnd
Name = Raise Zombie
IsSummon = True
MaxCount = 3
MinManaPercent = 50
CastEnd
Name = Summon Skeletons
IsSummon = True
MaxCount = 4
MinManaPercent = 50
CastEnd


For me working only Ise Spear from my cfg
Try to move the summon skills to use as first
 
Hi
Help me please re-read the whole topic, I try to adjust the leap slam, not what comes out, just the hero runs up to the mobs and costs. Doing a variety of settings and copied from here and he was trying to do, not what does not work. When push CR Config issued the following message in the log bot
[UI] Current routine set to Allrounder by xTenshiSanx
Allrounder by xTenshiSanx has been loaded
Unhandled exception
System.ArgumentNullException: Value cannot be null.
Parameter name: value
at System.Windows.Forms.TabControl.TabPageCollection.IndexOf(TabPage page)
at CRConfig.Window.Load()
at CRConfig.Window..ctor()
at Allrounder.Allrounder.OnGuiButtonPress()
at BotGui.MainWindow.RoutineConfigButtonClick(Object sender, RoutedEventArgs e)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
at System.Windows.Controls.Primitives.ButtonBase.OnClick()
at System.Windows.Controls.Button.OnClick()
at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e)
at System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e)
at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
at System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
at System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)
at System.Windows.Input.InputManager.ProcessStagingArea()
at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
Settings such as those used
#Basic Settings
FightDistance = 85
PotHealth = 75
PotMana = 40
UseQuicksilverFlask_EnemyDistance = 80
UseQuicksilverFlask = true

Name = Leap Slam
EnemyDistance = 40
#Mobsarround_Distance = 10
#Mobsarround_Count = 1
#Mobsarround_Target = 0
#CheckForMobsarround = true
CastEnd

Sory for english
 
Hi
Help me please re-read the whole topic, I try to adjust the leap slam, not what comes out, just the hero runs up to the mobs and costs. Doing a variety of settings and copied from here and he was trying to do, not what does not work. When push CR Config issued the following message in the log bot
[UI] Current routine set to Allrounder by xTenshiSanx
Allrounder by xTenshiSanx has been loaded
Unhandled exception
System.ArgumentNullException: Value cannot be null.
Parameter name: value
at System.Windows.Forms.TabControl.TabPageCollection.IndexOf(TabPage page)
at CRConfig.Window.Load()
at CRConfig.Window..ctor()
at Allrounder.Allrounder.OnGuiButtonPress()
at BotGui.MainWindow.RoutineConfigButtonClick(Object sender, RoutedEventArgs e)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
at System.Windows.Controls.Primitives.ButtonBase.OnClick()
at System.Windows.Controls.Button.OnClick()
at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e)
at System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e)
at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
at System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
at System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)
at System.Windows.Input.InputManager.ProcessStagingArea()
at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
Settings such as those used
#Basic Settings
FightDistance = 85
PotHealth = 75
PotMana = 40
UseQuicksilverFlask_EnemyDistance = 80
UseQuicksilverFlask = true

Name = Leap Slam
EnemyDistance = 40
#Mobsarround_Distance = 10
#Mobsarround_Count = 1
#Mobsarround_Target = 0
#CheckForMobsarround = true
CastEnd

Sory for english

ah no problem.
Dont know the problem, but I am 2 versions ahead then online is, i will upload it now..

New Version is out:
Changelog:
Changed the Settingswindow to a new File so its easyier to update.
Added Charge Support (Variable: Generates Charges, KeepChargesUp, Chargetype).
Added Viper Strike support (You have to set KeepChargesUp and Generates Charges) //Charge Type is here not needed - UNTESTED MY CHAR WITH GEM DIED IN NEMESIS
Fixed some Typos your old Settings are now outdated please update with the settings window.
 
Hi Xten, I'm having problems with the CR not attacking as fast as it should be. It was working fine a few updates b ack (Before the 1.0.1 poe patch). Now its much slower, and isn't using double strike at all.

