I've just been trying the latest "test release" of DemonBuddy that got put out earlier tonight, but I found the new test version gets stuck quite frequently with this profile - it had never been stuck there before. This seems to be down to the newest DemonBuddy pathfinding being lazier or much fussier.
To combat this, I've added in a couple more waypoints near the end of the bridge (just before the final area infront of the portal), and added a path precision of "2" to every movement (so DemonBuddy now considers a move successful if you get to within a distance of 2 to each point rather than having to be pixel perfect). This now seems to run fine with the latest DemonBuddy test version. Below is just the normal version, easy enough to edit in notepad and change the word "Normal" to "Nightmare" or any other difficulty you like![]()
testing this with my DH, on the original he sometimes got stuck at lots of places. Tried lots of ranges 30,40,50,60 etc ... nothing helped, every ~10-15 runs somewhere standing around and watching the sunrise :< ... lots of babysitting was required.
p.s. IMPORTANT / Request: if youre dying at this, hes stuck at beginning for me .. ofc the creator cannot test that cuz hes playin HC ;P but if some1 else could fix or test this, would be gr8 !
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