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[Act1][Inferno] Sarkoth Farm Profile

Cant tell what version of DB im running, I downloaded it last night, there is no ABOUT on the program to tell me what version it is.
 
I'm having the issue where i'm not looting the gold/blues after i kill him.

I charge in and one shot his minions, then chop him 2-3 times he's dead in less than 4 seconds, then i just hearth and restart (randomly, frequently) with out looting the gold/items.

Any ideas? I'm using v1.1
 
Feels to me like he tries to make a game too fast after leaving the last one, not sure tho.

When I leave it unattended it will never work for more than 30 minutes, it's not my connection since I can play perfectly fine without disconnects if I don't bot.

Btw when it's disconnected I mean disconnected from the game I just made, it isn't disconnected all the way out of diablo. I see my character standing where it will be after teleporting back with a window showing a message that I've been disconnected.

After that I can just hit enter twice and it will keep going, any way to fix this? Like a plugin that I missed.

Totally +1 this

Only issue im running into now is when U get DC'd a simple click on the OK button seems to fix it, or enter like he said, a plugin to auto relog/auto hit ok on Dc would be amazing


Also adding <MoveTo questId="1" x="117.8131" y="156.364" z="0.1000004" />

right before the last move to on the profile totally takes away the delay on entering the cellar, thanks so much for finding that
 
my DH sometimes waits about 2-3secs, when he checks if the cellar is open or not. if he isnt hopen he teleports instantly, but if its open, he waits for 2-3secs until he moves again (maybe im too fast? over 100%ms with smokescreen). Same thing when he enters the cellar, he just stands there for 2-3secs before he moves again.

Some idea how to get this works faster? would increase my gph..

And is there an option to say, when i die, dont revive, just leave the game?

Thanks a lot.

add <MoveTo questId="1" x="117.8131" y="156.364" z="0.1000004" />

right above the other moveto line at the bottom of the profile and it fixes it
 
add <MoveTo questId="1" x="117.8131" y="156.364" z="0.1000004" />

right above the other moveto line at the bottom of the profile and it fixes it

Whoever added this line to remove the delay on entering the cellar I commend you sir

Now is there a line u can add to remove the 2-3 sec delay for when u first enter a game?
 
After killing Sarkoth my barb will move to the middle of the room and just tele, skipping all loot.
 
I'm having the issue where i'm not looting the gold/blues after i kill him.

I charge in and one shot his minions, then chop him 2-3 times he's dead in less than 4 seconds, then i just hearth and restart (randomly, frequently) with out looting the gold/items.

Any ideas? I'm using v1.1

Sounds like you're using the old targeting system, when adds dropped down to one it would move along the profile in an attempt to save time. Which version of demonbuddy are you running?
 
lvl60 wizard here with MS 12 GF 219 PR 34.

My GPH is at most 150k/hr. I dont understand how you guys get 400k/hr?

and is there any ways to make the char not stand there for 5s before reacting what to do next?
the spot he stand at is inbetween the checkpoint and the cellar.

im using unstucker already btw.
 
and sometime i get this error msg which might affect the bot to not run to cellar but walk ard elsewhere.

"unable to create game while party is performing another operation/ error 316700"
 
The latest release, version 1.0.486.100

oh, i misread, you are killing him each time. Does it look like loot as a whole is turned off? What's your loot radius set at? Do you have stashing set up? One or two pages not set as protected with room.

edit:
lvl60 wizard here with MS 12 GF 219 PR 34.

My GPH is at most 150k/hr. I dont understand how you guys get 400k/hr?

and is there any ways to make the char not stand there for 5s before reacting what to do next?
the spot he stand at is inbetween the checkpoint and the cellar.

im using unstucker already btw.

set logging to diagnostics, are you waiting on the nav server? They just changed servers, devs said Main is working on setting it up for us; hopefully this is the last time the nav servers bug us.

I also suggest using the plugin so you don't get distracted by loot/adds. Are you having any trouble clearing the room? They should all die in a few seconds.
 
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Why does the bot just stop and pause for 10 seconds randomly before moving?

Profile get stuck sometimes between barrels and then sits for 45 seconds ;(
 
Why does the bot just stop and pause for 10 seconds randomly before moving?

Profile get stuck sometimes between barrels and then sits for 45 seconds ;(

thats because of version .100 of db, try the 95 and it works also try the unstucker plugin, both works for me
 
If you look at your log on diagnostic mode while you're stuck, it generally tells you why...
 
4th or 5th run, bot stops moving will perform other actions and TP but will not move from start spot.
 
thats because of version .100 of db, try the 95 and it works also try the unstucker plugin, both works for me


Dunno man. Using .95 i just lock up and crash then it will never release corpse and i sit here
 
Is there a way we can incorporate a wizards teleport for this run? I think it'll drastically bring down the run time. Maybe have the character just start off with three quick quick teleports and just never use it again in the run.
 
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