using System;
using System.Drawing;
using System.Windows.Forms;
using System.Threading;
using System.Collections.Generic;
using System.Linq;
using ArcheBuddy.Bot.Classes;
namespace DefaultNameSpace{
public class DefaultClass : Core
{
public static string GetPluginAuthor()
{
return "Plugin Author";
}
public static string GetPluginVersion()
{
return "1.0.0.0";
}
public static string GetPluginDescription()
{
return "My plugin description";
}
//Call on plugin start
public void PluginRun()
{
While (true){
Thread.Sleep(200);
if (me.isAlive()) continue;
PlaySound("enemy.wav");
Thread.Sleep(30000);
}
}
//Call on plugin stop
public void PluginStop()
{
}
}
}