What's new
  • Visit Rebornbuddy
  • Visit Resources
  • Visit API Documentation
  • Visit Downloads
  • Visit Portal
  • Visit Panda Profiles
  • Visit LLamamMagic

Adventurer - Bounties

Tumzie

Member
Joined
Feb 16, 2013
Messages
341
Reaction score
3
Is there a way to force-kill all elites?
This to proc In-Geom more often for unlimited dashes!

Kind regards,

Tumzie

EDIT: I don't mean the ''kill everything-mode'' but elites only
 
Last edited:
If you want to kill elites only you need to do this:

Trinity > Combat > Misc
Set minimum trash mobs to 10
Set trash radius to 0​

This will make the bot skip all groups of enemies under 10 that aren't standing right on top of each other...


Just remember that some builds and classes rely on killing trash to keep buffs up, recover life, gain resources, etc.
 
If you want to kill elites only you need to do this:

Trinity > Combat > Misc
Set minimum trash mobs to 10
Set trash radius to 0​

This will make the bot skip all groups of enemies under 10 that aren't standing right on top of each other...


Just remember that some builds and classes rely on killing trash to keep buffs up, recover life, gain resources, etc.

Thanks but I don't think that is an option. I think the combat settings change per bounty. So let's say you have to kill 150 monsters, it attacks everything on sight. When you need to cleanse a shrine it won't attack anything unless it gets stuck or clicked the shrine.

So what I'm looking for is a way to ''always kill elites'' without messing with the bounties (I think your setting would do that)

Any thoughts?
 
The bot will always kill elites. Even to the chagrin of many people who wished that the "ignore elites" setting worked for GRifts.

I am running with the same settings I posted above on a 385% movement speed angry chicken build. It's completing all of the bounties just fine.

Adventurer force-changes the combat settings per bounty... It does this to force the bot into settings that will allow the bounty to be completed.

If it requires every enemy killed in a map, then Adventurer overrides your Trinity setting to allow the bot to complete the bounty.
 
I think this is because of adventurers "safe zerg" mode. It ignores everything that isnt needed for bounties except if you are losing life.
Just search the adventurer forum for this information.
 
Back
Top