All im using for my routine is

Name = Spectral Throw
Mobsarround_Distance = 20
Mobsarround_Count = 2
Mobsarround_Target = 0
CheckForMobsarround = true
CastEnd

Name = Double Strike
CastEnd

It was working fine before.

Also, CR config button isn't working
 
Try do delete the folder "CompiledAssemblies". then redownload the newest version ALL files not only Allrounder.cs
then restart and try again.
also i fixed some typos "Arround" -> "Around" etc.
i will upload later a newer version.
also try to use an older verison as 607 iam using currently 605.
 
Using right now 608 works well
611 was on the menu to appear, set up by her leap Slam get the following config

PotHealth = 80
PotMana = 0
FightDistance = 85
Name = Leap Slam
IsRanged = True
EnemyDistance = 40
CastEnd

but the boat runs to the mobs close and do nothing. Just worth it. This log shows this information
Finding a path with euclidean distance of: 35
CanCast(Leap Slam) Check for Cast
Allrounder(Cast): Trying to Cast Leap Slam Truechecks 1:2
Finding a path with euclidean distance of: 43
Finding a path with euclidean distance of: 21
Finding a path with euclidean distance of: 8
Finding a path with euclidean distance of: 41
Finding a path with euclidean distance of: 39
Finding a path with euclidean distance of: 9
Finding a path with euclidean distance of: 8
Finding a path with euclidean distance of: 33
Finding a path with euclidean distance of: 8
Stopping the bot. Reason: UI Button Pressed
Finding a path with euclidean distance of: 5
Finding a path with euclidean distance of: 35
CanCast(Leap Slam) Check for Cast
What am I doing wrong?
 
611 was on the menu to appear, set up by her leap Slam get the following config

PotHealth = 80
PotMana = 0
FightDistance = 85
Name = Leap Slam
IsRanged = True
EnemyDistance = 40
CastEnd

but the boat runs to the mobs close and do nothing. Just worth it. This log shows this information
Finding a path with euclidean distance of: 35
CanCast(Leap Slam) Check for Cast
Allrounder(Cast): Trying to Cast Leap Slam Truechecks 1:2
Finding a path with euclidean distance of: 43
Finding a path with euclidean distance of: 21
Finding a path with euclidean distance of: 8
Finding a path with euclidean distance of: 41
Finding a path with euclidean distance of: 39
Finding a path with euclidean distance of: 9
Finding a path with euclidean distance of: 8
Finding a path with euclidean distance of: 33
Finding a path with euclidean distance of: 8
Stopping the bot. Reason: UI Button Pressed
Finding a path with euclidean distance of: 5
Finding a path with euclidean distance of: 35
CanCast(Leap Slam) Check for Cast
What am I doing wrong?

Why you use IsRanged? its for RANGED attacks not for attacks distance and Leapslam is a Melee
 
Remove the line about Ranged, bot now jumping into the zone, is also on-site and in the log spam follows.

