Heading out but will post my logs when I get back. Running smooth but have an issue where if I am not close to chest when I kill SK I do not loot the cursed chest and just run to portal.
I was watching this while it did about 12-15 runs. 2 of the spawn locations for the chest work fine, the other 2 he ignores the SK for some reason. Not sure about the 5th, I wasn't watching that closely. Latest DB beta and trinity 1.8.13.
I know the spot in the far West corner is fine. He definitely got stuck at least once on the far north spawn point but I don't know if that was consistent. Don't remember which of the other two was which, sorry. I can watch it again in a bit if you'd like.
loopdy i think the best way to handle it would be after the kill tell the bot to go back to the original spawn location (regardless of where the bot is) to grab loot / interact with chest then pause tp
Hey guys. I'm completely re-writing the profile, making as perfect as i can.
Working on:
-Always grabbing loot
-runs to cellar after event instead of looking at the rest of the spawn locations
-Skeleton king/Chest target problem
Not sure if people would rather it continue looking when using the trash killing version (Slow). Let me know what you guys think
i'd say just get one that handles the main idea working perfectly then worry about the other 'options'.. i wish DB would also come out with a fix for blacklisting kabala.
The selling/salvage thing is not working properly, dont know if is the profiles fault. Cause i tried another adventure run for azmodan, and this is working.