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[Adventure Mode/ Bounty] Fast Shard of Entsteig Plate Farm [2.0.4]

noyou

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Joined
Mar 26, 2014
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Shard of Entsteig Plate Farm by Noyou

Purpose
  • Reset games until bounty with a mob that drops the plate is found.
  • Complete bounties with acceptable targets.
  • Farms the Legendary Crafting Material Shard of Ensteing Plate used in the Aughild Legendary Craftable set.

Requirements
  • Adventure mode unlocked
  • Trinity + QuestTools (comes with DB default)

Features
  • Failsafe
  • Smart Townrun
  • No time wasted searching for nonexistent events

Bugs
  • None known. Please report them if/when found!!






View attachment v0.5 - Adv Mode.zip
View attachment v0.4 - Adv Mode.zip
View attachment DefiledCrypts v0.3.zip
- Previous version, works by just searching crypts. Here for reference or for those without adventure mode!

Changelog:​
Code:
v0.5 Made event completion more reliable (hopefully)
v0.4 [B]OVERHAUL[/B]
[LIST]
[*]Adventure mode
[*]Searches for bounties that will result in plate drops
[*]Faster event completion
[*]No longer dependent on bot searching the dungeons in proper manner, will seek out targets effeiciently 
[/LIST]

v0.3 Fixed a very minor bug where bot would not complete the event fully, would end without accepting reward about half the time.
v0.2 Many bug fixes! [LIST]
[*]Bot now always completes event
[*]Bot no longer searches the entire crypt during event, it will immediately locate the next urn/step of the event
[*]Bot no longer mindlessly runs throughout crypt if the event does not spawn. Does this by going to a new crypt when an exit is found in current crypt!
[*]The SystemException error due to the AlternateActors element has been fixed
[/LIST]

v0.1 Submitted
 
Last edited:
I know it depends on gear/build, but could you give a rough estimate of x per hour? like 1-10 or 10+. T3~T5
 
ton errors while loading the XML, and at final end tell load profile before start
 
Stopping the bot.
Chose Trinity as your combat routine
Bot Thread Ended. Was this requested?
 
For me it is interacting with the quest mob for Matriarch's bones and then TPs and leaves game without completing the event. Is there something I am missing?
 
Loaded profile Shard of Ensteig Farming - Start
[BuddyStats]: Trying to reconnect...
GameChanged. Clearing actors
[Trinity] New Game - resetting everything
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
Loaded profile Shard of Ensteig Farming - Start
Game joined, Resetting profile caches.
ToggleTargeting, new values: Looting:True LootRadius:300 Combat:False KillRadius:90
[QuestToolsVariableTag] QuestToolsSetVariable tag started, key=DebugLogging value=True
[QuestToolsVariableTag] Debug Logging set to True
Leaving game, reason: Restarting for BOUNTY!
 
Loaded profile Shard of Ensteig Farming - Start
[BuddyStats]: Trying to reconnect...
GameChanged. Clearing actors
[Trinity] New Game - resetting everything
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
Loaded profile Shard of Ensteig Farming - Start
Game joined, Resetting profile caches.
ToggleTargeting, new values: Looting:True LootRadius:300 Combat:False KillRadius:90
[QuestToolsVariableTag] QuestToolsSetVariable tag started, key=DebugLogging value=True
[QuestToolsVariableTag] Debug Logging set to True
Leaving game, reason: Restarting for BOUNTY!
yep still only reseting game nothing more... sad

/facepalm.........................................

the bot starts new games and resets until a bounty for a mob that drops the shard is found. hence the restarting. please read the main post before making stupid statements such as these. See the first few lines of the very short description of this profile:


Shard of Entsteig Plate Farm by Noyou

Purpose
  • Reset games until bounty with a mob that drops the plate is found.
  • Complete bounties with acceptable targets.
  • Farms the Legendary Crafting Material Shard of Ensteing Plate used in the Aughild Legendary Craftable set.
 
