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View attachment log.txt

Even after .138, still encountering the problem with the bot standing at the entrance of the 2nd rift opened. Log should include the first rift, as well as him standing at the entrance to the 2nd rift. I ended the bot once he attempted to log out due to inactivity.

*Never attached a log before, so no idea if that's what you're after. Tried to use your tutorial in your sig.
 
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I updated, im 4 rifts in, no issues so far. but i don't know what caused the problem to begin with so i have no basis i just know it happened on certain joins/maps whatever.
 
View attachment 189459

Even after .138, still encountering the problem with the bot standing at the entrance of the 2nd rift opened. Log should include the first rift, as well as him standing at the entrance to the 2nd rift. I ended the bot once he attempted to log out due to inactivity.

*Never attached a log before, so no idea if that's what you're after. Tried to use your tutorial in your sig.

Yep, the problem is still there, working on a fix.
 
You're really pretty amazing, not sure if anybody has told you that today!

Thank you :)

Updated it again, it should be solved now, please let me know if you still have problems with bot not moving after entering the rift.
 
How to remove balance amout of keys ? i want full 4 acts keywarden hunting , dont care about balance with keys, i need anyway alot of keys, so waste time if bot reload game after hunt one keywarden -_-
 
How to remove balance amout of keys ? i want full 4 acts keywarden hunting , dont care about balance with keys, i need anyway alot of keys, so waste time if bot reload game after hunt one keywarden -_-

Sorry there is no option for that.
 
Hello Tara and thank you for your great work !

Regarding the recent additions in adventurer, is there a way to remove the SafeZerg Conduit mode ? For some classes (such as Hota Barb who need to stay in battle to keep berzerker mode active) it's counter productive :>
 
I'll add an option for that, thanks for pointing that out.
 
Hello Tara and thank you for your great work !

Regarding the recent additions in adventurer, is there a way to remove the SafeZerg Conduit mode ? For some classes (such as Hota Barb who need to stay in battle to keep berzerker mode active) it's counter productive :>

You can put this file under Plugins/Adventurer/Coroutines/RiftCoroutines/ folder to disable it for now.
 

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Hmm unsure if related to adventurer, new .571 update seems buggy as hell though. Ran my bought starting at 10pm just woke up its now 130am. I got exp, I got some paragon levels. Bot does not appear to have spent any blood shards past first try, his inventory was full of gambled items. He tried 5x to townportal to repair, always instantly went back to grift then tp to repair again. Shards must have been sitting on floor with items for the last 2-3 hours because my logs put my last items shown looted yesterday at 1130(all shoulders, so was a gamble obviously).

Trying to understand if this is a kadalaspree bug(i knew it was bugged in the past if you set it to gamble only shoulders, but it had been working just fine on .567 beta) but looks like some reason the routine changed, bot gambles and doesn't salvage any of the items immediately like he should be. He instead creates a rift instantly and goes in. I just watched it fill its inventory on a fresh restart of DB with boots/shoulders check and do the above. Gonna watch what happens when RG drops legs. I am curious to why the huge update broke so many things from .567 to .571
 
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