Adding new ComponentMap Cache for Metadata/Chests/Crate2 (Miss #78)
CanCast(Leap Slam) Check for Cast
Allrounder(Cast): Trying to Cast Leap Slam Truechecks 0:1
CanCast(Leap Slam) Check for Cast
Allrounder(Cast): Trying to Cast Leap Slam Truechecks 0:1
CanCast(Leap Slam) Check for Cast
Allrounder(Cast): Trying to Cast Leap Slam Truechecks 0:1
CanCast(Leap Slam) Check for Cast
Allrounder(Cast): Trying to Cast Leap Slam Truechecks 0:1
CanCast(Leap Slam) Check for Cast
Allrounder(Cast): Trying to Cast Leap Slam Truechecks 0:1
CanCast(Leap Slam) Check for Cast
Allrounder(Cast): Trying to Cast Leap Slam Truechecks 0:1
CanCast(Leap Slam) Check for Cast
Allrounder(Cast): Trying to Cast Leap Slam Truechecks 0:1
CanCast(Leap Slam) Check for Cast
Allrounder(Cast): Trying to Cast Leap Slam Truechecks 0:1
CanCast(Leap Slam) Check for Cast
Allrounder(Cast): Trying to Cast Leap Slam Truechecks 0:1
CanCast(Leap Slam) Check for Cast
Allrounder(Cast): Trying to Cast Leap Slam Truechecks 0:1
CanCast(Leap Slam) Check for Cast
Allrounder(Cast): Trying to Cast Leap Slam Truechecks 0:1
CanCast(Leap Slam) Check for Cast
Allrounder(Cast): Trying to Cast Leap Slam Truechecks 0:1
Adding new ComponentMap Cache for Metadata/Monsters/Totems/generic_totem/red.ao (Miss #79)
Adding new ComponentMap Cache for Metadata/Chests/Crates/Crate2.ao (Miss #80)
CanCast(Leap Slam) Check for Cast
Allrounder(Cast): Trying to Cast Leap Slam Truechecks 0:1
CanCast(Leap Slam) Check for Cast
Allrounder(Cast): Trying to Cast Leap Slam Truechecks 0:1
CanCast(Leap Slam) Check for Cast
Allrounder(Cast): Trying to Cast Leap Slam Truechecks 0:1
CanCast(Leap Slam) Check for Cast
Allrounder(Cast): Trying to Cast Leap Slam Truechecks 0:1
CanCast(Leap Slam) Check for Cast
Allrounder(Cast): Trying to Cast Leap Slam Truechecks 0:1
CanCast(Leap Slam) Check for Cast
Allrounder(Cast): Trying to Cast Leap Slam Truechecks 0:1
and so on ad infinitum
 
Thank you for your patience, did as you said, but the bot still does not fight, and now he writes to the log

Allrounder(Cast): Leap Slam
CanCast(Leap Slam) Check for Cast
Allrounder(Cast): Leap Slam
CanCast(Leap Slam) Check for Cast
Allrounder(Cast): Leap Slam
CanCast(Leap Slam) Check for Cast
Allrounder(Cast): Leap Slam
CanCast(Leap Slam) Check for Cast
Allrounder(Cast): Leap Slam
CanCast(Leap Slam) Check for Cast
Allrounder(Cast): Leap Slam
CanCast(Leap Slam) Check for Cast
Allrounder(Cast): Leap Slam
CanCast(Leap Slam) Check for Cast
Allrounder(Cast): Leap Slam
CanCast(Leap Slam) Check for Cast
Allrounder(Cast): Leap Slam
CanCast(Leap Slam) Check for Cast
Allrounder(Cast): Leap Slam[/cast]
config:
PotHealth = 80
PotMana = 0
FightDistance = 85
Name = Leap Slam
EnemyInDistance = 40
CastEnd


and which does not occur
 
Got a little problem!
char is mostly running into mobs

some idea to fix?

Code:
FightDistance = 100
PotHealth = 60
PotMana = 15
#UseQuicksilverFlask_EnemyDistance = 60
#UseQuicksilverFlask = true


Name = Flammability
EnemyDistance = 60
IsCurse = true
CheckForMobsarround = true
Mobsarround_Distance = 20
Mobsarround_Count = 5
Mobsarround_Target = 0
CastEnd



Name = Flame Totem
EnemyDistance = 60
IsTotem = true
MaxCount = 1
CheckForMobsarround = true
Mobsarround_Distance = 20
Mobsarround_Count = 6
Mobsarround_Target = 0
CastEnd

Name = Fireball
EnemyinDistance = 60


hope you can help 2m0re
 
Try to use around not arround.
I will upload my new update today or tomorrow
 
Great Routine. It's been working awesome for my pure summoner but since recent patch stopped casting "raise skeletons". Does everything else as per usual but no matter what I try will not cast that spell. I even tried making a new char ingame still no luck.
 
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