Last edited:
TPs to cemetery as soon as it talks to lady dunhyld, and then attempts to leave the game
 
read the damn post before saying that the bot just keeps leaving.. THATS WHAT IT IS SCRIPTED TO DO UNLESS THE MOB SPAWNS IN THE BOUNTY!!!!
 
so i don't think this is working correctly. when it finds the correct bounty, and talks to lady, it had a hard time clicking on all 3 objects to get the ghost to spawn. the bot just wandered around aimlessly until my gold inactivity timer kicked it out. I'm on latest version of everything. DB 391 .24 trinity .45 questtools.
 
yeah i think it is confirmed. bot never clicks on the 3rd object that is needed to get the ghost to stay. he always runs right by it and starts to explore other parts of dungeon.
 
New version uploaded, should make the event completion more reliable
 
New version uploaded, should make the event completion more reliable

I dare say this version is broken. I continue to receive errors regardless of which .xml I choose.

[Trinity] Bot Starting
[Trinity] Note: Maintaining item stats from previous run. To reset stats fully, please restart DB.
[Trinity] Exception in Pulse: System.NullReferenceException: Object reference not set to an instance of an object.
at Trinity.Trinity.SetWindowTitle(String profileName) in c:\Users\Chilli\Documents\Demonbuddy\Plugins\Trinity\Plugin.cs:line 293
at Trinity.Trinity.OnPulse() in c:\Users\Chilli\Documents\Demonbuddy\Plugins\Trinity\Plugin.cs:line 76
ToggleTargeting, new values: Looting:True LootRadius:300 Combat:True KillRadius:90
[Trinity] Exception in Pulse: System.NullReferenceException: Object reference not set to an instance of an object.
at Trinity.Trinity.SetWindowTitle(String profileName) in c:\Users\Chilli\Documents\Demonbuddy\Plugins\Trinity\Plugin.cs:line 293
at Trinity.Trinity.OnPulse() in c:\Users\Chilli\Documents\Demonbuddy\Plugins\Trinity\Plugin.cs:line 76
[QuestToolsVariableTag] QuestToolsSetVariable tag started, key=DebugLogging value=True
[QuestToolsVariableTag] Debug Logging set to True
[Trinity] Exception in Pulse: System.NullReferenceException: Object reference not set to an instance of an object.
at Trinity.Trinity.SetWindowTitle(String profileName) in c:\Users\Chilli\Documents\Demonbuddy\Plugins\Trinity\Plugin.cs:line 293
at Trinity.Trinity.OnPulse() in c:\Users\Chilli\Documents\Demonbuddy\Plugins\Trinity\Plugin.cs:line 76
Loaded profile Shard of Ensteig Farming - Start
[Trinity] Exception in Pulse: System.NullReferenceException: Object reference not set to an instance of an object.
at Trinity.Trinity.SetWindowTitle(String profileName) in c:\Users\Chilli\Documents\Demonbuddy\Plugins\Trinity\Plugin.cs:line 293
at Trinity.Trinity.OnPulse() in c:\Users\Chilli\Documents\Demonbuddy\Plugins\Trinity\Plugin.cs:line 76
ToggleTargeting, new values: Looting:True LootRadius:300 Combat:False KillRadius:90
[Trinity] Exception in Pulse: System.NullReferenceException: Object reference not set to an instance of an object.
at Trinity.Trinity.SetWindowTitle(String profileName) in c:\Users\Chilli\Documents\Demonbuddy\Plugins\Trinity\Plugin.cs:line 293
at Trinity.Trinity.OnPulse() in c:\Users\Chilli\Documents\Demonbuddy\Plugins\Trinity\Plugin.cs:line 76
[QuestToolsVariableTag] QuestToolsSetVariable tag started, key=DebugLogging value=True
[QuestToolsVariableTag] Debug Logging set to True
[Trinity] Exception in Pulse: System.NullReferenceException: Object reference not set to an instance of an object.
at Trinity.Trinity.SetWindowTitle(String profileName) in c:\Users\Chilli\Documents\Demonbuddy\Plugins\Trinity\Plugin.cs:line 293
at Trinity.Trinity.OnPulse() in c:\Users\Chilli\Documents\Demonbuddy\Plugins\Trinity\Plugin.cs:line 76
Stopping the bot.
Chose Trinity as your combat routine
Bot Thread Ended. Was this requested?
 
After talking to the ghost, the bot should go to 3 places to activated. But it just wander around "showing looking for coffin"


Trinity .24, QuestTools, 1.5.45
 
Last edited:
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