Self-repair has been working for me now with fate bots and Lisbeth crafting. Not sure if it was fixed from Rebornbuddy updates or just restarting the bot. This is awesome.
Stat weights are for choosing the strongest gear when auto-equipping. It will add all the stats on an item together to make a score for that item, the one with the highest score is chosen.
But since some stats will help your character a lot more than others for each 1 stat point they need to be weighted. That means they are multiplied by a number (weight).
If intelligence is weight 2 and spell speed is weight 1, intelligence is worth twice as much.
It will eventually spiritbond everything between MinimumItemLevel and MaximumItemLevel in your inventory, weight only effects the order the bot will equip them.
It does both, but there is no point having more gear than can fit in your armory chest since when it gets full the bot will get stuck in a loop.
Okay I actually have it working fine now. The tags for necklace and earring are switched. When necklace is true it switches earrings, and when earrings are true it switches necklaces. I don't know why it kept swapping pants and body as well, but it seems to have stopped doing that for whatever reason.That's what it's meant to be doing, I'll check to see if there's any bug.
Adding !Core.Me.InCombat as one of the conditions for CanOptimize seems like it may fix the switching gear in combat problem.
PostCombatDelay="2.0"